rodecomp/Source/UI/Edit/UIEditVariants.cpp
ragnarok-clanker 0f561a5dca Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h.
Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp
Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
2026-11-11 01:05:24 +00:00

1181 lines
36 KiB
C++

#include "UI/Window/UIEnums.h"
#include "Client/Input/InputCharset.h"
#include "UI/Window/UIEnums.h"
#include "Client/Input/Language.h"
#include "Contents/Skin/SkinMgr.h"
#include "Render/Text/FontCache.h"
#include "Render/Text/TextContext.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Bitmap/SkinPalette.h"
#include "Resource/Bitmap/TextureNames.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Buttons/UIItemTagButton.h"
#include "UI/Window/InputFocus.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Chat/UINewChatWnd.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Lists/UIScrollBarVariants.h"
#include "Network/TextEncoding.h"
#include "Utility/Text/FormatString.h"
#include "Utility/Text/StringUtil.h"
#include <cstring>
#include <windows.h>
#include <timeapi.h>
// OFFSET: 0x0084F250
// FUNCTION: fn_10657
UIEditCtrl2::UIEditCtrl2() : UIEditCtrl() {
}
// OFFSET: 0x008515E0
// FUNCTION: fn_10692
UIEditCtrl2::~UIEditCtrl2() = default;
// OFFSET: 0x00863BF0
// FUNCTION: fn_10911
int UIEditCtrl2::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message != UM_DEFPUSH) {
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
} else {
if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
g_windowMgr.FocusFirst();
} else {
g_windowMgr.FocusNext();
}
this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x00863C70
// FUNCTION: fn_10912
int UIEditCtrl3::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
using NextCharHandler = const char*(__thiscall*)(InputCharset*, const char*, int);
unsigned char* const scrolling = reinterpret_cast<unsigned char*>(&this->scrollFlags);
unsigned char* const lineMove = reinterpret_cast<unsigned char*>(&this->editFlags);
switch (message) {
case UM_DEFPUSH:
if (lineMove[1] == 0 || HIBYTE(GetKeyState(VK_SHIFT)) != 0 || lineMove[1] == 0) {
char newline[3] = {'\r', '\n', '\0'};
g_serverLanguage->Insert(newline);
} else {
this->UIWindow::SendMsg(sender, UM_DEFPUSH, a, b, c, d);
}
return 0;
case UM_SCROLLVERT:
case UM_SCROLLVERTPAGEUP:
case UM_SCROLLVERTPAGEDOWN: {
const int previous = this->firstVisibleLine;
scrolling[0] = 1;
if (message == UM_SCROLLVERTPAGEUP) {
this->firstVisibleLine = previous - this->geometry.height / this->lineHeight + 1;
} else if (message == UM_SCROLLVERTPAGEDOWN) {
this->firstVisibleLine = previous - 1 + this->geometry.height / this->lineHeight;
} else {
this->firstVisibleLine = previous + a;
}
if (this->firstVisibleLine < 0) {
this->firstVisibleLine = 0;
}
const int last = this->lineCount - this->geometry.height / this->lineHeight;
if (this->firstVisibleLine > last) {
this->firstVisibleLine = last;
}
static_cast<UIScrollBar*>(this->scrollBar)->SetPosition(this->firstVisibleLine);
this->scrollBar->Invalidate();
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
return this->firstVisibleLine - previous;
}
case UM_UPPUSH: {
lineMove[0] = 0;
const unsigned count = this->wrappedLines.size();
if (count <= 1 && (count != 1 || !this->lineBreaks[0])) {
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || scrolling[1] != 0) {
const char* current = this->previousLineText;
this->movingDown = 0;
int bytes = 0;
int width = 0;
const char* const end = current + std::strlen(current);
int column = 0;
if (this->previousLineLength != 0) {
while (current < end) {
const int previousBytes = bytes;
const int previousWidth = width;
const char* const start = current;
current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
const int length = static_cast<int>(current - start);
width += this->TextWidth(start, length, 0, 12, 0, 0);
bytes += length;
if (length == 1 && *start == '\n') {
column = bytes - 1;
break;
}
column = bytes;
if (width > this->caretPixelX) {
if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
column = previousBytes;
}
break;
}
}
}
this->verticalCursorStep = this->previousLineLength - column + static_cast<int>(std::strlen(this->previousLineText));
}
g_serverLanguage->RetreatCursor(this->verticalCursorStep);
scrolling[1] = 1;
lineMove[0] = 1;
break;
}
case UM_DOWNPUSH: {
lineMove[0] = 0;
const unsigned count = this->wrappedLines.size();
if ((count <= 1 || static_cast<unsigned>(this->textY) >= count - 1) && (count != 1 || !this->lineBreaks[0] || this->nextLineLength <= 0)) {
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
if (this->verticalCursorStep <= 0 || this->previousCursor != this->cursor || this->movingDown != 0) {
scrolling[1] = 0;
int bytes = 0;
int width = 0;
int column = 0;
const unsigned lines = this->wrappedLines.size();
if (lines > 1 && static_cast<unsigned>(this->textY) < lines - 1) {
const char* current = this->nextLineText;
const char* const end = current + std::strlen(current);
while (current < end) {
const int previousBytes = bytes;
const int previousWidth = width;
const char* const start = current;
