Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h. Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
1023 lines
28 KiB
C++
1023 lines
28 KiB
C++
#include "Contents/Navigation/NavigationManager.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session/Session.h"
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#include "Contents/World/World.h"
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#include "Resource/ResourceMgr.h"
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#include "Utility/Text/FormatString.h"
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#include "UI/Navigation/UINavigationWnd.h"
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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// GLOBAL: gl_24627
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CNavigationManager g_navigationManager;
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// OFFSET: 0x00B96980
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// FUNCTION: fn_19588
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NavigationTarget CNavigationManager::GetCurrentTarget() const {
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return this->currentTarget;
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}
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// OFFSET: 0x00B96A10
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// FUNCTION: fn_19589
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std::string CNavigationManager::GetCurrentTargetName() const {
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std::string name;
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void* object = this->currentTarget.object;
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if (object != nullptr) {
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const int type = this->currentTarget.type;
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if (type == 0 || type == 1 || ((type == 2 || type == 3 || type == 6) && (object = static_cast<CNavi_Object*>(object)->GetInfo()) != nullptr)) {
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name.assign(static_cast<CNaviInfo*>(object)->GetName());
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}
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}
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return name;
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}
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// OFFSET: 0x00B96AE0
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// FUNCTION: fn_19590
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NavigationTarget CNavigationManager::GetSavedTarget() const {
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return this->savedTarget;
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}
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// OFFSET: 0x00B96B70
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// FUNCTION: fn_19591
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CNaviInfo* CNavigationManager::GetDestinationInfo() {
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return this->data.GetInfo();
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}
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// OFFSET: 0x00B96B80
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// FUNCTION: fn_19592
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NaviCell* CNavigationManager::GetDestinationCell(NaviCell* out) {
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this->data.GetCell(out);
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return out;
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}
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// OFFSET: 0x00B96F10
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// FUNCTION: fn_19594
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void CNavigationManager::ClearData() {
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this->drawDestination = false;
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this->data.Clear();
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}
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// OFFSET: 0x00B97090
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// FUNCTION: fn_19596
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bool CNavigationManager::IsCurrentTarget(const char* name) const {
