Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h. Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
1097 lines
30 KiB
C++
1097 lines
30 KiB
C++
#include "Contents/Skills/ClientSkills.h"
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#include "UI/Window/WindowId.h"
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#include "UI/Window/UIEnums.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Application/ErrorDialog.h"
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#include "Client/Session/Session.h"
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#include "Contents/Actors/RenderObject.h"
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#include "Contents/CashEmotion/CashEmotionMgr.h"
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#include "Contents/ClientState.h"
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#include "Contents/Configuration/ServiceConfiguration.h"
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#include "Contents/Jobs/JobId.h"
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#include "Contents/Jobs/JobInheritance.h"
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#include "Contents/Map/MapPropertyMgr.h"
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#include "Contents/World/World.h"
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#include "File/File.h"
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#include "Network/TextEncoding.h"
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#include "Script/LuaScript.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowManagerWindows.h"
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#include "Utility/Text/Tokenizer.h"
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#include "Contents/Messenger/ClientMessenger.h"
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#include <algorithm>
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#include <cstdlib>
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#include <cstring>
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// GLOBAL: gl_24650
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char g_decodedPlayerName[64];
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// OFFSET: 0x00E198F0
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// FUNCTION: fn_23844
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void InitMapTypeInfoTable() {
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CFile file;
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if (!file.Open("MapInfoTable.scp", 0, true, false)) {
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if (g_serviceType == 0) {
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ShowErrorDialog("Load MapInfoTable Failed!", 0);
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} else {
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g_mapPropertyMgr->Clear();
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}
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} else {
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const int size = file.GetSize();
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char* buffer = new char[size];
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file.Read(buffer, size);
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int index = 0;
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int mapId = 0;
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int propertyId = 0;
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do {
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char character = buffer[index++];
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while (index < size) {
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if (character == '/') {
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if (buffer[index] == '/') {
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do {
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character = buffer[index++];
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} while (character != '\n');
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} else if (buffer[index] == '*') {
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do {
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do {
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character = buffer[index++];
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} while (character != '*');
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} while (buffer[index] != '/');
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}
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} else if (character != ' ' && character != '\t') {
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if (character == '\r') {
