rodecomp/Source/Render/Primitives/RenderVertexPool.h
ragnarok-clanker ca8f1cf22d Confirm fn_17486 (RenderVertexPool::Block::Append)
Batch #15819 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_17486 RenderVertexPool::Block::Append: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-11-10 10:22:00 +00:00

62 lines
1.3 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERVERTEXPOOL_H
#define RAGNAROK_SOURCE_RENDER_PRIMITIVES_RENDERVERTEXPOOL_H
#include "Render/Primitives/RenderPrimitive.h"
#include <forward_list>
#include <memory>
#include <vector>
class RenderVertexPool {
public:
// INLINED
RenderVertexPool() : m_minimum(10240), m_used(0) {
this->Activate(this->m_minimum);
}
~RenderVertexPool();
RenderVertex* Acquire(unsigned count);
void Rewind();
private:
struct Vertex : RenderVertex {
Vertex() {
this->x = 0.0f;
this->y = 0.0f;
this->z = 0.0f;
this->rhw = 0.0f;
this->diffuse = 0;
this->specular = 0xFF000000u;
this->u = 0.0f;
this->v = 0.0f;
}
};
struct Block : std::vector<Vertex> {
RenderVertex* Append(unsigned count);
};
/* 0000 */ unsigned m_minimum;
/* 0004 */ unsigned m_used;
/* 0008 */ std::forward_list<Block*> m_active;
/* 000C */ std::forward_list<Block*> m_unused;
Block& Activate(unsigned capacity);
void Release();
};
// INLINED
inline void RenderVertexPool::Rewind() {
for (auto& block : this->m_active) {
block->clear();
}
this->m_unused.splice_after(this->m_unused.before_begin(), this->m_active);
this->m_used = 0;
this->Activate(this->m_minimum);
}
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(RenderVertexPool) == 16);
#endif
#endif