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if (name == nullptr) {
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return false;
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}
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void* object = this->currentTarget.object;
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if (object == nullptr) {
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return false;
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}
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const int type = this->currentTarget.type;
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if (type != 0 && type != 1) {
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if (type != 2 && type != 3 && type != 6) {
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return false;
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}
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object = static_cast<CNavi_Object*>(object)->GetInfo();
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if (object == nullptr) {
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return false;
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}
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}
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const CNaviInfo* info = static_cast<CNaviInfo*>(object);
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if (std::strcmp(info->GetName(), name) == 0) {
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return true;
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}
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const std::string resolved = ResourceMgr::Instance().ResolveMapName(name);
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return std::strcmp(info->GetName(), resolved.c_str()) == 0;
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}
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// OFFSET: 0x00B971D0
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// FUNCTION: fn_19597
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int CNavigationManager::GetCurrentTargetType() const {
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return this->currentTarget.type;
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}
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// OFFSET: 0x00BA0AE0
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// FUNCTION: fn_19635
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int CNavigationManager::SaveCurrentTarget() {
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const int type = this->currentTarget.type;
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if (type == 6) {
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return -92;
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}
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if ((type != 1 && type != 2 && type != 3 && type != 0) || !this->currentTarget.object) {
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return -97;
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}
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this->savedTarget = this->currentTarget;
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return 0;
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}
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// OFFSET: 0x00B880B0
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// FUNCTION: fn_19363
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NaviDataEntry::NaviDataEntry() : previous(-1), link(nullptr), cost(0) {
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}
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// OFFSET: 0x00B880D0
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// FUNCTION: fn_19364
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CNaviData::CNaviData() : info(nullptr), cellX(0), cellY(0), range(50000) {
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}
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// OFFSET: 0x00B88510
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// FUNCTION: fn_19370
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void NaviDataEntry::Reset() {
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this->previous = -1;
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this->link = nullptr;
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this->cost = 0;
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}