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++index;
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} else {
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char valueText[16] = {};
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int textIndex = 0;
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while (character != ' ' && character != '\t') {
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valueText[textIndex++] = character;
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character = buffer[index++];
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if (character == '\r') {
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index += 1;
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break;
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}
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}
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g_mapPropertyMgr->SetValue(mapId, propertyId, std::atoi(valueText));
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++propertyId;
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if (propertyId >= 27) {
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++mapId;
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propertyId = 0;
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break;
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}
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}
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}
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character = buffer[index++];
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}
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} while (mapId < 40 && index < size);
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delete[] buffer;
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file.Close();
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}
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}
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// OFFSET: 0x00E1DF20
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// FUNCTION: fn_23886
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bool CSession::HasSkillEffect(std::uint32_t id) const {
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for (const ActiveSkillEffect& effect : g_activeSkillEffects) {
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if (effect.id == id) {
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return true;
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}
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}
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return false;
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}
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// OFFSET: 0x00E096F0
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// FUNCTION: fn_23782
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CSkillInfo CSession::LookupHomunSkill(std::uint32_t id) const {
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if (this->m_homunSkills.size() == 0) {
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return CSkillInfo(-1);
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}
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for (auto it = this->m_homunSkills.begin(); it != this->m_homunSkills.end(); ++it) {
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if (it->id == id) {
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return *it;
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}
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}
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return CSkillInfo(-1);
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}
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// OFFSET: 0x00E09A10
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// FUNCTION: fn_23787
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CSkillInfo CSession::LookupMercSkill(std::uint32_t id) const {
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if (this->m_mercSkills.size() == 0) {
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return CSkillInfo(-1);
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}
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|
|
for (auto it = this->m_mercSkills.begin(); it != this->m_mercSkills.end(); ++it) {
|
|
if (it->id == id) {
|
|
return *it;
|
|
}
|
|
}
|
|
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00E095B0
|
|
// FUNCTION: fn_23780
|
|
CSkillInfo CSession::LookupAdditionalSkill(std::uint32_t id) const {
|
|
if (this->m_additionalSkills.size() == 0) {
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
