Batch #16619 by ragnarok-clanker: forced by an admin (1 lower score(s), 13 changed function(s)); checked with 460 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Contents/Achievement/AchievementMgr.h, Source/Contents/Actors/ActorNameCard.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GndRiser.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/PlayerNameDictionary.h, Source/Contents/Actors/Resources/EquipmentResourceMgr.h, Source/Contents/AdventureGuide/AdventureGuideMgr.h, Source/Contents/CashEmotion/CashEmotionMgr.h, Source/Contents/Clan/ClanInfo.h, Source/Contents/CombatTypes.h, Source/Contents/Configuration/ConfigMgr.h, Source/Contents/Effects/Core/CellRangeEffect.h, Source/Contents/Effects/Core/ChangeSizeEffect.h, Source/Contents/Effects/Core/DummyEffectLauncher.h, Source/Contents/Effects/Core/Effect.h, Source/Contents/Effects/Core/EffectActor.h, Source/Contents/Effects/Core/EffectLists.h, Source/Contents/Effects/Core/EffectMaker.h, Source/Contents/Effects/Core/EffectMemoryMgr.h, Source/Contents/Effects/Core/EffectMessageId.h, Source/Contents/Effects/Core/EffectPoint.h, Source/Contents/Effects/Core/EffectPrimId.h, Source/Contents/Effects/Core/EffectTypes.h, Source/Contents/Effects/Core/MsgEffect.h, Source/Contents/Effects/Core/RagEffect.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Core/ShowEffect.h, Source/Contents/Effects/Core/SquareRangeEffect.h, Source/Contents/Effects/EffectResourceSwitcher.h, Source/Contents/Effects/Particles/AnimatedEmitterEffect.h, Source/Contents/Effects/Particles/CharacterParticleBundle.h, Source/Contents/Effects/Particles/EZ2STREffect.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Contents/Effects/Particles/EffectEmitter.h, Source/Contents/Effects/Particles/EmitterEffect.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Effects/Particles/ParticlePool.h, Source/Contents/Effects/Particles/SpriteEffect.h, Source/Contents/Effects/Particles/SpriteParticle.h, Source/Contents/Effects/Primitives/EffectPrim.h, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.h, Source/Contents/Effects/Primitives/EffectPrimitiveState.h, Source/Contents/Effects/RDamageVar.h, Source/Contents/Effects/Skills/AMachineEffect.h, Source/Contents/Effects/Skills/AcidifiedThrow.h, Source/Contents/Effects/Skills/ArrowEffect.h, Source/Contents/Effects/Skills/AstralStrikeEffect.h, Source/Contents/Effects/Skills/AxeBoomerang.h, Source/Contents/Effects/Skills/Bash.h, Source/Contents/Effects/Skills/BezierArcThrowEffect.h, Source/Contents/Effects/Skills/BindTrapEffect.h, Source/Contents/Effects/Skills/BlastForge.h, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.h, Source/Contents/Effects/Skills/CartCannon.h, Source/Contents/Effects/Skills/ChargingPierceEffect.h, Source/Contents/Effects/Skills/CherryBlossomEffect.h, Source/Contents/Effects/Skills/ClimaxEffect.h, Source/Contents/Effects/Skills/CloudEffect.h, Source/Contents/Effects/Skills/CloudKillEffect.h, Source/Contents/Effects/Skills/CommonFloorEffect.h, Source/Contents/Effects/Skills/Competentia.h, Source/Contents/Effects/Skills/CresciveBolt.h, Source/Contents/Effects/Skills/ElectricEffect.h, Source/Contents/Effects/Skills/EnergyOrbEffect.h, Source/Contents/Effects/Skills/EvilLandEffect.h, Source/Contents/Effects/Skills/EvilsPawEffect.h, Source/Contents/Effects/Skills/FlowerCastingEffect.h, Source/Contents/Effects/Skills/FortuneKissEffect.h, Source/Contents/Effects/Skills/FriggSongEffect.h, Source/Contents/Effects/Skills/FuumaShouakuEffect.h, Source/Contents/Effects/Skills/GlassWallEffect.h, Source/Contents/Effects/Skills/GravityControlEffect.h, Source/Contents/Effects/Skills/HealEffect.h, Source/Contents/Effects/Skills/HealSpEffect.h, Source/Contents/Effects/Skills/HitLineEffect.h, Source/Contents/Effects/Skills/JupitelThunderStormEffect.h, Source/Contents/Effects/Skills/Level150Effect.h, Source/Contents/Effects/Skills/Level99Effect.h, Source/Contents/Effects/Skills/Level99Orb1Effect.h, Source/Contents/Effects/Skills/Level99Orb2Effect.h, Source/Contents/Effects/Skills/LightSphereEffect.h, Source/Contents/Effects/Skills/MagicFloorEffect.h, Source/Contents/Effects/Skills/MagnumBreak.h, Source/Contents/Effects/Skills/MandraAttackEffect.h, Source/Contents/Effects/Skills/MapChainEffect.h, Source/Contents/Effects/Skills/MapMagicZoneEffect.h, Source/Contents/Effects/Skills/MappillarEffect.h, Source/Contents/Effects/Skills/MonsterSkillEffects.h, Source/Contents/Effects/Skills/NyanggrassEffect.h, Source/Contents/Effects/Skills/PartyMemberEffects.h, Source/Contents/Effects/Skills/PokJukEffect.h, Source/Contents/Effects/Skills/PowderingEffect.h, Source/Contents/Effects/Skills/RainbowEffect.h, Source/Contents/Effects/Skills/RectUpEffect.h, Source/Contents/Effects/Skills/RedLineEffect.h, Source/Contents/Effects/Skills/RichManKim.h, Source/Contents/Effects/Skills/RotateBgEffect.h, Source/Contents/Effects/Skills/RotateItemEffect.h, Source/Contents/Effects/Skills/RotateLineEffect.h, Source/Contents/Effects/Skills/SaintCastingEffect.h, Source/Contents/Effects/Skills/ScatterEffect.h, Source/Contents/Effects/Skills/ShadowExceedEffect.h, Source/Contents/Effects/Skills/SkillEffects.h, Source/Contents/Effects/Skills/SmokeEffect.h, Source/Contents/Effects/Skills/SoulCollectEffect.h, Source/Contents/Effects/Skills/SoulUnityEffect.h, Source/Contents/Effects/Skills/SphereWind2Effect.h, Source/Contents/Effects/Skills/SphereWindEffect.h, Source/Contents/Effects/Skills/StarEffect.h, Source/Contents/Effects/Skills/StarEmperorEffect.h, Source/Contents/Effects/Skills/StealEffect.h, Source/Contents/Effects/Skills/StormCannonEffect.h, Source/Contents/Effects/Skills/StormGustEffect.h, Source/Contents/Effects/Skills/StormKickEffect.h, Source/Contents/Effects/Skills/SunStanceEffect.h, Source/Contents/Effects/Skills/TalismanMarkEffect.h, Source/Contents/Effects/Skills/TetraBallEffect.h, Source/Contents/Effects/Skills/ThrowEffects.h, Source/Contents/Effects/Skills/TriangleShotArrow.h, Source/Contents/Effects/Skills/ViolentQuakeEffect.h, Source/Contents/Effects/Skills/WhirlwindEffect.h, Source/Contents/Effects/Skills/WindEffect.h, Source/Contents/EntryQueue/EntryQueueMgr.h, Source/Contents/Events/CheckAttendanceMgr.h, Source/Contents/Events/RouletteMgr.h, Source/Contents/Events/ShowRankingScheduler.h, Source/Contents/Events/SpecialPopupMgr.h, Source/Contents/Guild/GuildInfo.h, Source/Contents/Guild/GuildMgr.h, Source/Contents/Guild/GuildTip.h, Source/Contents/Items/ClientItemLists.h, Source/Contents/Items/EnchantMgr.h, Source/Contents/Items/ItemDBToIDMgr.h, Source/Contents/Items/JobCodeForItem.h, Source/Contents/Map/FlyingShipRouteInfo.h, Source/Contents/Map/MapInfoMgr.h, Source/Contents/Map/MapPropertyMgr.h, Source/Contents/Map/MapSkyMgr.h, Source/Contents/Map/PrivateAirplaneMgr.h, Source/Contents/Map/TownInfoMgr.h, Source/Contents/Monster/ChampionMonsterMgr.h, Source/Contents/Movement/MovementRouteInterpolation.h, Source/Contents/Movement/TerrainPathSearch.h, Source/Contents/Navigation/NavigationManager.h, Source/Contents/Pet/PetEnums.h, Source/Contents/Pet/PetEvolutionMgr.h, Source/Contents/Quest/RenewQuestMgr.h, Source/Contents/Repute/ReputeMgr.h, Source/Contents/Repute/ReputeRecords.h, Source/Contents/Rodex/RodexMailStore.h, Source/Contents/RuneSystem/RuneSystem.h, Source/Contents/Skills/GraffiSkill.h, Source/Contents/Skin/SkinMgr.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/Contents/Sprites/SpriteLayerOrder.h, Source/Contents/Sprites/SpriteRidingOffset.h, Source/Contents/Sprites/SpriteRidingPolicy.h, Source/Contents/Tables/ForbiddenWords.h, Source/Contents/Tables/MessageTable.h, Source/Contents/Tables/SimpleStringMgr.h, Source/Contents/Tables/TableMng.h, Source/Contents/Tables/TipBoxTitles.h, Source/Contents/Tables/TipOfTheDay.h, Source/Contents/Time/ServerTimeManager.h, Source/Contents/World/WorldViewData.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/UIReputeWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/Utility/JsonCppLoader.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.h, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.h, Source/Contents/EnchantMgr.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.h, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.h, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.h, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.h, Source/Contents/MovementRouteInterpolation.h, Source/Contents/NavigationManager.h, Source/Contents/PetEvolutionMgr.h, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.h, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.h, Source/Contents/WorldView/WorldViewData.h. Adds to the build: Source/Contents/Achievement/AchievementMgr.cpp, Source/Contents/Actors/ActorGeometry.cpp, Source/Contents/Actors/ActorNameCache.cpp, Source/Contents/Actors/ActorNameCard.cpp, Source/Contents/Actors/ActorNameDirectory.cpp, Source/Contents/Actors/ActorNameRequests.cpp, Source/Contents/Actors/PlayerNameDictionary.cpp, Source/Contents/Actors/Resources/BodyResources.cpp, Source/Contents/Actors/Resources/EquipmentResources.cpp, Source/Contents/Actors/Resources/HeadResources.cpp, Source/Contents/Actors/Resources/MonsterResources.cpp, Source/Contents/Actors/Resources/RobeResources.cpp, Source/Contents/Actors/Resources/StatusIconImages.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Contents/Clan/ClanInfo.cpp, Source/Contents/Configuration/ConfigMgr.cpp, Source/Contents/Effects/Core/CellRangeEffect.cpp, Source/Contents/Effects/Core/ChangeSizeEffect.cpp, Source/Contents/Effects/Core/DummyEffectLauncher.cpp, Source/Contents/Effects/Core/Effect.cpp, Source/Contents/Effects/Core/EffectActor.cpp, Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Effects/Core/EffectForceRender.cpp, Source/Contents/Effects/Core/EffectLists.cpp, Source/Contents/Effects/Core/EffectMaker.cpp, Source/Contents/Effects/Core/EffectMemoryMgr.cpp, Source/Contents/Effects/Core/EffectTypes.cpp, Source/Contents/Effects/Core/EffectVisibility.cpp, Source/Contents/Effects/Core/MsgEffect.cpp, Source/Contents/Effects/Core/RagEffect.cpp, Source/Contents/Effects/Core/RagEffectInitialization.cpp, Source/Contents/Effects/Core/ShowEffect.cpp, Source/Contents/Effects/Core/SquareRangeEffect.cpp, Source/Contents/Effects/EffectResourceSwitcher.cpp, Source/Contents/Effects/Particles/AnimatedEmitterEffect.cpp, Source/Contents/Effects/Particles/CharacterParticleBundle.cpp, Source/Contents/Effects/Particles/EZ2STREffect.cpp, Source/Contents/Effects/Particles/EZ2STREffectEx.cpp, Source/Contents/Effects/Particles/EmitterEffect.cpp, Source/Contents/Effects/Particles/Particle.cpp, Source/Contents/Effects/Particles/ParticlePool.cpp, Source/Contents/Effects/Particles/SpriteEffect.cpp, Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Primitives/EffectPrim.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveArcs.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveColor.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveMotion.cpp, Source/Contents/Effects/Primitives/EffectPrimitivePanels.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRecords.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveRendering.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSprites.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveState.cpp, Source/Contents/Effects/Primitives/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/RDamageVar.cpp, Source/Contents/Effects/Skills/AMachineEffect.cpp, Source/Contents/Effects/Skills/AcidifiedThrow.cpp, Source/Contents/Effects/Skills/ArrowEffect.cpp, Source/Contents/Effects/Skills/AstralStrikeEffect.cpp, Source/Contents/Effects/Skills/AxeBoomerang.cpp, Source/Contents/Effects/Skills/Bash.cpp, Source/Contents/Effects/Skills/BezierArcThrowEffect.cpp, Source/Contents/Effects/Skills/BindTrapEffect.cpp, Source/Contents/Effects/Skills/BlastForge.cpp, Source/Contents/Effects/Skills/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/Skills/CartCannon.cpp, Source/Contents/Effects/Skills/ChargingPierceEffect.cpp, Source/Contents/Effects/Skills/CherryBlossomEffect.cpp, Source/Contents/Effects/Skills/ClimaxEffect.cpp, Source/Contents/Effects/Skills/CloudEffect.cpp, Source/Contents/Effects/Skills/CloudKillEffect.cpp, Source/Contents/Effects/Skills/CommonFloorEffect.cpp, Source/Contents/Effects/Skills/Competentia.cpp, Source/Contents/Effects/Skills/CresciveBolt.cpp, Source/Contents/Effects/Skills/ElectricEffect.cpp, Source/Contents/Effects/Skills/EnergyOrbEffect.cpp, Source/Contents/Effects/Skills/EvilLandEffect.cpp, Source/Contents/Effects/Skills/EvilsPawEffect.cpp, Source/Contents/Effects/Skills/FlowerCastingEffect.cpp, Source/Contents/Effects/Skills/FortuneKissEffect.cpp, Source/Contents/Effects/Skills/FriggSongEffect.cpp, Source/Contents/Effects/Skills/FuumaShouakuEffect.cpp, Source/Contents/Effects/Skills/GlassWallEffect.cpp, Source/Contents/Effects/Skills/HealEffect.cpp, Source/Contents/Effects/Skills/HealSpEffect.cpp, Source/Contents/Effects/Skills/HitLineEffect.cpp, Source/Contents/Effects/Skills/JupitelThunderStormEffect.cpp, Source/Contents/Effects/Skills/Level150Effect.cpp, Source/Contents/Effects/Skills/Level99Effect.cpp, Source/Contents/Effects/Skills/Level99Orb1Effect.cpp, Source/Contents/Effects/Skills/Level99Orb2Effect.cpp, Source/Contents/Effects/Skills/LightSphereEffect.cpp, Source/Contents/Effects/Skills/MagicFloorEffect.cpp, Source/Contents/Effects/Skills/MagnumBreak.cpp, Source/Contents/Effects/Skills/MandraAttackEffect.cpp, Source/Contents/Effects/Skills/MapChainEffect.cpp, Source/Contents/Effects/Skills/MapMagicZoneEffect.cpp, Source/Contents/Effects/Skills/MappillarEffect.cpp, Source/Contents/Effects/Skills/MeteorEffect.cpp, Source/Contents/Effects/Skills/MonsterSkillEffects.cpp, Source/Contents/Effects/Skills/NyanggrassEffect.cpp, Source/Contents/Effects/Skills/PartyMemberEffects.cpp, Source/Contents/Effects/Skills/PokJukEffect.cpp, Source/Contents/Effects/Skills/PowderingEffect.cpp, Source/Contents/Effects/Skills/RainbowEffect.cpp, Source/Contents/Effects/Skills/RectUpEffect.cpp, Source/Contents/Effects/Skills/RedLineEffect.cpp, Source/Contents/Effects/Skills/RichManKim.cpp, Source/Contents/Effects/Skills/RotateBgEffect.cpp, Source/Contents/Effects/Skills/RotateItemEffect.cpp, Source/Contents/Effects/Skills/RotateLineEffect.cpp, Source/Contents/Effects/Skills/SaintCastingEffect.cpp, Source/Contents/Effects/Skills/ScatterEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedEffect.cpp, Source/Contents/Effects/Skills/ShadowExceedNewEffect.cpp, Source/Contents/Effects/Skills/SmokeEffect.cpp, Source/Contents/Effects/Skills/SoulCollectEffect.cpp, Source/Contents/Effects/Skills/SoulUnityEffect.cpp, Source/Contents/Effects/Skills/SphereWind2Effect.cpp, Source/Contents/Effects/Skills/SphereWindEffect.cpp, Source/Contents/Effects/Skills/StarEffect.cpp, Source/Contents/Effects/Skills/StarEmperorEffect.cpp, Source/Contents/Effects/Skills/StealEffect.cpp, Source/Contents/Effects/Skills/StormCannonEffect.cpp, Source/Contents/Effects/Skills/StormGustEffect.cpp, Source/Contents/Effects/Skills/StormKickEffect.cpp, Source/Contents/Effects/Skills/SunStanceEffect.cpp, Source/Contents/Effects/Skills/TalismanMarkEffect.cpp, Source/Contents/Effects/Skills/TetraBallEffect.cpp, Source/Contents/Effects/Skills/ThrowEffects.cpp, Source/Contents/Effects/Skills/TriangleShotArrow.cpp, Source/Contents/Effects/Skills/ViolentQuakeEffect.cpp, Source/Contents/Effects/Skills/WindEffect.cpp, Source/Contents/Emblems/EmblemCacheRaw.cpp, Source/Contents/Emblems/GuildEmblemLookup.cpp, Source/Contents/Emblems/GuildEmblemState.cpp, Source/Contents/EntryQueue/EntryQueueMgr.cpp, Source/Contents/Events/CheckAttendanceMgr.cpp, Source/Contents/Events/RouletteMgr.cpp, Source/Contents/Events/ShowRankingScheduler.cpp, Source/Contents/Events/SpecialPopupMgr.cpp, Source/Contents/Guild/GuildInfo.cpp, Source/Contents/Guild/GuildMgr.cpp, Source/Contents/Guild/GuildTip.cpp, Source/Contents/Items/ClientItemLists.cpp, Source/Contents/Items/EnchantMgr.cpp, Source/Contents/Items/ItemDBToIDMgr.cpp, Source/Contents/Items/JobCodeForItem.cpp, Source/Contents/Map/FlyingShipRouteInfo.cpp, Source/Contents/Map/MapInfoMgr.cpp, Source/Contents/Map/MapNameTable.cpp, Source/Contents/Map/MapPropertyMgr.cpp, Source/Contents/Map/MapSkyMgr.cpp, Source/Contents/Map/PrivateAirplaneMgr.cpp, Source/Contents/Map/TownInfoMgr.cpp, Source/Contents/Models/ModelKeyframes.cpp, Source/Contents/Monster/ChampionMonsterMgr.cpp, Source/Contents/Monster/EnemyMonsterTalk.cpp, Source/Contents/Monster/MonsterSpeech.cpp, Source/Contents/Monster/MonsterXmlActions.cpp, Source/Contents/Movement/ActorMovementRoute.cpp, Source/Contents/Movement/MovementRoute.cpp, Source/Contents/Movement/MovementRouteInterpolation.cpp, Source/Contents/Movement/MovementTraversal.cpp, Source/Contents/Movement/Pathfinding.cpp, Source/Contents/Movement/TerrainPathSearch.cpp, Source/Contents/Navigation/NavigationCandidates.cpp, Source/Contents/Navigation/NavigationDestinations.cpp, Source/Contents/Navigation/NavigationGraph.cpp, Source/Contents/Navigation/NavigationLink.cpp, Source/Contents/Navigation/NavigationRequest.cpp, Source/Contents/Navigation/NavigationRoute.cpp, Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Navigation/NpcLocationRadius.cpp, Source/Contents/Navigation/WorldNavigation.cpp, Source/Contents/Pet/PetEvolutionMgr.cpp, Source/Contents/Pet/PetStatus.cpp, Source/Contents/Pet/PetStrings.cpp, Source/Contents/Pet/PetTalk.cpp, Source/Contents/Pet/PetTalkNames.cpp, Source/Contents/Quest/RenewQuestMgr.cpp, Source/Contents/Repute/ReputeMgr.cpp, Source/Contents/Rodex/RodexMailStore.cpp, Source/Contents/RuneSystem/RuneSystem.cpp, Source/Contents/Skills/GraffiSkill.cpp, Source/Contents/Skin/SkinCatalog.cpp, Source/Contents/Skin/SkinInfo.cpp, Source/Contents/Skin/SkinMgr.cpp, Source/Contents/Sound/HitSounds.cpp, Source/Contents/Sprites/RobeOpacity.cpp, Source/Contents/Sprites/RobeTopLayer.cpp, Source/Contents/Sprites/SpriteFrameSynchronization.cpp, Source/Contents/Sprites/SpriteJob.cpp, Source/Contents/Sprites/SpriteLayerDepth.cpp, Source/Contents/Sprites/SpriteLayerDrawing.cpp, Source/Contents/Sprites/SpriteLayerOrder.cpp, Source/Contents/Sprites/SpriteRidingOffset.cpp, Source/Contents/Sprites/SpriteRidingPolicy.cpp, Source/Contents/Sprites/SpriteRobe.cpp, Source/Contents/Sprites/SpriteRobeCommands.cpp, Source/Contents/Sprites/SpriteShadow.cpp, Source/Contents/Tables/ClientXmlTables.cpp, Source/Contents/Tables/ForbiddenWords.cpp, Source/Contents/Tables/MessageTable.cpp, Source/Contents/Tables/SimpleStringMgr.cpp, Source/Contents/Tables/TableMng.cpp, Source/Contents/Tables/TipBoxTitles.cpp, Source/Contents/Tables/TipOfTheDay.cpp, Source/Contents/Time/ClientTiming.cpp, Source/Contents/Time/ServerTimeManager.cpp, Source/Contents/World/WorldViewData.cpp