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// OFFSET: 0x00B88530
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// FUNCTION: fn_19371
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CNaviData::~CNaviData() {
|
|
this->Clear();
|
|
|
|
for (std::vector<CNavi_Link*>::iterator it = this->objects.begin(); it != this->objects.end(); ++it) {
|
|
if (*it != nullptr) {
|
|
delete *it;
|
|
}
|
|
*it = nullptr;
|
|
}
|
|
this->objects.clear();
|
|
|
|
for (std::vector<CNaviInfo*>::iterator it = this->destinations.begin(); it != this->destinations.end(); ++it) {
|
|
if (*it != nullptr) {
|
|
delete *it;
|
|
}
|
|
*it = nullptr;
|
|
}
|
|
this->destinations.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B8CC10
|
|
// FUNCTION: fn_19429
|
|
CNaviInfo::~CNaviInfo() {
|
|
this->index = 0;
|
|
this->type = 5001;
|
|
this->name.clear();
|
|
this->title.clear();
|
|
this->cellX = 0;
|
|
this->cellY = 0;
|
|
|
|
for (std::vector<CNavi_Object*>::iterator it = this->npcs.begin(); it != this->npcs.end(); ++it) {
|
|
if (*it != nullptr) {
|
|
delete *it;
|
|
}
|
|
*it = nullptr;
|
|
}
|
|
this->npcs.clear();
|
|
|
|
for (std::vector<CNavi_Object*>::iterator it = this->mobs.begin(); it != this->mobs.end(); ++it) {
|
|
if (*it != nullptr) {
|
|
delete *it;
|
|
}
|
|
*it = nullptr;
|
|
}
|
|
this->mobs.clear();
|
|
|
|
for (std::vector<CNavi_Link*>::iterator it = this->links.begin(); it != this->links.end(); ++it) {
|
|
if (*it != nullptr) {
|
|
delete *it;
|
|
}
|
|
*it = nullptr;
|
|
}
|
|
this->links.clear();
|
|
}
|
|
|
|
// OFFSET: 0x005C2C10
|
|
// FUNCTION: fn_03544
|
|
NavigationTarget::~NavigationTarget() {
|
|
this->type = -1;
|
|
this->object = nullptr;
|
|
this->x = -1;
|
|
this->y = -1;
|
|
this->name.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B92580
|
|
// FUNCTION: fn_19551
|
|
CNavigationManager::CNavigationManager() {
|
|
this->viewIcon = 1;
|
|
this->allowGates = false;
|
|
this->includeObjects = false;
|
|
this->allowWarps = false;
|
|
this->savedCellY = -1;
|
|
this->savedCellX = -1;
|
|
this->hideWindow = false;
|
|
this->expandedMap = false;
|
|
this->Reset(true);
|
|
this->pathFinder.useNodePool = true;
|
|
this->playerMapInfo = nullptr;
|
|
|
|
char buffer[0x104];
|
|
for (int i = 0; i < 8; ++i) {
|
|
std::memset(buffer, 0, sizeof(buffer));
|
|
std::sprintf(buffer, "유저인터페이스\\navigation_interface3\\navi_grid%d_%d.tga", this->viewIcon, i);
|
|
this->labels[i].assign(buffer, std::strlen(buffer));
|
|
}
|
|
|
|
this->drawDestination = false;
|
|
}
|
|
|
|
// OFFSET: 0x00B92950
|
|
// FUNCTION: fn_19552
|
|
NaviRouteLine::NaviRouteLine(int kind, int x, int y, const char* text, int color, int shadowColor) : x(0), y(0) {
|
|
this->kind = kind;
|
|
this->x = x;
|
|
this->y = y;
|
|
this->text = text;
|
|
this->color = color;
|
|
this->shadowColor = shadowColor;
|
|
}
|
|
|
|
// OFFSET: 0x00B92CA0
|
|
// FUNCTION: fn_45448
|
|
CNavigationManager::~CNavigationManager() {
|
|
this->Reset(true);
|
|
this->playerMapInfo = nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00B959D0
|
|
// FUNCTION: fn_19574
|
|
void CNavigationManager::ClearRouteNodes() {
|
|
for (std::vector<NaviRouteLine>::iterator it = this->routeLines.begin(); it != this->routeLines.end(); ++it) {
|
|
it->text.clear();
|
|
}
|
|
this->routeLines.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B95A20
|
|
// FUNCTION: fn_19575
|
|
void CNavigationManager::ClearNodePaths() {
|
|
for (std::size_t i = 0; i < this->nodePaths.size(); ++i) {
|
|
this->nodePaths[i].clear();
|
|
}
|
|
this->nodePaths.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B961A0
|
|
// FUNCTION: fn_45452
|
|
CNaviInfo* CNavigationManager::GetLinkedPlayerInfo() {
|
|
if (!this->playerMapInfo->HasName(g_session.m_navigationPlayerMap)) {
|
|
this->playerMapInfo = this->FindObject(g_session.m_navigationPlayerMap);
|
|
}
|
|
return this->playerMapInfo;
|
|
}
|
|
|
|
// OFFSET: 0x00B96BA0
|
|
// FUNCTION: fn_19593
|
|
void CNavigationManager::Reset(bool clearAll) {
|
|
if (clearAll) {
|
|
this->ClearNodePaths();
|
|
this->selectedPath = -1;
|
|
this->selectedPathNode = -1;
|
|
this->states.clear();
|
|
}
|
|
|
|
this->savedTarget = NavigationTarget();
|
|
this->currentTarget = NavigationTarget();
|
|
this->routeResult = 0;
|
|
this->nodes.clear();
|
|
this->routeFlag = false;
|
|
this->selectedNode = -1;
|
|
this->movementRoute.segment = 0;
|
|
this->drawRoute = false;
|
|