for (auto it = this->m_additionalSkills.begin(); it != this->m_additionalSkills.end(); ++it) {
|
|
if (it->id == id) {
|
|
return *it;
|
|
}
|
|
}
|
|
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00E088A0
|
|
// FUNCTION: fn_23767
|
|
CSkillInfo CSession::LookupSkill(std::uint32_t id) {
|
|
CSkillInfo skill(0);
|
|
if (id - 8000u <= 60) {
|
|
skill = g_session.LookupHomunSkill(id);
|
|
} else if (id - 8200u <= 41 || id - 8400u <= 57) {
|
|
skill = g_session.LookupMercSkill(id);
|
|
} else if (id - 10000u <= 19) {
|
|
skill = g_session.LookupAdditionalSkill(id);
|
|
} else {
|
|
skill = g_session.m_skillBundle.Lookup(id);
|
|
}
|
|
|
|
return skill;
|
|
}
|
|
|
|
// OFFSET: 0x00E25240
|
|
// FUNCTION: fn_23904
|
|
void CSession::NotifySkillWindows() {
|
|
if (g_windowMgr.skillListWnd) {
|
|
g_windowMgr.skillListWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
|
|
if (g_windowMgr.shortCutWnd) {
|
|
g_windowMgr.shortCutWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
|
|
if (UIWindow* window = g_windowMgr.LookupWindow(WID_QUIKSLOTWND)) {
|
|
window->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E08530
|
|
// FUNCTION: fn_23762
|
|
void CSession::RemoveSkill(std::uint32_t id) {
|
|
if (CSkillInfo* skill = this->m_skillBundle.FindGrouped(id)) {
|
|
const std::pair<bool, int> previous = this->m_skillBundle.PreviousLevel(static_cast<int>(id));
|
|
if (previous.first == true) {
|
|
skill->level = previous.second;
|
|
}
|
|
|
|
this->NotifySkillWindows();
|
|
return;
|
|
}
|
|
|
|
this->m_skillBundle.Remove(id);
|
|
if (this->m_skillBundle.RemoveExtra(id) == true) {
|
|
this->NotifySkillWindows();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E07540
|
|
// FUNCTION: fn_23746
|
|
bool CSession::UpdateSkill(const CSkillInfo& value, unsigned char notify, unsigned char updateType) {
|
|
{
|
|
CSkillInfo snapshot(value);
|
|
const auto update = [](CSkillInfo& target, const CSkillInfo& source, bool copyType, bool copyLearnedLevel) {
|
|
target.level = source.level;
|
|
std::memcpy(&target.spCost, &source.spCost, sizeof(target.spCost));
|
|
std::memcpy(&target.range, &source.range, sizeof(target.range));
|
|
std::memcpy(&target.upgradable, &source.upgradable, sizeof(target.upgradable));
|
|
|
|
if (copyType) {
|
|
std::memcpy(&target.type, &source.type, sizeof(target.type));
|
|
}
|
|
|
|
if (copyLearnedLevel) {
|
|
target.learnedLevel = source.learnedLevel;
|
|
}
|
|
|
|
target.apCost = source.apCost;
|
|
};
|
|
|
|
CSkillInfo* grouped = this->m_skillBundle.FindGrouped(snapshot.id);
|
|
if (grouped) {
|
|
update(*grouped, snapshot, true, true);
|
|
} else if (snapshot.available) {
|
|
if (CSkillInfo* extra = this->m_skillBundle.FindExtra(snapshot.id)) {
|
|
update(*extra, snapshot, true, false);
|
|
} else {
|
|
snapshot.treePosition = UINT32_MAX;
|
|
snapshot.canPlanLevel = 0;
|
|
this->m_skillBundle.AddExtra(snapshot);
|
|
}
|
|
}
|
|
|
|
if (grouped || snapshot.available) {
|
|
if (CSkillInfo::UsesLevel(*this->m_hotkeyScript, static_cast<int>(snapshot.id)) && snapshot.level != 0) {
|
|
const int saved = this->UseLevel(static_cast<int>(snapshot.id));
|
|
if (saved <= 0 || saved > snapshot.level) {
|
|
this->m_skillBundle.SetSkillValue(static_cast<int>(snapshot.id), snapshot.level);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (CSkillInfo* existing = this->m_skillBundle.Find(value.id)) {
|
|
existing->level = value.level;
|
|
std::memcpy(&existing->spCost, &value.spCost, sizeof(existing->spCost));
|
|
std::memcpy(&existing->range, &value.range, sizeof(existing->range));
|
|
std::memcpy(&existing->upgradable, &value.upgradable, sizeof(existing->upgradable));
|
|
|
|
if (updateType == 1) {
|
|
std::memcpy(&existing->type, &value.type, sizeof(existing->type));
|
|
}
|
|
|
|
existing->learnedLevel = value.learnedLevel;
|
|
existing->apCost = value.apCost;
|
|
if (notify == 1) {
|
|
this->NotifySkillWindows();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
this->m_skillBundle.Add(value);
|
|
if (notify != 0) {
|
|
this->NotifySkillWindows();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E07290
|
|
// FUNCTION: fn_23740
|
|
bool CSession::UpdateAdditionalSkill(const CSkillInfo& value, int) {
|
|
for (CSkillInfo& skill : this->m_additionalSkills) {
|
|
if (value.id == skill.id) {
|
|
skill.level = value.level;
|
|
std::memcpy(&skill.spCost, &value.spCost, sizeof(skill.spCost));
|
|
std::memcpy(&skill.range, &value.range, sizeof(skill.range));
|
|
std::memcpy(&skill.upgradable, &value.upgradable, sizeof(skill.upgradable));
|
|
skill.apCost = value.apCost;
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
this->m_additionalSkills.push_back(value);
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E072F0
|
|
// FUNCTION: fn_23741
|
|