Deletes: Source/Contents/AchievementMgr.cpp, Source/Contents/AchievementMgr.h, Source/Contents/ActorGeometry.cpp, Source/Contents/ActorMovementRoute.cpp, Source/Contents/ActorNameCache.cpp, Source/Contents/ActorNameCard.cpp, Source/Contents/ActorNameCard.h, Source/Contents/ActorNameDirectory.cpp, Source/Contents/ActorNameRequests.cpp, Source/Contents/Actors/GraffiSkill.cpp, Source/Contents/Actors/GraffiSkill.h, Source/Contents/Actors/PetEnums.h, Source/Contents/AdventureGuideMgr.cpp, Source/Contents/AdventureGuideMgr.h, Source/Contents/BodyResources.cpp, Source/Contents/CashEmotionMgr.cpp, Source/Contents/CashEmotionMgr.h, Source/Contents/ChampionMonsterMgr.cpp, Source/Contents/ChampionMonsterMgr.h, Source/Contents/CheckAttendanceMgr.cpp, Source/Contents/CheckAttendanceMgr.h, Source/Contents/ClanInfo.cpp, Source/Contents/ClanInfo.h, Source/Contents/ClientItemLists.cpp, Source/Contents/ClientItemLists.h, Source/Contents/ClientTiming.cpp, Source/Contents/ClientXmlTables.cpp, Source/Contents/Combat/CombatTypes.h, Source/Contents/ConfigMgr.cpp, Source/Contents/ConfigMgr.h, Source/Contents/EffectResourceSwitcher.cpp, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.cpp, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.cpp, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AnimatedEmitterEffect.cpp, Source/Contents/Effects/AnimatedEmitterEffect.h, Source/Contents/Effects/ArrowEffect.cpp, Source/Contents/Effects/ArrowEffect.h, Source/Contents/Effects/AstralStrikeEffect.cpp, Source/Contents/Effects/AstralStrikeEffect.h, Source/Contents/Effects/AxeBoomerang.cpp, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/Bash.cpp, Source/Contents/Effects/Bash.h, Source/Contents/Effects/BezierArcThrowEffect.cpp, Source/Contents/Effects/BezierArcThrowEffect.h, Source/Contents/Effects/BindTrapEffect.cpp, Source/Contents/Effects/BindTrapEffect.h, Source/Contents/Effects/BlastForge.cpp, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.cpp, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CartCannon.cpp, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/CellRangeEffect.cpp, Source/Contents/Effects/CellRangeEffect.h, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.h, Source/Contents/Effects/CharacterParticleBundle.cpp, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/ChargingPierceEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.h, Source/Contents/Effects/CherryBlossomEffect.cpp, Source/Contents/Effects/CherryBlossomEffect.h, Source/Contents/Effects/ClimaxEffect.cpp, Source/Contents/Effects/ClimaxEffect.h, Source/Contents/Effects/CloudEffect.cpp, Source/Contents/Effects/CloudEffect.h, Source/Contents/Effects/CloudKillEffect.cpp, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/CommonFloorEffect.cpp, Source/Contents/Effects/CommonFloorEffect.h, Source/Contents/Effects/Competentia.cpp, Source/Contents/Effects/Competentia.h, Source/Contents/Effects/CresciveBolt.cpp, Source/Contents/Effects/CresciveBolt.h, Source/Contents/Effects/DummyEffectLauncher.cpp, Source/Contents/Effects/DummyEffectLauncher.h, Source/Contents/Effects/EZ2STREffect.cpp, Source/Contents/Effects/EZ2STREffect.h, Source/Contents/Effects/EZ2STREffectEx.cpp, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/Effect.cpp, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.cpp, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectAttachments.cpp, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectForceRender.cpp, Source/Contents/Effects/EffectLists.cpp, Source/Contents/Effects/EffectLists.h, Source/Contents/Effects/EffectMaker.cpp, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectMemoryMgr.cpp, Source/Contents/Effects/EffectMemoryMgr.h, Source/Contents/Effects/EffectMessageId.h, Source/Contents/Effects/EffectPoint.h, Source/Contents/Effects/EffectPrim.cpp, Source/Contents/Effects/EffectPrim.h, Source/Contents/Effects/EffectPrimId.h, Source/Contents/Effects/EffectPrimitiveArcs.cpp, Source/Contents/Effects/EffectPrimitiveColor.cpp, Source/Contents/Effects/EffectPrimitiveGlowSquares.cpp, Source/Contents/Effects/EffectPrimitiveMotion.cpp, Source/Contents/Effects/EffectPrimitiveMotion.h, Source/Contents/Effects/EffectPrimitivePanels.cpp, Source/Contents/Effects/EffectPrimitiveRecords.cpp, Source/Contents/Effects/EffectPrimitiveRendering.cpp, Source/Contents/Effects/EffectPrimitiveSprites.cpp, Source/Contents/Effects/EffectPrimitiveState.cpp, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/EffectPrimitiveSweeps.cpp, Source/Contents/Effects/EffectTypes.cpp, Source/Contents/Effects/EffectTypes.h, Source/Contents/Effects/EffectVisibility.cpp, Source/Contents/Effects/ElectricEffect.cpp, Source/Contents/Effects/ElectricEffect.h, Source/Contents/Effects/EmitterEffect.cpp, Source/Contents/Effects/EmitterEffect.h, Source/Contents/Effects/EnergyOrbEffect.cpp, Source/Contents/Effects/EnergyOrbEffect.h, Source/Contents/Effects/EvilLandEffect.cpp, Source/Contents/Effects/EvilLandEffect.h, Source/Contents/Effects/EvilsPawEffect.cpp, Source/Contents/Effects/EvilsPawEffect.h, Source/Contents/Effects/FlowerCastingEffect.cpp, Source/Contents/Effects/FlowerCastingEffect.h, Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FriggSongEffect.h, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GlassWallEffect.cpp, Source/Contents/Effects/GlassWallEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealEffect.cpp, Source/Contents/Effects/HealEffect.h, Source/Contents/Effects/HealSpEffect.cpp, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/HitLineEffect.cpp, Source/Contents/Effects/HitLineEffect.h, Source/Contents/Effects/JupitelThunderStormEffect.cpp, Source/Contents/Effects/JupitelThunderStormEffect.h, Source/Contents/Effects/Level150Effect.cpp, Source/Contents/Effects/Level150Effect.h, Source/Contents/Effects/Level99Effect.cpp, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/Level99Orb1Effect.cpp, Source/Contents/Effects/Level99Orb1Effect.h, Source/Contents/Effects/Level99Orb2Effect.cpp, Source/Contents/Effects/Level99Orb2Effect.h, Source/Contents/Effects/LightSphereEffect.cpp, Source/Contents/Effects/LightSphereEffect.h, Source/Contents/Effects/MagicFloorEffect.cpp, Source/Contents/Effects/MagicFloorEffect.h, Source/Contents/Effects/MagnumBreak.cpp, Source/Contents/Effects/MagnumBreak.h, Source/Contents/Effects/MandraAttackEffect.cpp, Source/Contents/Effects/MandraAttackEffect.h, Source/Contents/Effects/MapChainEffect.cpp, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MapMagicZoneEffect.cpp, Source/Contents/Effects/MapMagicZoneEffect.h, Source/Contents/Effects/MappillarEffect.cpp, Source/Contents/Effects/MappillarEffect.h, Source/Contents/Effects/MeteorEffect.cpp, Source/Contents/Effects/MonsterSkillEffects.cpp, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.cpp, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.cpp, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.cpp, Source/Contents/Effects/Particle.h, Source/Contents/Effects/ParticlePool.cpp, Source/Contents/Effects/ParticlePool.h, Source/Contents/Effects/PartyMemberEffects.cpp, Source/Contents/Effects/PartyMemberEffects.h, Source/Contents/Effects/PokJukEffect.cpp, Source/Contents/Effects/PokJukEffect.h, Source/Contents/Effects/PowderingEffect.cpp, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffect.cpp, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RagEffectInitialization.cpp, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RainbowEffect.cpp, Source/Contents/Effects/RainbowEffect.h, Source/Contents/Effects/RectUpEffect.cpp, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/RedLineEffect.cpp, Source/Contents/Effects/RedLineEffect.h, Source/Contents/Effects/RichManKim.cpp, Source/Contents/Effects/RichManKim.h, Source/Contents/Effects/RotateBgEffect.cpp, Source/Contents/Effects/RotateBgEffect.h, Source/Contents/Effects/RotateItemEffect.cpp, Source/Contents/Effects/RotateItemEffect.h, Source/Contents/Effects/RotateLineEffect.cpp, Source/Contents/Effects/RotateLineEffect.h, Source/Contents/Effects/SaintCastingEffect.cpp, Source/Contents/Effects/SaintCastingEffect.h, Source/Contents/Effects/ScatterEffect.cpp, Source/Contents/Effects/ScatterEffect.h, Source/Contents/Effects/ShadowExceedEffect.cpp, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/ShadowExceedNewEffect.cpp, Source/Contents/Effects/ShowEffect.cpp, Source/Contents/Effects/ShowEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SmokeEffect.cpp, Source/Contents/Effects/SmokeEffect.h, Source/Contents/Effects/SoulCollectEffect.cpp, Source/Contents/Effects/SoulCollectEffect.h, Source/Contents/Effects/SoulUnityEffect.cpp, Source/Contents/Effects/SoulUnityEffect.h, Source/Contents/Effects/SphereWind2Effect.cpp, Source/Contents/Effects/SphereWind2Effect.h, Source/Contents/Effects/SphereWindEffect.cpp, Source/Contents/Effects/SphereWindEffect.h, Source/Contents/Effects/SpriteEffect.cpp, Source/Contents/Effects/SpriteEffect.h, Source/Contents/Effects/SpriteParticle.cpp, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/SquareRangeEffect.cpp, Source/Contents/Effects/SquareRangeEffect.h, Source/Contents/Effects/StarEffect.cpp, Source/Contents/Effects/StarEffect.h, Source/Contents/Effects/StarEmperorEffect.cpp, Source/Contents/Effects/StarEmperorEffect.h, Source/Contents/Effects/StealEffect.cpp, Source/Contents/Effects/StealEffect.h, Source/Contents/Effects/StormCannonEffect.cpp, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/StormGustEffect.cpp, Source/Contents/Effects/StormGustEffect.h, Source/Contents/Effects/StormKickEffect.cpp, Source/Contents/Effects/StormKickEffect.h, Source/Contents/Effects/SunStanceEffect.cpp, Source/Contents/Effects/SunStanceEffect.h, Source/Contents/Effects/TalismanMarkEffect.cpp, Source/Contents/Effects/TalismanMarkEffect.h, Source/Contents/Effects/TetraBallEffect.cpp, Source/Contents/Effects/TetraBallEffect.h, Source/Contents/Effects/ThrowEffects.cpp, Source/Contents/Effects/ThrowEffects.h, Source/Contents/Effects/TriangleShotArrow.cpp, Source/Contents/Effects/TriangleShotArrow.h, Source/Contents/Effects/ViolentQuakeEffect.cpp, Source/Contents/Effects/ViolentQuakeEffect.h, Source/Contents/Effects/WhirlwindEffect.h, Source/Contents/Effects/WindEffect.cpp, Source/Contents/Effects/WindEffect.h, Source/Contents/EmblemCacheRaw.cpp, Source/Contents/EnchantMgr.cpp, Source/Contents/EnchantMgr.h, Source/Contents/EnemyMonsterTalk.cpp, Source/Contents/EntryQueueMgr.cpp, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/EquipmentResources.cpp, Source/Contents/FlyingShipRouteInfo.cpp, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/ForbiddenWords.cpp, Source/Contents/ForbiddenWords.h, Source/Contents/GuildEmblemLookup.cpp, Source/Contents/GuildEmblemState.cpp, Source/Contents/GuildInfo.cpp, Source/Contents/GuildInfo.h, Source/Contents/GuildMgr.cpp, Source/Contents/GuildMgr.h, Source/Contents/GuildTip.cpp, Source/Contents/GuildTip.h, Source/Contents/HeadResources.cpp, Source/Contents/HitSounds.cpp, Source/Contents/ItemDBToIDMgr.cpp, Source/Contents/ItemDBToIDMgr.h, Source/Contents/Items/RuneSystem.cpp, Source/Contents/Items/RuneSystem.h, Source/Contents/JobCodeForItem.cpp, Source/Contents/JobCodeForItem.h, Source/Contents/MapInfoMgr.cpp, Source/Contents/MapInfoMgr.h, Source/Contents/MapNameTable.cpp, Source/Contents/MapPropertyMgr.cpp, Source/Contents/MapPropertyMgr.h, Source/Contents/MapSkyMgr.cpp, Source/Contents/MapSkyMgr.h, Source/Contents/MessageTable.cpp, Source/Contents/MessageTable.h, Source/Contents/ModelKeyframes.cpp, Source/Contents/MonsterResources.cpp, Source/Contents/MonsterSpeech.cpp, Source/Contents/MonsterXmlActions.cpp, Source/Contents/MovementRoute.cpp, Source/Contents/MovementRouteInterpolation.cpp, Source/Contents/MovementRouteInterpolation.h, Source/Contents/MovementTraversal.cpp, Source/Contents/NavigationCandidates.cpp, Source/Contents/NavigationDestinations.cpp, Source/Contents/NavigationGraph.cpp, Source/Contents/NavigationLink.cpp, Source/Contents/NavigationManager.h, Source/Contents/NavigationRequest.cpp, Source/Contents/NavigationRoute.cpp, Source/Contents/NavigationSource.cpp, Source/Contents/NpcLocationRadius.cpp, Source/Contents/Pathfinding.cpp, Source/Contents/PetEvolutionMgr.cpp, Source/Contents/PetEvolutionMgr.h, Source/Contents/PetStatus.cpp, Source/Contents/PetStrings.cpp, Source/Contents/PetTalk.cpp, Source/Contents/PetTalkNames.cpp, Source/Contents/PlayerNameDictionary.cpp, Source/Contents/PlayerNameDictionary.h, Source/Contents/PrivateAirplaneMgr.cpp, Source/Contents/PrivateAirplaneMgr.h, Source/Contents/RDamageVar.cpp, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.cpp, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.cpp, Source/Contents/ReputeMgr.h, Source/Contents/ReputeRecords.h, Source/Contents/RobeOpacity.cpp, Source/Contents/RobeResources.cpp, Source/Contents/RobeTopLayer.cpp, Source/Contents/RodexMailStore.cpp, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.cpp, Source/Contents/RouletteMgr.h, Source/Contents/ServerTimeManager.cpp, Source/Contents/ServerTimeManager.h, Source/Contents/ShowRankingScheduler.cpp, Source/Contents/ShowRankingScheduler.h, Source/Contents/SimpleStringMgr.cpp, Source/Contents/SimpleStringMgr.h, Source/Contents/SkinCatalog.cpp, Source/Contents/SkinInfo.cpp, Source/Contents/SkinMgr.cpp, Source/Contents/SkinMgr.h, Source/Contents/SpecialPopupMgr.cpp, Source/Contents/SpecialPopupMgr.h, Source/Contents/SpriteFrameSynchronization.cpp, Source/Contents/SpriteJob.cpp, Source/Contents/SpriteLayerDepth.cpp, Source/Contents/SpriteLayerDrawing.cpp, Source/Contents/SpriteLayerDrawing.h, Source/Contents/SpriteLayerOrder.cpp, Source/Contents/SpriteLayerOrder.h, Source/Contents/SpriteRidingOffset.cpp, Source/Contents/SpriteRidingOffset.h, Source/Contents/SpriteRidingPolicy.cpp, Source/Contents/SpriteRidingPolicy.h, Source/Contents/SpriteRobe.cpp, Source/Contents/SpriteRobeCommands.cpp, Source/Contents/SpriteShadow.cpp, Source/Contents/StatusIconImages.cpp, Source/Contents/TableMng.cpp, Source/Contents/TableMng.h, Source/Contents/TerrainPathSearch.cpp, Source/Contents/TerrainPathSearch.h, Source/Contents/TipBoxTitles.cpp, Source/Contents/TipBoxTitles.h, Source/Contents/TipOfTheDay.cpp, Source/Contents/TipOfTheDay.h, Source/Contents/TownInfoMgr.cpp, Source/Contents/TownInfoMgr.h, Source/Contents/WorldNavigation.cpp, Source/Contents/WorldView/WorldViewData.cpp, Source/Contents/WorldView/WorldViewData.h
268 lines
9 KiB
C++
268 lines
9 KiB
C++
#include "Contents/Effects/Skills/StarEmperorEffect.h"
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#include "Contents/Effects/Core/EffectMemoryMgr.h"
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#include "Contents/Effects/Core/EffectPoint.h"
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#include "Contents/Effects/Particles/Particle.h"
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#include "Contents/Map/MapSkyMgr.h"
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#include "Utility/Math/AffineMatrix.h"
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#include "Utility/Math/Vector3d.h"
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// OFFSET: 0x0072BBE0
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// FUNCTION: fn_07474
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CStarEmperorEffect::CStarEmperorEffect() : CEffect(-1), sphere(), rings() {
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}
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// OFFSET: 0x0072BE20
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// FUNCTION: fn_07476
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void CStarEmperorEffect::BuildSphere() {
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for (int row = 0; row < 6;) {
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const float top = static_cast<float>(row) * 0.16666667f;
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const float topPitch = (static_cast<float>(row) * 30.0f - 90.0f) / 180.0f * 3.141592f;
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++row;
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const float bottom = static_cast<float>(row) * 0.16666667f;
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const float bottomPitch = (static_cast<float>(row) * 30.0f - 90.0f) / 180.0f * 3.141592f;
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for (int column = 0; column < 12;) {
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CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 1);
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particle->SetTexture("effect\\star_emperor\\boom.tga");
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float leftYaw = static_cast<float>(column);
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const float left = leftYaw * 0.083333336f;
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particle->vertices[0].u = left < 0.0f ? 0.0f : (left > 1.0f ? 1.0f : left);
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particle->vertices[0].v = top < 0.0f ? 0.0f : (top > 1.0f ? 1.0f : top);
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++column;
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float rightYaw = static_cast<float>(column);
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const float right = rightYaw * 0.083333336f;
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particle->vertices[1].u = right < 0.0f ? 0.0f : (right > 1.0f ? 1.0f : right);
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particle->vertices[1].v = top < 0.0f ? 0.0f : (top > 1.0f ? 1.0f : top);
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particle->vertices[2].u = left < 0.0f ? 0.0f : (left > 1.0f ? 1.0f : left);
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particle->vertices[2].v = bottom < 0.0f ? 0.0f : (bottom > 1.0f ? 1.0f : bottom);
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particle->vertices[3].u = right < 0.0f ? 0.0f : (right > 1.0f ? 1.0f : right);