this->ground = nullptr;
|
|
this->viewMode = 0;
|
|
this->searchType = 0;
|
|
this->searchText.clear();
|
|
this->routeSide = 0;
|
|
this->previewType = 0;
|
|
this->previewTexture = nullptr;
|
|
this->previewX = -1;
|
|
this->previewY = -1;
|
|
this->cells.clear();
|
|
this->previewAction = nullptr;
|
|
this->previewSprite = nullptr;
|
|
this->ClearRouteNodes();
|
|
}
|
|
|
|
// OFFSET: 0x00B93110
|
|
// FUNCTION: fn_19562
|
|
bool CNavigationManager::AddState(const std::vector<std::string>& tokens) {
|
|
if (tokens.size() < 2) {
|
|
return false;
|
|
}
|
|
|
|
CNaviInfo* info = this->FindObject(tokens[0].c_str());
|
|
if (info == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const NaviCell cell = this->ParseCell(tokens[1].c_str());
|
|
if (cell.x == -1 || cell.y == -1) {
|
|
return false;
|
|
}
|
|
|
|
std::string name;
|
|
for (std::size_t i = 2; i < tokens.size(); ++i) {
|
|
name.append(" ", 1);
|
|
name.append(tokens[i]);
|
|
}
|
|
|
|
NavigationTarget target(0, info, cell.x, cell.y, name);
|
|
this->states.push_back(target);
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00B93670
|
|
// FUNCTION: fn_19563
|
|
bool CNavigationManager::ParseFlags(const char* text, bool* first, bool* second, bool* third) {
|
|
const char* firstSlash = std::strstr(text, "/");
|
|
if (firstSlash == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
const char* rest = firstSlash + 1;
|
|
const char* secondSlash = std::strstr(rest, "/");
|
|
if (secondSlash == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
std::string firstText(text, firstSlash);
|
|
if (firstText.empty()) {
|
|
return false;
|
|
}
|
|
|
|
std::string secondText(rest, secondSlash);
|
|
if (secondText.empty()) {
|
|
return false;
|
|
}
|
|
|
|
std::string thirdText(secondSlash + 1, text + std::strlen(text));
|
|
if (thirdText.empty()) {
|
|
return false;
|
|
}
|
|
|
|
const int firstValue = std::atoi(firstText.c_str());
|
|
const int secondValue = std::atoi(secondText.c_str());
|
|
const int thirdValue = std::atoi(thirdText.c_str());
|
|
if ((firstValue != 0 && firstValue != 1) || (secondValue != 0 && secondValue != 1) || (thirdValue != 0 && thirdValue != 1)) {
|
|
return false;
|
|
}
|
|
|
|
*first = firstValue == 1;
|
|
*second = secondValue == 1;
|
|
*third = thirdValue == 1;
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00B938F0
|
|
// FUNCTION: fn_19564
|
|
__forceinline NaviCell CNavigationManager::ParseCell(const char* text) {
|
|
NaviCell cell;
|
|
const char* slash;
|
|
if (text == nullptr || (slash = std::strstr(text, "/")) == nullptr) {
|
|
cell.x = -1;
|
|
cell.y = -1;
|
|
return cell;
|
|
}
|
|
|
|
std::string xText(text, slash);
|
|
if (xText.empty()) {
|
|
cell.x = -1;
|
|
cell.y = -1;
|
|
return cell;
|
|
}
|
|
|
|
std::string yText(slash + 1, text + std::strlen(text));
|
|
if (yText.empty()) {
|
|
cell.x = -1;
|
|
cell.y = -1;
|
|
return cell;
|
|
}
|
|
|
|
const int x = std::atoi(xText.c_str());
|
|
const int y = std::atoi(yText.c_str());
|
|
if (x >= 0 && x <= 500 && y >= 0 && y <= 500) {
|
|
cell.x = x;
|
|
cell.y = y;
|
|
} else {
|
|
cell.x = -1;
|
|
cell.y = -1;
|
|
}
|
|
return cell;
|
|
}
|
|
|
|
// OFFSET: 0x00B93BA0
|
|
// FUNCTION: fn_19565
|
|
NavigationTarget CNavigationManager::ReadTarget(const char* data, int size) {
|
|
NavigationTarget target;
|
|
target.type = *reinterpret_cast<const int*>(data);
|
|
std::vector<char> buffer(size - 3, '\0');
|
|
if (target.type == 1 || target.type == 0) {
|
|
std::memcpy(buffer.data(), data + 4, size - 4);
|
|
target.object = this->FindObject(buffer.data());
|
|
if (target.object == nullptr) {
|
|
return NavigationTarget(0, nullptr);
|
|
}
|
|
} else {
|
|
target.object = this->ReadTargetObject(data + 4);
|
|
}
|
|
|
|
return target;
|
|
}
|
|
|
|
// OFFSET: 0x00B94170
|
|
// FUNCTION: fn_19567
|
|
CNavi_Object* CNavigationManager::ReadTargetObject(const char* record) {
|
|
const NaviObjectRecord* header = reinterpret_cast<const NaviObjectRecord*>(record);
|
|
const int type = header->type;
|
|
if (!(type > 99 && type < 199) && !(type >= 300 && type <= 398)) {
|
|
return nullptr;
|
|
}
|
|
|
|
const int cellX = header->cellX;
|
|
const int cellY = header->cellY;
|
|
|
|
std::size_t offset = 0x12;
|
|
std::int16_t length = header->nameLength;
|
|
std::string name(record + offset, record + offset + length);
|
|
offset += length;
|
|
|
|
length = *reinterpret_cast<const std::int16_t*>(record + offset);
|
|
offset += 2;
|
|
std::string title(record + offset, record + offset + length);
|
|
offset += length;
|
|
|
|
length = *reinterpret_cast<const std::int16_t*>(record + offset);
|
|
offset += 2;
|
|
std::string map(record + offset, record + offset + length);
|
|
|
|
CNaviInfo* info = this->FindObject(map.c_str());
|
|
if (info == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (type >= 100 && type <= 104) {
|
|
CNavi_Object* npc = info->FindNpcAt(cellX, cellY);
|
|
if (npc != nullptr && std::strcmp(npc->GetName(), name.c_str()) == 0) {
|
|
return npc;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
CNavi_Object* mob = info->FindMobByName(name.c_str());
|
|
if (mob != nullptr) {
|
|
return mob;
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00B94890
|
|
// FUNCTION: fn_19568
|
|
std::vector<char> CNavigationManager::WriteTarget(NavigationTarget target) {
|
|
std::vector<char> buffer;
|
|
if (target.object == nullptr) {
|
|
return buffer;
|
|
}
|
|
|
|
buffer.resize(sizeof(int), '\0');
|
|
*reinterpret_cast<int*>(buffer.data()) = target.type;
|
|
|
|
if (target.type == 1 || target.type == 0) {
|
|
std::string name = static_cast<CNaviInfo*>(target.object)->GetName();
|
|
buffer.insert(buffer.end(), name.begin(), name.end());
|
|
} else if (target.type == 3) {
|
|
std::vector<char> object = this->WriteObject(static_cast<CNavi_Object*>(target.object));
|
|
buffer.insert(buffer.end(), object.begin(), object.end());
|
|
} else if (target.type == 2) {
|
|
std::vector<char> object = this->WriteObject(static_cast<CNavi_Object*>(target.object));
|
|
buffer.insert(buffer.end(), object.begin(), object.end());
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
// OFFSET: 0x00B94B50
|
|
// FUNCTION: fn_19569
|
|
__declspec(noinline) std::vector<char> CNavigationManager::WriteObject(CNavi_Object* object) {
|
|
std::vector<char> buffer;
|
|
if (object != nullptr) {
|
|
const int type = object->GetType();
|
|
const int index = object->GetIndex();
|
|
NaviCell cell;
|
|
object->GetCell(&cell);
|
|
std::string name = object->GetName();
|
|
std::string title = object->GetTitle();
|
|
std::string map = object->GetInfo()->GetName();
|
|
|
|
buffer.resize(map.size() + 0x16 + title.size() + name.size(), '\0');
|
|
|
|
reinterpret_cast<NaviObjectRecord*>(buffer.data())->type = type;
|
|
reinterpret_cast<NaviObjectRecord*>(buffer.data())->index = index;
|
|
reinterpret_cast<NaviObjectRecord*>(buffer.data())->cellX = cell.x;
|
|
reinterpret_cast<NaviObjectRecord*>(buffer.data())->cellY = cell.y;
|
|
|
|
std::int16_t length = static_cast<std::int16_t>(name.size());
|
|
reinterpret_cast<NaviObjectRecord*>(buffer.data())->nameLength = length;
|
|
std::memcpy(buffer.data() + 0x12, name.c_str(), length);
|
|
std::size_t offset = length + 0x12;
|
|
length = static_cast<std::int16_t>(title.size());
|
|
*reinterpret_cast<std::int16_t*>(buffer.data() + offset) = length;
|
|
offset += 2;
|
|
std::memcpy(buffer.data() + offset, title.c_str(), length);
|
|
offset += length;
|
|
length = static_cast<std::int16_t>(map.size());
|
|
*reinterpret_cast<std::int16_t*>(buffer.data() + offset) = length;
|
|
std::memcpy(buffer.data() + offset + 2, map.c_str(), length);
|
|
}
|
|
|
|
return buffer;
|
|
}
|
|
|
|
// OFFSET: 0x00B92A70
|
|
// FUNCTION: fn_19554
|
|
NavigationTarget::NavigationTarget(int type, void* object) {
|
|
this->type = type;
|
|
this->object = object;
|
|
this->x = -1;
|
|
this->y = -1;
|
|
}
|
|
|
|
// OFFSET: 0x00B93DE0
|
|
// FUNCTION: fn_19566
|
|
CNavi_Link* CNavigationManager::ReadObject(const char* record) {
|
|
const NaviObjectRecord* header = reinterpret_cast<const NaviObjectRecord*>(record);
|
|
const int type = header->type;
|
|
if (static_cast<unsigned int>(type - 199) > 100) {
|
|
return nullptr;
|
|
}
|
|
|
|
const int index = header->index;
|
|
const int cellX = header->cellX;
|
|
const int cellY = header->cellY;
|
|
|
|
std::size_t offset = 0x12;
|
|
int length = header->nameLength;
|
|
std::string name(record + offset, record + offset + length);
|
|
offset += length;
|
|
|
|
length = *reinterpret_cast<const std::int16_t*>(record + offset);
|
|
offset += 2;
|
|
std::string title(record + offset, record + offset + length);
|
|
offset += length;
|
|
|
|
length = *reinterpret_cast<const std::int16_t*>(record + offset);
|
|
offset += 2;
|
|
std::string map(record + offset, record + offset + length);
|
|
offset += length;
|
|
|
|