bool CSession::UpdateHomunSkill(const CSkillInfo& value, unsigned char notify) {
|
|
for (CSkillInfo& skill : this->m_homunSkills) {
|
|
if (value.id == skill.id) {
|
|
skill.level = value.level;
|
|
skill.spCost = value.spCost;
|
|
skill.range = value.range;
|
|
skill.upgradable = value.upgradable;
|
|
skill.type = value.type;
|
|
skill.apCost = value.apCost;
|
|
if (notify) {
|
|
this->NotifyHomunSkillWindows();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
this->m_homunSkills.push_back(value);
|
|
if (notify) {
|
|
this->NotifyHomunSkillWindows();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E07380
|
|
// FUNCTION: fn_23742
|
|
bool CSession::UpdateMercSkill(const CSkillInfo& value, unsigned char notify) {
|
|
for (CSkillInfo& skill : this->m_mercSkills) {
|
|
if (value.id == skill.id) {
|
|
skill.level = value.level;
|
|
skill.spCost = value.spCost;
|
|
skill.range = value.range;
|
|
skill.upgradable = value.upgradable;
|
|
skill.type = value.type;
|
|
skill.apCost = value.apCost;
|
|
if (notify) {
|
|
this->NotifyMercSkillWindows();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|
|
|
|
this->m_mercSkills.push_back(value);
|
|
if (notify) {
|
|
this->NotifyMercSkillWindows();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E07410
|
|
// FUNCTION: fn_23743
|
|
void CSession::AddAchievementId(int id) {
|
|
if (std::find(this->achievementIds.begin(), this->achievementIds.end(), id) == this->achievementIds.end()) {
|
|
this->achievementIds.push_back(id);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E07470
|
|
// FUNCTION: fn_23744
|
|
bool CSession::EquipAlternateCostumeItem(const ITEM_INFO& item) {
|
|
const EquipSlots slots = g_session.GetEquipSlots(item.identity[3]);
|
|
const int order[3] = {slots.values[2], slots.values[1], slots.values[0]};
|
|
|
|
for (int index = 0; index < 3; ++index) {
|
|
const int slot = order[index];
|
|
if (slot != -1) {
|
|
ITEM_INFO& equipped = this->alternateCostumeItems[slot];
|
|
equipped = item;
|
|
equipped.quantity = 1;
|
|
equipped.expireTime = item.expireTime;
|
|
equipped.bindOnEquip = item.bindOnEquip;
|
|
equipped.sprite = item.sprite;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E07930
|
|
// FUNCTION: fn_23747
|
|
void CSession::AddStackedItem(ITEM_INFO item) {
|
|
int index;
|
|
for (index = 0; index < 5; ++index) {
|
|
if (this->selectionItems[index].quantity != 0 && this->selectionItems[index].identity[1] == item.identity[1]) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (index < 5) {
|
|
this->selectionItems[index].quantity += item.quantity;
|
|
} else {
|
|
for (index = 0; index < 5; ++index) {
|
|
if (this->selectionItems[index].quantity == 0) {
|
|
this->selectionItems[index] = item;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (UIWindow* window = reinterpret_cast<UIWindow*>(g_windowMgr.rodexComposeWnd)) {
|
|
window->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E07A10
|
|
// FUNCTION: fn_23748
|
|
void CSession::AddItemToFreeSlot(ITEM_INFO item) {
|
|
for (int index = 0; index < 5; ++index) {
|
|
if (this->selectionItems[index].quantity == 0) {
|
|
this->selectionItems[index] = item;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E081E0
|
|
// FUNCTION: fn_23752
|
|
bool CSession::IsListedId(int id, int variant) const {
|
|
if (variant == 0) {
|
|
if (id == 19 || id == 4020 || id == 4042 || id == 4068 || id == 4075 || id == 4104 || id == 4263) {
|
|
return true;
|
|
}
|
|
} else if (id == 20 || id == 4021 || id == 4043 || id == 4069 || id == 4076 || id == 4105 || id == 4264) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00E08290
|
|
// FUNCTION: fn_23754
|
|
void CSession::ClearItemQuantities() {
|
|
for (int index = 0; index < 5; ++index) {
|
|
this->selectionItems[index].quantity = 0;
|
|
}
|
|
|
|
this->achievementResult = 0;
|
|
}
|
|
|
|
// OFFSET: 0x00E082D0
|
|
// FUNCTION: fn_23755
|
|
void CSession::ResetAlternateCostumeItems() {
|
|
for (int index = 0; index < 10; ++index) {
|
|
this->alternateCostumeItems[index].Reset();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E08300
|
|
// FUNCTION: fn_23756
|
|
void CSession::ClearQuickSlots() {
|
|
this->quickSlot.enabled = 0;
|
|
this->quickSlot.itemId = 0;
|
|
this->quickSlot.value = 0;
|
|
this->alternateQuickSlot.enabled = 0;
|
|
this->alternateQuickSlot.itemId = 0;
|
|
this->alternateQuickSlot.value = 0;
|
|
}
|
|
|
|
// OFFSET: 0x00E08330
|
|
// FUNCTION: fn_23757
|
|
void CSession::ClearShortcutSlots() {
|
|
for (int index = 0; index < 36; ++index) {
|
|
this->m_shortcutSlots[index].enabled = 0;
|
|
this->m_shortcutSlots[index].itemId = 0;
|
|
this->m_shortcutSlots[index].value = 0;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E08360
|
|
// FUNCTION: fn_23758
|