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particle->vertices[3].v = bottom < 0.0f ? 0.0f : (bottom > 1.0f ? 1.0f : bottom);
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matrix corners[4];
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corners[0].MakeXRotation(topPitch);
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leftYaw = leftYaw * -30.0f / 180.0f * 3.141592f;
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corners[0].AppendYRotation(leftYaw);
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corners[1].MakeXRotation(topPitch);
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rightYaw = rightYaw * -30.0f / 180.0f * 3.141592f;
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corners[1].AppendYRotation(rightYaw);
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corners[2].MakeXRotation(bottomPitch);
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corners[2].AppendYRotation(leftYaw);
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corners[3].MakeXRotation(bottomPitch);
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corners[3].AppendYRotation(rightYaw);
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for (int i = 0; i < 4; ++i) {
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const float* m = corners[i].values;
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particle->vertices[i].x = 0.0f * m[0] + 0.0f * m[3] - 1.0f * m[6] + m[9];
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particle->vertices[i].y = 0.0f * m[1] + 0.0f * m[4] - 1.0f * m[7] + m[10];
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particle->vertices[i].z = 0.0f * m[2] + 0.0f * m[5] - 1.0f * m[8] + m[11];
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}
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this->sphere.push_back(particle);
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}
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}
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}
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// OFFSET: 0x0072C420
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// FUNCTION: fn_07477
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void CStarEmperorEffect::Close() {
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for (auto it = this->sphere.begin(); it != this->sphere.end(); ++it) {
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FreeParticle(*it);
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}
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this->sphere.clear();
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for (auto it = this->rings.begin(); it != this->rings.end(); ++it) {
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FreeParticle(*it);
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}
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this->rings.clear();
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}
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// OFFSET: 0x0072C490
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// FUNCTION: fn_07478
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void CStarEmperorEffect::Open() {
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this->effectLifetime = this->id != 1203 ? 30 : 60;
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this->BuildSphere();
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for (int i = 0; i < 10; ++i) {
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CParticle* particle = CreateParticle(reinterpret_cast<const vector3d*>(this->position), 0x201);
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particle->effectId = this->id;
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particle->columnIndex = i;
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particle->rowIndex = 0;
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particle->groupIndex = 1;
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particle->SetTexture("effect\\star_emperor\\ring_white.tga");
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particle->phaseParameter = 36;
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this->rings.push_back(particle);
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}
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}
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// OFFSET: 0x0072C540
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// FUNCTION: fn_07479
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void CStarEmperorEffect::InitEvents() {
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if (this->id == 1203) {
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this->AddEvent(0, "effect\\wizard_fire_pillar_a.wav", 1, 0);
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this->AddEvent(0, "effect\\wizard_fire_pillar_b.wav", 31, 0);
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}
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}
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// OFFSET: 0x0072C580
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// FUNCTION: fn_07480
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bool CStarEmperorEffect::IsAlive() {
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return !this->IsFinished();
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}
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// OFFSET: 0x0072C590
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// FUNCTION: fn_07481
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void CStarEmperorEffect::UpdateRing(CParticle* particle) {
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if (!particle) {
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return;
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}
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const int column = particle->columnIndex;
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const int startAngle = particle->phaseParameter * column;
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const int endAngle = (column + 1) * particle->phaseParameter;
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int step = particle->elapsedFrames + 1;