const int linkedCellX = *reinterpret_cast<const int*>(record + offset);
|
|
const int linkedCellY = *reinterpret_cast<const int*>(record + offset + 4);
|
|
length = *reinterpret_cast<const std::int16_t*>(record + offset + 8);
|
|
offset += 10;
|
|
std::string linkedMap(record + offset, record + offset + length);
|
|
|
|
CNaviInfo* info = this->FindObject(map.c_str());
|
|
if (info == nullptr) {
|
|
return nullptr;
|
|
}
|
|
CNaviInfo* linkedInfo = this->FindObject(linkedMap.c_str());
|
|
if (linkedInfo == nullptr) {
|
|
return nullptr;
|
|
}
|
|
return info->FindMatchingLink(
|
|
CNavi_Link(type, index, name.c_str(), title.c_str(), cellX, cellY, info, linkedInfo, linkedCellX, linkedCellY)
|
|
);
|
|
}
|
|
|
|
// OFFSET: 0x00B950B0
|
|
// FUNCTION: fn_19571
|
|
void CNavigationManager::ClearSavedTarget() {
|
|
this->savedTarget = NavigationTarget();
|
|
this->routeFlag = false;
|
|
this->routeResult = 0;
|
|
this->nodes.clear();
|
|
this->selectedNode = -1;
|
|
this->movementRoute.segment = 0;
|
|
this->drawRoute = false;
|
|
this->ground = nullptr;
|
|
this->cells.clear();
|
|
this->viewMode = 1;
|
|
}
|
|
|
|
// OFFSET: 0x00B95260
|
|
// FUNCTION: fn_19572
|
|
void CNavigationManager::ClearCurrentObject() {
|
|
this->currentTarget.type = 0;
|
|
this->currentTarget.object = nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00B95280
|
|
// FUNCTION: fn_19573
|
|
int CNavigationManager::RouteFromPlayer() {
|
|
CNaviInfo* info = this->FindObject(g_session.m_navigationPlayerMap);
|
|
if (info == nullptr) {
|
|
const std::string resolved = ResourceMgr::Instance().ResolveMapName(g_session.m_navigationPlayerMap);
|
|
info = this->FindObject(resolved.c_str());
|
|
if (info == nullptr) {
|
|
this->drawRoute = false;
|
|
this->routeFlag = false;
|
|
this->drawDestination = false;
|
|
return -93;
|
|
}
|
|
}
|
|
|
|
int result = -96;
|
|
this->drawRoute = false;
|
|
this->routeFlag = false;
|
|
this->drawDestination = false;
|
|
NaviCell player;
|
|
player.x = 0;
|
|
player.y = 0;
|
|
if (CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode())) {
|
|
mode->PlayerCell(&player.x, &player.y);
|
|
}
|
|
|
|
if (this->data.GetInfo() == info) {
|
|
const int type = this->savedTarget.type;
|
|
if (type != 2 && type != 0) {
|
|
int code = type == 1 ? 6 : -96;
|
|
if (type == 3) {
|
|
code = 8;
|
|
}
|
|
this->CancelRoute();
|
|
return code;
|
|
}
|
|
|
|
NaviCell cell;
|
|
if (player.x == this->data.GetCell(&cell)->x && player.y == this->data.GetCell(&cell)->y) {
|
|
this->movementRoute.points.clear();
|
|
PathCell point = {player.x, player.y, 0, 0};
|
|
this->movementRoute.points.push_back(point);
|
|
this->CancelRoute();
|
|
return 11;
|
|
}
|
|
|
|
NaviCell destination;
|
|
if (this->BuildRoute(player.x, player.y, this->data.GetCell(&destination)->x, this->data.GetCell(&cell)->y, true)) {
|
|
this->nodes.clear();
|
|
this->routeResult = std::abs(player.x - this->data.GetCell(&destination)->x) + std::abs(player.y - this->data.GetCell(&cell)->y);
|
|
this->selectedNode = -1;
|
|
this->currentTarget = this->savedTarget;
|
|
this->LoadTargetPreview();
|
|
const int targetType = this->savedTarget.type;
|
|
result = targetType == 2 ? 7 : -96;
|
|
this->drawRoute = true;
|
|
this->routeFlag = true;
|
|
this->drawDestination = true;
|
|
if (targetType == 0) {
|
|
result = 9;
|
|
this->viewMode = 2;
|
|
return result;
|
|
}
|
|
if (targetType == 2) {
|
|
this->viewMode = 2;
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
|
|
const NaviCell start = player;
|
|
if (this->nodes.empty() || info == nullptr) {
|
|
return result;
|
|
}
|
|
|
|
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
|
|
if (mode && mode->scene && mode->scene->terrain) {
|
|
this->ground = mode->scene->ground;
|
|
this->pathFinder.attr = mode->scene->terrain;
|
|
}
|
|
|
|
{
|
|
std::vector<unsigned int> candidates;
|
|
for (int index = static_cast<int>(this->nodes.size()) - 1; index > 0; --index) {
|
|
if (this->nodes[index]->GetInfo() != info) {
|
|
continue;
|
|
}
|
|
|
|
const NaviCell linked = this->nodes[index - 1]->GetLinkedCell();
|
|
if (linked.x == start.x && linked.y == start.y) {
|
|
NaviCell cellX;
|
|
NaviCell cellY;
|
|
if (this->BuildRoute(start.x, start.y, this->nodes[index]->GetCell(&cellX)->x, this->nodes[index]->GetCell(&cellY)->y, true)) {
|
|
this->selectedNode = index;
|
|
this->SelectTarget(index);
|
|
this->drawRoute = true;
|
|
goto selected;
|
|
}
|
|
} else {
|
|