|
void CSession::ClearSecondaryShortcutSlots() {
|
|
std::memset(this->m_secondaryShortcutSlots, 0, sizeof(this->m_secondaryShortcutSlots));
|
|
}
|
|
|
|
// OFFSET: 0x00E08380
|
|
// FUNCTION: fn_23759
|
|
void CSession::ClearHotkeySkillLevels() {
|
|
for (int index = 0; index < 36; ++index) {
|
|
this->hotkeySkillLevels[index] = 0;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E083D0
|
|
// FUNCTION: fn_23760
|
|
void CSession::EraseSummonHp(std::int64_t key) {
|
|
auto first = this->summonHp.find(key);
|
|
if (this->summonHp.end() != first) {
|
|
this->summonHp.erase(first);
|
|
}
|
|
|
|
auto second = this->summonMaxHp.find(key);
|
|
if (this->summonMaxHp.end() != second) {
|
|
this->summonMaxHp.erase(second);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E08D50
|
|
// FUNCTION: fn_23772
|
|
int CSession::CountProhibitionLog(std::uint32_t aid) {
|
|
int matches = 0;
|
|
const int count = static_cast<int>(this->m_prohibitionLog.size());
|
|
const CRenderObject* actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->GetGameActorByAID(aid);
|
|
if (!actor) {
|
|
return -1;
|
|
}
|
|
|
|
const std::uint32_t accountId = actor->render.accountId;
|
|
this->m_prohibitionTarget = accountId;
|
|
for (int index = 0; index < count; ++index) {
|
|
const ProhibitionLogEntry& entry = this->m_prohibitionLog[index];
|
|
if (std::strcmp(entry.ownerName, this->m_serverName.c_str()) == 0 && entry.accountId == accountId) {
|
|
++matches;
|
|
}
|
|
}
|
|
|
|
return matches;
|
|
}
|
|
|
|
// OFFSET: 0x00E085A0
|
|
// FUNCTION: fn_23763
|
|
void CSession::DeleteProhibitionLog(std::uint32_t aid, std::uint32_t minutes) {
|
|
const char* message;
|
|
auto found = this->m_prohibitionLog.end();
|
|
for (auto entry = this->m_prohibitionLog.begin(); entry != this->m_prohibitionLog.end(); ++entry) {
|
|
if (entry->aid == aid) {
|
|
found = entry;
|
|
}
|
|
}
|
|
|
|
if (found == this->m_prohibitionLog.end()) {
|
|
message = "채팅 로그 삭제 실패 : 채팅 금지를 준 기록이 없습니다.";
|
|
} else if (found->minutes > minutes) {
|
|
message = "채팅 로그 삭제 안함 : 마이너스 된 시간이 기존의 채팅 금지 시간보다 짧습니다.";
|
|
} else {
|
|
this->m_prohibitionLog.erase(found);
|
|
message = "채팅 로그 삭제 성공";
|
|
}
|
|
|
|
g_windowMgr.Confirm(message, 0, true, false, 0, "Message", 280, 120, 0);
|
|
}
|
|
|
|
// OFFSET: 0x00E08690
|
|
// FUNCTION: fn_23764
|
|
std::int64_t CSession::FindSummonHp(std::int64_t key) const {
|
|
auto found = this->summonHp.lower_bound(key);
|
|
if (found == this->summonHp.end() || key < found->first) {
|
|
return -1;
|
|
}
|
|
|
|
return found->second;
|
|
}
|
|
|
|
// OFFSET: 0x00E086F0
|
|
// FUNCTION: fn_23765
|
|
std::int64_t CSession::FindSummonMaxHp(std::int64_t key) const {
|
|
auto found = this->summonMaxHp.lower_bound(key);
|
|
if (found == this->summonMaxHp.end() || key < found->first) {
|
|
return -1;
|
|
}
|
|
|
|
return found->second;
|
|
}
|
|
|
|
// OFFSET: 0x00E08750
|
|
// FUNCTION: fn_23766
|
|
SessionRecord6144 CSession::FindAchievementRecord(int key) const {
|
|
auto found = this->achievements.find(key);
|
|
if (found != this->achievements.end()) {
|
|
return found->second;
|
|
}
|
|
|
|
return {};
|
|
}
|
|
|
|
// OFFSET: 0x00E06FD0
|
|
// FUNCTION: fn_23738
|
|
void CSession::UpdateAchievementRecord(const AchievementRecordPacket& packet) {
|
|
auto found = this->achievements.find(packet.id);
|
|
if (found != this->achievements.end()) {
|
|
SessionRecord6144& record = found->second;
|
|
reinterpret_cast<unsigned char*>(&record.completionFlags)[1] = packet.completed;
|
|
std::memcpy(record.objectives, packet.objectives, sizeof(record.objectives));
|
|
record.completedAt = packet.completedAt;
|
|
record.rewarded = packet.rewarded;
|
|
this->SplitDate(packet.completedAt, reinterpret_cast<std::uint16_t&>(record.year), reinterpret_cast<std::uint16_t&>(record.month), reinterpret_cast<std::uint16_t&>(record.day));
|
|
return;
|
|
}
|
|
|
|
SessionRecord6144 record;
|
|
record.completionFlags = static_cast<std::uint16_t>(1 | packet.completed << 8);
|
|
std::memcpy(record.objectives, packet.objectives, sizeof(record.objectives));
|
|
record.completedAt = packet.completedAt;
|
|
record.rewarded = packet.rewarded;
|
|
this->SplitDate(packet.completedAt, reinterpret_cast<std::uint16_t&>(record.year), reinterpret_cast<std::uint16_t&>(record.month), reinterpret_cast<std::uint16_t&>(record.day));
|
|
this->achievements.insert({packet.id, record});
|
|
}
|
|
|
|
// OFFSET: 0x00E08A00
|
|
// FUNCTION: fn_23769
|
|
int CSession::GetBeginEffectId(int skillId) const {
|
|
int effectId = -1;
|
|
bool hasEffect = false;
|
|
if (g_session.m_hotkeyScript->Call("HaveSkillEffectInfo", "d>b", skillId, &hasEffect) && hasEffect) {
|
|
g_session.m_hotkeyScript->Call("GetBeginEffectID", "d>d", skillId, &effectId);