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if (this->id == 1203) {
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const int half = this->effectLifetime / 2;
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step = half > particle->elapsedFrames ? half - particle->elapsedFrames : particle->elapsedFrames - half;
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}
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float inner = 0.0f;
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const float acceleration = -(1.75f / static_cast<float>(this->effectLifetime));
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const float outer = acceleration * g_depthAverageHalf * static_cast<float>((step + 1) * step / 2) + static_cast<float>(step) * 1.75f;
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if (outer > 12.0f) {
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inner = outer - 12.0f;
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}
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EffectPoint corners[4];
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const float outerStartX = g_cosTable[startAngle] * outer;
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const float outerStartY = g_sinTable[startAngle] * outer;
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const float outerEndX = g_cosTable[endAngle] * outer;
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const float outerEndY = g_sinTable[endAngle] * outer;
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const float innerStartX = g_cosTable[startAngle] * inner;
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const float innerStartY = g_sinTable[startAngle] * inner;
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const float innerEndX = g_cosTable[endAngle] * inner;
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const float innerEndY = g_sinTable[endAngle] * inner;
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particle->vertices[0].x = outerStartX;
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particle->vertices[0].y = outerStartY;
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particle->vertices[0].z = 0.0f;
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particle->vertices[1].x = outerEndX;
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particle->vertices[1].y = outerEndY;
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particle->vertices[1].z = 0.0f;
|
|
particle->vertices[2].x = innerStartX;
|
|
particle->vertices[2].y = innerStartY;
|
|
particle->vertices[2].z = 0.0f;
|
|
particle->vertices[3].x = innerEndX;
|
|
particle->vertices[3].y = innerEndY;
|
|
particle->vertices[3].z = 0.0f;
|
|
|
|
corners[0].x = outerStartX;
|
|
corners[0].y = outerStartY;
|
|
corners[0].z = 0.0f;
|
|
corners[1].x = outerEndX;
|
|
corners[1].y = outerEndY;
|
|
corners[1].z = 0.0f;
|
|
corners[2].x = innerStartX;
|
|
corners[2].y = innerStartY;
|
|
corners[2].z = 0.0f;
|
|
corners[3].x = innerEndX;
|
|
corners[3].y = innerEndY;
|
|
corners[3].z = 0.0f;
|
|
|
|
matrix rotation;
|
|
rotation.MakeXRotation(1.570796f);
|
|
particle->transform = rotation;
|
|
|
|
if (this->id == 1203) {
|
|
const int quarter = this->effectLifetime / 4;
|
|
if (quarter > step) {
|
|
particle->alpha = step * (255 / quarter);
|
|
} else {
|
|
particle->alpha = (this->effectLifetime - step) * (255 / quarter);
|
|
}
|
|
} else {
|
|
const int half = this->effectLifetime / 2;
|
|
if (half > particle->elapsedFrames) {
|
|
particle->alpha = step * (255 / half);
|
|
} else {
|
|
particle->alpha = (this->effectLifetime - step) * (255 / half);
|
|
}
|
|
}
|
|
|
|
particle->position.x = this->position[0];
|
|
particle->position.y = this->position[1];
|
|
particle->position.z = this->position[2];
|
|
}
|
|
|
|
// OFFSET: 0x0072C830
|
|
// FUNCTION: fn_07482
|
|
void CStarEmperorEffect::OnProcess() {
|
|
for (std::vector<CParticle*>::iterator it = this->sphere.begin(); it != this->sphere.end(); ++it) {
|
|
if (CParticle* particle = *it) {
|
|
const int frame = particle->elapsedFrames;
|
|
int step = frame + 1;
|
|
if (this->id == 1203) {
|
|
const int half = this->effectLifetime / 2;
|
|
step = half > frame ? half - frame : frame - half;
|
|
}
|
|
|
|
const float size = -(1.15f / static_cast<float>(this->effectLifetime)) * g_depthAverageHalf * static_cast<float>((step + 1) * step / 2) +
|
|
static_cast<float>(step) * 1.15f;
|
|
matrix scale;
|
|
scale.SetScale(size, size, size);
|
|
matrix rotation;
|
|
rotation.MakeYRotation(static_cast<float>(step) * 3.0f / 180.0f * 3.141592f);
|
|
matrix result;
|
|
result.Compose(scale, rotation);
|
|
particle->transform = result;
|
|
|
|
if (this->id == 1203) {
|
|
const int quarter = this->effectLifetime / 4;
|
|
if (quarter <= step) {
|
|
step = this->effectLifetime - step;
|
|
}
|
|
particle->alpha = 255 / quarter * step;
|
|
} else {
|
|
const int half = this->effectLifetime / 2;
|
|
const int fade = 255 / half;
|
|
if (half > particle->elapsedFrames) {
|
|
particle->alpha = step * fade;
|
|
} else {
|
|
particle->alpha = (this->effectLifetime - step) * fade;
|
|
}
|
|
}
|
|
|
|
particle->position.x = this->position[0];
|
|
particle->position.y = this->position[1];
|
|
particle->position.z = this->position[2];
|
|
}
|
|
|
|
++(*it)->elapsedFrames;
|
|
}
|
|
|
|
for (std::vector<CParticle*>::iterator it = this->rings.begin(); it != this->rings.end(); ++it) {
|
|
this->UpdateRing(*it);
|
|
++(*it)->elapsedFrames;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x0072CCA0
|
|
// FUNCTION: fn_07483
|
|
void CStarEmperorEffect::Render() {
|
|
for (auto it = this->sphere.begin(); it != this->sphere.end(); ++it) {
|
|
CParticle* particle = *it;
|
|
if (particle) {
|
|
particle->Render(false, particle->vertices[0].v, particle->vertices[3].v, particle->vertices[0].u, particle->vertices[3].u, false, true);
|
|
}
|
|
}
|
|
|
|
for (auto it = this->rings.begin(); it != this->rings.end(); ++it) {
|
|
CParticle* particle = *it;
|
|
if (particle) {
|
|
particle->Render(false, 0.0f, 1.0f, 0.0f, 0.25f, false, true);
|
|
}
|
|
}
|
|
}
|