candidates.push_back(index);
|
|
}
|
|
}
|
|
|
|
if (this->nodes[0]->GetInfo() == info) {
|
|
this->movementRoute.points.clear();
|
|
NaviCell cellX;
|
|
NaviCell cellY;
|
|
if (start.x == this->nodes[0]->GetCell(&cellX)->x && start.y == this->nodes[0]->GetCell(&cellY)->y) {
|
|
PathCell point = {start.x, start.y, 0, 0};
|
|
this->movementRoute.points.push_back(point);
|
|
} else if (!this->BuildRoute(start.x, start.y, this->nodes[0]->GetCell(&cellX)->x, this->nodes[0]->GetCell(&cellY)->y, true)) {
|
|
goto search;
|
|
}
|
|
this->selectedNode = 0;
|
|
this->SelectTarget(0);
|
|
this->drawRoute = true;
|
|
goto selected;
|
|
}
|
|
|
|
search:
|
|
for (int index = 0; index < static_cast<int>(candidates.size()); ++index) {
|
|
NaviCell cellX;
|
|
NaviCell cellY;
|
|
if (this->BuildRoute(start.x, start.y, this->nodes[candidates[index]]->GetCell(&cellX)->x, this->nodes[candidates[index]]->GetCell(&cellY)->y, true)) {
|
|
this->selectedNode = candidates[index];
|
|
this->SelectTarget(candidates[index]);
|
|
this->drawRoute = true;
|
|
goto selected;
|
|
}
|
|
}
|
|
|
|
this->drawRoute = false;
|
|
if (this->nodes[0]->GetType() != 400) {
|
|
return result;
|
|
}
|
|
this->selectedNode = 0;
|
|
this->SelectTarget(0);
|
|
}
|
|
|
|
selected:
|
|
if (this->selectedNode == 0 && this->nodes[0]->GetType() == 400) {
|
|
result = 4;
|
|
} else {
|
|
result = 5;
|
|
}
|
|
this->viewMode = 2;
|
|
return result;
|
|
}
|
|
|
|
// OFFSET: 0x00B95AD0
|
|
// FUNCTION: fn_19576
|
|
void CNavigationManager::ClearStates() {
|
|
this->states.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B95AF0
|
|
// FUNCTION: fn_19577
|
|
void CNavigationManager::ClearNodes() {
|
|
this->nodes.clear();
|
|
}
|
|
|
|
// OFFSET: 0x00B95B00
|
|
// FUNCTION: fn_19578
|
|
bool CNavigationManager::GetMobInfo(
|
|
std::string title, std::string* name, std::string* sprite, int* cellX, int* cellYByte1, int* element, int* elementLevel, int* cellYByte0, int* type
|
|
) {
|
|
if (title.empty()) {
|
|
return false;
|
|
}
|
|
|
|
CNavi_Object* mob = this->data.FindMobByTitle(title);
|
|
if (mob == nullptr) {
|
|
return false;
|
|
}
|
|
|
|
name->assign(mob->GetName());
|
|
|
|
std::string path = FormatOwnedString("몬스터\\%s", g_session.GetJobName(mob->GetIndex(), -1));
|
|
const bool exists = ResourceMgr::Instance().Exists((path + ".spr").c_str()) && ResourceMgr::Instance().Exists((path + ".act").c_str());
|
|
if (exists) {
|
|
*sprite = path;
|
|
} else {
|
|
const std::string npcSprite = FormatOwnedString("npc\\%s", g_session.GetJobName(mob->GetIndex(), -1));
|
|
*sprite = npcSprite;
|
|
}
|
|
|
|
NaviCell cell;
|
|
*cellX = mob->GetCell(&cell)->x;
|
|
const int packed = mob->GetCell(&cell)->y;
|
|
const unsigned int elementValue = static_cast<unsigned char>(packed >> 16);
|
|
*elementLevel = elementValue / 20;
|
|
*element = elementValue % 10;
|
|
*cellYByte1 = static_cast<unsigned char>(packed >> 8);
|
|
*cellYByte0 = static_cast<unsigned char>(packed);
|
|
*type = mob->GetType();
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00B95DC0
|
|
// FUNCTION: fn_19579
|
|
int CNavigationManager::FindNodePath(unsigned int index) {
|
|
if (this->states[index].type == 1 || this->states[index].type == 0) {
|
|
return -1;
|
|
}
|
|
|
|
for (unsigned int i = 0; i < this->nodePaths.size(); ++i) {
|
|
if (this->nodePaths[i].size() == 0) {
|
|
return -1;
|
|
}
|
|
|
|
const unsigned int first = this->nodePaths[i][0];
|
|
if (first >= this->states.size()) {
|
|
return -1;
|
|
}
|
|
|
|
NavigationTarget& target = this->states[index];
|
|
if (target.type == 3 && target.x == -1000 && target.y == -1000) {
|
|
if (this->states[first].type != 1) {
|
|
continue;
|
|
}
|
|
|
|
CNaviInfo* info = static_cast<CNaviInfo*>(this->states[first].object);
|
|
if (info == nullptr) {
|
|
return -1;
|
|
}
|
|
|
|
CNavi_Object* object = static_cast<CNavi_Object*>(target.object);
|
|
if (object == nullptr || object->GetInfo() == nullptr) {
|
|
return -1;
|
|
}
|
|
|
|
if (std::strcmp(info->GetName(), object->GetInfo()->GetName()) == 0) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
NavigationTarget& other = this->states[first];
|
|
if (other.type == this->states[index].type) {
|
|
CNavi_Object* otherObject = static_cast<CNavi_Object*>(other.object);
|
|
if (otherObject == nullptr) {
|
|
return -1;
|
|
}
|
|
|
|
CNavi_Object* object = static_cast<CNavi_Object*>(this->states[index].object);
|
|
if (object == nullptr) {