|
|
}
|
|
|
|
return effectId;
|
|
}
|
|
|
|
// OFFSET: 0x00E08C70
|
|
// FUNCTION: fn_23771
|
|
const char* CSession::DecodePlayerName() const {
|
|
std::memcpy(g_decodedPlayerName, this->m_playerNameKey, sizeof(g_decodedPlayerName));
|
|
for (unsigned int index = 0; index < sizeof(g_decodedPlayerName); ++index) {
|
|
g_decodedPlayerName[index] ^= g_playerNameKey[index];
|
|
}
|
|
|
|
return g_decodedPlayerName;
|
|
}
|
|
|
|
// OFFSET: 0x00E08EE0
|
|
// FUNCTION: fn_23773
|
|
ITEM_INFO CSession::GetCostumeItemAt(int index) const {
|
|
if (index == 15) {
|
|
return ITEM_INFO(0);
|
|
}
|
|
|
|
if (index >= 0 && index < 10) {
|
|
return this->costumeItems[index];
|
|
}
|
|
|
|
return ITEM_INFO(0);
|
|
}
|
|
|
|
// OFFSET: 0x00E08F70
|
|
// FUNCTION: fn_23774
|
|
int CSession::CountSelectionItems() const {
|
|
int count = 0;
|
|
for (int index = 0; index < 5; ++index) {
|
|
if (this->selectionItems[index].quantity != 0) {
|
|
++count;
|
|
}
|
|
}
|
|
|
|
return count;
|
|
}
|
|
|
|
// OFFSET: 0x00E09080
|
|
// FUNCTION: fn_23775
|
|
void CSession::SplitDate(__time32_t time, std::uint16_t& year, std::uint16_t& month, std::uint16_t& day) const {
|
|
time = time > 0 ? time : 0;
|
|
|
|
const std::tm local = *_localtime32(&time);
|
|
year = static_cast<std::uint16_t>(local.tm_year + 1900);
|
|
month = static_cast<std::uint16_t>(local.tm_mon + 1);
|
|
day = static_cast<std::uint16_t>(local.tm_mday);
|
|
}
|
|
|
|
// OFFSET: 0x00E091F0
|
|
// FUNCTION: fn_23776
|
|
int CSession::GetDefaultOptionValue(const char* name, int fallback) const {
|
|
int value = -1;
|
|
this->m_hotkeyScript->Call("l_GetDefaultOptionValue", "s>d", name, &value);
|
|
return value == -1 ? fallback : value;
|
|
}
|
|
|
|
// OFFSET: 0x00E094B0
|
|
// FUNCTION: fn_23777
|
|
int CSession::FindActorSkillAnimationValue(int key) const {
|
|
for (const std::pair<int, int>& entry : this->keyValues) {
|
|
if (key == entry.first) {
|
|
return entry.second;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00E09510
|
|
// FUNCTION: fn_23779
|
|
CSkillInfo CSession::AdditionalSkillAt(int index) const {
|
|
if (this->m_additionalSkills.size() == 0) {
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
int position = 0;
|
|
for (auto it = this->m_additionalSkills.begin(); it != this->m_additionalSkills.end(); ++it) {
|
|
if (position == index) {
|
|
return *it;
|
|
}
|
|
|
|
++position;
|
|
}
|
|
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00E09650
|
|
// FUNCTION: fn_23781
|
|
CSkillInfo CSession::HomunSkillAt(int index) const {
|
|
if (this->m_homunSkills.size() == 0) {
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
int position = 0;
|
|
for (auto it = this->m_homunSkills.begin(); it != this->m_homunSkills.end(); ++it) {
|
|
if (position == index) {
|
|
return *it;
|
|
}
|
|
|
|
++position;
|
|
}
|
|
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00E251C0
|
|
// FUNCTION: fn_23902
|
|
__declspec(noinline) void CSession::NotifyHomunSkillWindows() {
|
|
if (g_windowMgr.homunculusSkillWnd) {
|
|
g_windowMgr.homunculusSkillWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
|
|
if (g_windowMgr.shortCutWnd) {
|
|
g_windowMgr.shortCutWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E25200
|
|
// FUNCTION: fn_23903
|
|
__declspec(noinline) void CSession::NotifyMercSkillWindows() {
|
|
if (g_windowMgr.mercenarySkillWnd) {
|
|
g_windowMgr.mercenarySkillWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
|
|
if (g_windowMgr.shortCutWnd) {
|
|
g_windowMgr.shortCutWnd->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E08260
|
|
// FUNCTION: fn_23753
|
|
void CSession::ResetCostumeItems() {
|
|
for (int index = 0; index < 10; ++index) {
|
|
this->costumeItems[index].Reset();
|
|
}
|
|
|
|
RequestBasicInfoRefresh();
|
|
}
|
|
|
|
// OFFSET: 0x00E08B40
|
|
// FUNCTION: fn_23770
|
|
float GetSkillFactor(int job) {
|
|
if ((job < JT_NOVICE_B || job > JT_THIEF_B) && job != JT_SUPERNOVICE_B && job != JT_SUPERNOVICE2_B &&
|
|
static_cast<unsigned>(job - JT_KNIGHT_B) > JT_CHICKEN2_B - JT_KNIGHT_B && static_cast<unsigned>(job - JT_RUNE_KNIGHT_B) > JT_MADOGEAR_B - JT_RUNE_KNIGHT_B &&
|
|
static_cast<unsigned>(job - JT_PORING_NOVICE_B) > JT_DOG_CHASER_B - JT_PORING_NOVICE_B && (job < JT_SHEEP_PRIEST_B || job > JT_PIG_BLACKSMITH_B) &&
|
|
job != JT_PORING_SNOVICE2_B && static_cast<unsigned>(job - JT_PIG_MECHANIC_B) > JT_LION_CRUSADER_B - JT_PIG_MECHANIC_B && job != JT_DO_SUMMONER_B &&
|
|
static_cast<unsigned>(job - JT_NINJA_B) > JT_STAR2_B - JT_NINJA_B && job != JT_STAR_EMPEROR_B && job != JT_SOUL_REAPER_B && job != JT_STAR2_EMPEROR_B &&
|
|
job != JT_HAETAE_STAR_EMPEROR_B && job != JT_HAETAE_SOUL_REAPER_B && job != JT_DRUID_B && job != JT_KARNOS_B) {
|
|
return 1.0f;
|
|
}
|
|
|
|
if (g_session.IsDoramJob(job) == true) {
|
|
return 0.8f;
|
|
}
|
|
|
|
if ((job >= JT_NOVICE_B && job <= JT_THIEF_B) || job == JT_SUPERNOVICE_B || job == JT_SUPERNOVICE2_B) {
|
|
return 0.75f;
|
|
}
|
|
|
|
return 0.82f;
|
|
}
|
|
|
|
// OFFSET: 0x00E084B0
|
|
// FUNCTION: fn_23761
|
|
void CSession::ClearAdditionalShortcutSkills() {
|
|
for (int slot = 0; slot < 36; ++slot) {
|
|
const NormalItemSlot& value = this->m_shortcutSlots[slot];
|
|
if (value.itemId != 0 && value.enabled != 0 && value.itemId >= 10000 && value.itemId < 10020) {
|
|
this->AssignShortcut(1, 0, 0, slot, 0);
|
|
}
|
|
}
|
|
|
|
for (int slot = 0; slot < 36; ++slot) {
|
|
const NormalItemSlot& value = this->m_secondaryShortcutSlots[slot];
|
|
if (value.itemId != 0 && value.enabled != 0 && value.itemId >= 10000 && value.itemId < 10020) {
|
|
this->AssignShortcut(1, 0, 0, slot, 1);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E089A0
|
|
// FUNCTION: fn_23768
|
|
int CSession::SkillLevel(int id) const {
|
|
if (id - 8000u <= 60u) {
|
|
return g_session.HomunSkillLevel(id);
|
|
}
|
|
|
|
if (id - 8200u <= 41u || id - 8400u <= 57u) {
|
|
return g_session.MercSkillLevel(id);
|
|
}
|
|
|
|
return g_session.UseLevel(id);
|
|
}
|
|
|
|
// OFFSET: 0x00E094E0
|
|
// FUNCTION: fn_23778
|
|
CRenderObject* CSession::FindGameActor(std::uint32_t aid) const {
|
|
CGameMode* mode = static_cast<CGameMode*>(g_modeMgr.GetGameMode());
|
|
if (mode == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
return mode->scene->GetGameActorByAID(aid);
|
|
}
|
|
|
|
// OFFSET: 0x00E07AA0
|
|
// FUNCTION: fn_23749
|
|
void CSession::AddProhibitionLog(std::uint32_t aid, std::uint32_t minutes) {
|
|
const CRenderObject* actor = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->GetGameActorByAID(aid);
|
|
if (!actor) {
|
|
return;
|
|
}
|
|
|
|
std::uint32_t accountId = actor->render.accountId;
|
|
const std::string actorName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->ActorName(aid);
|
|
|
|
ProhibitionLogEntry entry;
|
|
std::strcpy(entry.name, actorName.c_str());
|
|
std::strcpy(entry.ownerName, this->m_serverName.c_str());
|
|
entry.minutes = minutes;
|
|
entry.aid = aid;
|
|
entry.accountId = accountId;
|
|
|
|
SYSTEMTIME localTime;
|
|
GetLocalTime(&localTime);
|
|
entry.date = ((localTime.wYear << 8 | localTime.wMonth) << 8) | localTime.wDay;
|
|
entry.time = ((localTime.wHour << 8 | localTime.wMinute) << 8) | localTime.wSecond;
|
|
this->m_prohibitionLog.push_back(entry);
|
|
|
|
CFile file;
|
|
char path[256];
|
|
GetCurrentDirectoryA(sizeof(path), path);
|
|
char* data = std::strstr(path, "\\data");
|
|
int count = 0;
|
|
int size = 0;
|
|
if (data) {
|
|
std::memcpy(path, path, data - path);
|
|
}
|
|
std::strcat(path, "\\ProhibitionLog.gd");
|
|
|
|
char* buffer;
|
|
if (file.Open(path, 0, true, false)) {
|
|
size = file.GetSize() - 4;
|
|
buffer = new char[size];
|
|
file.Read(&count, 4);
|
|
file.Read(buffer, size);
|
|
file.Close();
|
|
}
|
|
|
|
++count;
|
|
file.Open(path, 0x1001, true, false);
|
|
file.Write(&count, 4);
|
|
if (size) {
|
|
file.Write(buffer, size);
|
|
}
|
|
|
|
int length = static_cast<int>(std::strlen(entry.name)) + 1;
|
|
file.Write(&length, 4);
|
|
file.Write(entry.name, length);
|
|
length = static_cast<int>(std::strlen(entry.ownerName)) + 1;
|
|
file.Write(&length, 4);
|
|
file.Write(entry.ownerName, length);
|
|
file.Write(&aid, 4);
|
|
file.Write(&accountId, 4);
|
|
file.Write(&entry.minutes, 4);
|
|
file.Write(&entry.date, 4);
|
|
file.Write(&entry.time, 4);
|
|
file.Close();
|
|
if (size) {
|
|
delete[] buffer;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E07FB0
|
|
// FUNCTION: fn_23750
|
|
int CSession::ProcessEmotionShortcut(const char* text) {
|
|
if (!text) {
|
|
return 0;
|
|
}
|
|
|
|
CTokenizer tokenizer;
|
|
tokenizer.Parse(std::string(text));
|
|
if (tokenizer.tokens.size() == 0) {
|
|
return 0;
|
|
}
|
|
|
|
LowercaseText(tokenizer[0]);
|
|
CCashEmotionMgr* emotions = g_cashEmotionMgr;
|
|
return emotions->PlaySearchedEmotion(tokenizer[0]);
|
|
}
|
|
|
|
// OFFSET: 0x00E08190
|
|
// FUNCTION: fn_23751
|
|
void CSession::RestoreSelectionItems() {
|
|
bool restored = false;
|
|
for (int index = 0; index < 5; ++index) {
|
|
if (this->selectionItems[index].quantity != 0) {
|
|
restored = true;
|
|
g_session.AddInventoryItem(this->selectionItems[index], 0);
|
|
}
|
|
}
|
|
|
|
if (restored) {
|
|
RefreshItemWindows(&g_windowMgr);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E252B0
|
|
// FUNCTION: fn_23905
|
|
void CSession::ReturnStackedItem(int index, int count) {
|
|
for (int slot = 0; slot < 5; ++slot) {
|
|
const int quantity = this->selectionItems[slot].quantity;
|
|