|
|
return -1;
|
|
}
|
|
|
|
if (std::strcmp(otherObject->GetName(), object->GetName()) == 0) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// OFFSET: 0x00B95FB0
|
|
// FUNCTION: fn_19580
|
|
void CNavigationManager::SelectNodePath(std::string name) {
|
|
if (name.empty() || this->nodePaths.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
std::vector<int> first = this->nodePaths[0];
|
|
for (unsigned int i = 0; i < this->nodePaths.size(); ++i) {
|
|
if (this->states[this->nodePaths[i][0]].name == name) {
|
|
this->nodePaths[0] = this->nodePaths[i];
|
|
this->nodePaths[i] = first;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00B96210
|
|
// FUNCTION: fn_19582
|
|
int CNavigationManager::GetRouteResult() const {
|
|
return this->routeResult;
|
|
}
|
|
|
|
// OFFSET: 0x00B96220
|
|
// FUNCTION: fn_19583
|
|
NavigationTarget CNavigationManager::GetState(int index) const {
|
|
if (index >= 0 && this->states.size() > static_cast<unsigned int>(index)) {
|
|
return this->states[index];
|
|
}
|
|
return NavigationTarget();
|
|
}
|
|
|
|
// OFFSET: 0x00B96340
|
|
// FUNCTION: fn_19584
|
|
std::string CNavigationManager::StateMapName(int index, int* distance) {
|
|
std::string name;
|
|
if (index < 0 || this->states.size() <= static_cast<unsigned int>(index)) {
|
|
return name;
|
|
}
|
|
if (this->states[index].object != nullptr) {
|
|
CNaviInfo* info = nullptr;
|
|
int type = this->states[index].type;
|
|
if (type == 0 || type == 1) {
|
|
info = static_cast<CNaviInfo*>(this->states[index].object);
|
|
} else if (type == 2 || type == 3 || type == 6) {
|
|
info = static_cast<CNavi_Object*>(this->states[index].object)->GetInfo();
|
|
}
|
|
if (info != nullptr) {
|
|
name.assign(info->GetName());
|
|
}
|
|
}
|
|
if (this->states[index].type == 3) {
|
|
*distance = static_cast<CNavi_Object*>(this->states[index].object)->GetFlag();
|
|
} else {
|
|
*distance = this->states[index].type == 2 ? 10000 : 0;
|
|
}
|
|
return name;
|
|
}
|
|
|
|
// OFFSET: 0x00B96520
|
|
// FUNCTION: fn_19585
|
|
bool CNavigationManager::GetRouteFlag() const {
|
|
return this->routeFlag;
|
|
}
|
|
|
|
// OFFSET: 0x00B96910
|
|
// FUNCTION: fn_19586
|
|
int CNavigationManager::GetSelectedNode() const {
|
|
return this->selectedNode;
|
|
}
|
|
|
|
// OFFSET: 0x00B96920
|
|
// FUNCTION: fn_19587
|
|
CNavi_Link* CNavigationManager::GetNode(int index) const {
|
|
if (index >= 0 && this->nodes.size() > static_cast<unsigned int>(index)) {
|
|
return this->nodes[index];
|
|
}
|
|
return nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00B96F20
|
|
// FUNCTION: fn_19595
|
|
void CNavigationManager::ResetCurrentTarget() {
|
|
this->currentTarget = NavigationTarget();
|
|
this->LoadTargetPreview();
|
|
this->ClearRouteNodes();
|
|
}
|
|
|
|
// OFFSET: 0x00B94E90
|
|
// FUNCTION: fn_19570
|
|
void CNavigationManager::CheckArrival(int cellX, int cellY) {
|
|
if (this->viewMode == 2) {
|
|
if (g_windowMgr.navigationWnd != nullptr) {
|
|
g_windowMgr.navigationWnd->Invalidate();
|
|
}
|
|
if (this->routeFlag) {
|
|
NaviCell cell;
|
|
this->data.GetCell(&cell);
|
|
if (std::abs(cell.x - cellX) <= 5 && std::abs(cell.y - cellY) <= 5) {
|
|
this->CancelRoute();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00B9DE60
|
|
// FUNCTION: fn_19626
|
|
void CNavigationManager::BuildNodePaths() {
|
|
this->ClearNodePaths();
|
|
|
|
if (this->searchType == 0 || this->searchType == 1) {
|
|
for (int index = 0; index < this->states.size(); ++index) {
|
|
if (this->states[index].type == 1) {
|
|
std::vector<int> path;
|
|
path.push_back(index);
|
|
this->nodePaths.push_back(path);
|
|
}
|
|
}
|
|
}
|
|
|
|
for (int index = 0; index < this->states.size(); ++index) {
|
|
if (this->searchType != 0 && this->states[index].type != this->searchType) {
|
|
continue;
|
|
}
|
|
if (this->states[index].type == 1) {
|
|
continue;
|
|
}
|
|
|
|
const int path = this->FindNodePath(index);
|
|
if (path == -1) {
|
|
std::vector<int> single;
|
|
single.push_back(index);
|
|
this->nodePaths.push_back(single);
|
|
} else {
|
|
this->nodePaths[path].push_back(index);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00B9E140
|
|
// FUNCTION: fn_19627
|
|
void CNavigationManager::BuildSingleNodePaths() {
|
|
this->ClearNodePaths();
|
|
|
|
for (int index = 0; index < this->states.size(); ++index) {
|
|
std::vector<int> path;
|
|
path.push_back(index);
|
|
this->nodePaths.push_back(path);
|
|
}
|
|
}
|