if (quantity != 0 && this->selectionItems[slot].identity[1] == index) {
|
|
this->selectionItems[slot].quantity = count;
|
|
g_session.AddInventoryItem(this->selectionItems[slot], 0);
|
|
this->selectionItems[slot].quantity = quantity - count;
|
|
RefreshItemWindows(&g_windowMgr);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (UIWindow* window = reinterpret_cast<UIWindow*>(g_windowMgr.rodexComposeWnd)) {
|
|
window->SendMsg(nullptr, UM_REFRESHITEM, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
namespace EquipmentProperties {
|
|
class CEquipmentPropertiesMgr {
|
|
public:
|
|
virtual ~CEquipmentPropertiesMgr();
|
|
unsigned char padding_0004[0x1F8];
|
|
|
|
CEquipmentPropertiesMgr();
|
|
__declspec(noinline) void EquipWearable(const ITEM_INFO* item, bool notify);
|
|
};
|
|
}
|
|
|
|
// OFFSET: 0x00E07150
|
|
// FUNCTION: fn_23739
|
|
bool CSession::EquipCostumeItem(const ITEM_INFO& item, const char* name) {
|
|
const EquipSlots slots = g_session.GetEquipSlots(item.identity[3]);
|
|
const int order[3] = {slots.values[2], slots.values[1], slots.values[0]};
|
|
|
|
for (int index = 0; index < 3; ++index) {
|
|
const int slot = order[index];
|
|
if (slot != -1) {
|
|
ITEM_INFO& equipped = this->costumeItems[slot];
|
|
equipped = item;
|
|
equipped.quantity = 1;
|
|
equipped.expireTime = item.expireTime;
|
|
equipped.bindOnEquip = item.bindOnEquip;
|
|
equipped.sprite = item.sprite;
|
|
}
|
|
}
|
|
|
|
RequestBasicInfoRefresh();
|
|
if (g_equipmentPropertiesMgr == nullptr) {
|
|
g_equipmentPropertiesMgr = new (std::nothrow) EquipmentProperties::CEquipmentPropertiesMgr;
|
|
}
|
|
g_equipmentPropertiesMgr->EquipWearable(&item, *name == '\0');
|
|
this->InvalidateWindowFrames();
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00E09900
|
|
// FUNCTION: fn_23785
|
|
ITEM_INFO CSession::GetSelectionItemAt(int index) const {
|
|
return this->selectionItems[index];
|
|
}
|
|
|
|
// OFFSET: 0x00E09970
|
|
// FUNCTION: fn_23786
|
|
CSkillInfo CSession::MercSkillAt(int index) const {
|
|
if (this->m_mercSkills.size() == 0) {
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
int position = 0;
|
|
for (auto it = this->m_mercSkills.begin(); it != this->m_mercSkills.end(); ++it) {
|
|
if (position == index) {
|
|
return *it;
|
|
}
|
|
|
|
++position;
|
|
}
|
|
|
|
return CSkillInfo(-1);
|
|
}
|
|
|
|
// OFFSET: 0x00E0AAD0
|
|
// FUNCTION: fn_23802
|
|
ITEM_INFO CSession::GetAlternateCostumeItemAt(int index) const {
|
|
if (index == 15) {
|
|
return ITEM_INFO(0);
|
|
}
|
|
|
|
if (index >= 0 && index < 10) {
|
|
return this->alternateCostumeItems[index];
|
|
}
|
|
|
|
return ITEM_INFO(0);
|
|
}
|
|
|
|
// OFFSET: 0x00E13000
|
|
// FUNCTION: fn_23822
|
|
void CSession::FindLatestCompletedAchievements(int* second, int* first) {
|
|
int bestValue = -1;
|
|
int secondValue;
|
|
for (auto it = this->achievements.begin(); it != this->achievements.end(); ++it) {
|
|
if (reinterpret_cast<const unsigned char*>(&it->second.completionFlags)[1]) {
|
|
const int value = it->second.completedAt;
|
|
if (bestValue < value) {
|
|
secondValue = bestValue;
|
|
bestValue = value;
|
|
*second = *first;
|
|
*first = it->first;
|
|
} else if (secondValue < value) {
|
|
secondValue = value;
|
|
*second = it->first;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E19580
|
|
// FUNCTION: fn_23842
|
|
void CSession::LoadProhibitionLog() {
|
|
CFile file;
|
|
char path[256];
|
|
GetCurrentDirectoryA(sizeof(path), path);
|
|
char* data = std::strstr(path, "\\data");
|
|
if (data) {
|
|
std::memcpy(path, path, data - path);
|
|
}
|
|
std::strcat(path, "\\ProhibitionLog.gd");
|
|
|
|
if (file.Open(path, 0, true, false)) {
|
|
int count = 0;
|
|
file.Read(&count, 4);
|
|
for (int index = 0; index < count; ++index) {
|
|
int length;
|
|
ProhibitionLogEntry entry;
|
|
file.Read(&length, 4);
|
|
file.Read(entry.name, length);
|
|
file.Read(&length, 4);
|
|
file.Read(entry.ownerName, length);
|
|
file.Read(&entry.aid, 4);
|
|
file.Read(&entry.accountId, 4);
|
|
file.Read(&entry.minutes, 4);
|
|
file.Read(&entry.date, 4);
|
|
file.Read(&entry.time, 4);
|
|
this->m_prohibitionLog.push_back(entry);
|
|
}
|
|
file.Close();
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E19B50
|
|
// FUNCTION: fn_23845
|
|
void CSession::ClearPairValues(unsigned char clearThird, unsigned char clearSecond, unsigned char clearFirst) {
|
|
if (clearFirst == 1) {
|
|
this->m_pairValues[0] = -1;
|
|
}
|
|
if (clearSecond == 1) {
|
|
this->m_pairValues[1] = -1;
|
|
}
|
|
if (clearThird == 1) {
|
|
this->m_pairValues[2] = -1;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E19B90
|
|
// FUNCTION: fn_23846
|
|
void CSession::ResetPetEggAndJob() {
|
|
g_session.petEggIndex = -1;
|
|
g_session.petJob = -1;
|
|
}
|