current = reinterpret_cast<NextCharHandler>((*reinterpret_cast<void***>(g_serverLanguage))[5])(g_serverLanguage, start, static_cast<int>(end - start));
const int length = static_cast<int>(current - start);
width += this->TextWidth(start, length, 0, 12, 0, 0);
bytes += length;
if (length == 1 && *start == '\n') {
column = bytes - 1;
break;
}
column = bytes;
if (width > this->caretPixelX) {
if (width - this->caretPixelX > this->caretPixelX - previousWidth) {
column = previousBytes;
}
break;
}
}
}
this->verticalCursorStep = this->nextLineLength + column;
}
g_serverLanguage->AdvanceCursor(this->verticalCursorStep);
this->movingDown = 1;
break;
}
case 256:
scrolling[0] = 0;
this->HandleInputMessage(a, b);
return 3;
default:
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
return 0;
}
g_serverLanguage->Selection(this->anchor, this->cursor);
this->previousCursor = this->cursor;
return 0;
}
// OFFSET: 0x0085E420
// FUNCTION: fn_10829
void UIEditCtrl3::HandleInputMessage(unsigned key, std::intptr_t data) {
UIWindow* const chatWindow = ChatWindow() ? ChatWindow()->m_suggestions : nullptr;
this->verticalCursorStep = 0;
this->previousCursor = 0;
switch (key) {
case VK_LEFT:
if (this->textY > 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int length = 0;
for (int line = 0; line < this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
g_serverLanguage->KeyDown(key, data);
}
}
g_serverLanguage->KeyDown(key, data);
break;
case VK_RIGHT:
g_serverLanguage->Selection(this->anchor, this->cursor);
if (static_cast<unsigned>(this->textY) < this->wrappedLines.size()) {
int length = 0;
for (int line = 0; line <= this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length - 2 == this->cursor && this->lineBreaks[this->textY]) {
g_serverLanguage->KeyDown(key, data);
g_serverLanguage->KeyDown(key, data);
return;
}
}
g_serverLanguage->KeyDown(key, data);
break;
case VK_HOME:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int offset = this->cursor;
for (int line = 0; line < this->textY; ++line) {
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
g_serverLanguage->RetreatCursor(offset);
g_serverLanguage->Selection(this->anchor, this->cursor);
}
break;
case VK_END:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int offset = this->cursor;
for (int line = 0; line < this->textY; ++line) {
offset -= static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
const int length = static_cast<int>(std::strlen(this->wrappedLines[this->textY].c_str()));
g_serverLanguage->AdvanceCursor(this->lineBreaks[this->textY] ? length - offset - 2 : length - offset);
g_serverLanguage->Selection(this->anchor, this->cursor);
}
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = 1;
return;
case VK_BACK:
if (this->wrappedLines.size() != 0) {
g_serverLanguage->Selection(this->anchor, this->cursor);
int length = 0;
for (int line = 0; line < this->textY; ++line) {
length += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
if (length == this->cursor && this->lineBreaks[this->textY - 1]) {
g_serverLanguage->Character(VK_BACK, data);
}
}
break;
case VK_INSERT:
case VK_DELETE:
case 'A':
case 'C':
case 'V':
case 'X':
g_serverLanguage->KeyDown(key, data);
break;
}
}
// OFFSET: 0x0084F570
// FUNCTION: fn_10659
UIEditCtrl3::UIEditCtrl3() : UIEditCtrl2() {
this->scrollBar = 0;
this->scrollEnabled = 0;
this->lineHeight = 14;
this->lineCount = 0;
this->caretLineLength = 0;
this->previousLineLength = 0;
this->nextLineLength = 0;
this->caretPixelX = 0;
this->verticalCursorStep = 0;
this->previousCursor = 0;
this->firstVisibleLine = 0;
this->scrollFlags = 0;
this->movingDown = 0;
this->editFlags = 0;
this->previousLineText = 0;
this->nextLineText = 0;
}
// OFFSET: 0x0084F2B0
// FUNCTION: fn_10658
UIEditCtrl3::UIEditCtrl3(const UIEditCtrl3& other) : UIEditCtrl2(other) {
this->scrollBar = 0;
this->UIEditCtrl3::OnCreate(other.geometry.width, other.geometry.height);
this->scrollEnabled = other.scrollEnabled;
this->lineHeight = other.lineHeight;
this->lineCount = other.lineCount;
this->caretLineLength = other.caretLineLength;
this->previousLineLength = other.previousLineLength;
this->nextLineLength = other.nextLineLength;
this->caretPixelX = other.caretPixelX;
this->verticalCursorStep = other.verticalCursorStep;
this->previousCursor = other.previousCursor;
this->firstVisibleLine = other.firstVisibleLine;
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[0];
reinterpret_cast<unsigned char*>(&this->scrollFlags)[1] = reinterpret_cast<const unsigned char*>(&other.scrollFlags)[1];
this->movingDown = other.movingDown;
reinterpret_cast<unsigned char*>(&this->editFlags)[0] = reinterpret_cast<const unsigned char*>(&other.editFlags)[0];
reinterpret_cast<unsigned char*>(&this->editFlags)[1] = reinterpret_cast<const unsigned char*>(&other.editFlags)[1];
char* first = other.previousLineText;
if (first != this->previousLineText) {
if (IsNullOrEmpty(first)) {
this->previousLineText = 0;
} else {
const std::size_t length = std::strlen(first) + 1;
this->previousLineText = new char[length];
strcpy_s(this->previousLineText, length, first);
}
}
char* second = other.nextLineText;
if (second != this->nextLineText) {
if (IsNullOrEmpty(second)) {
this->nextLineText = 0;
} else {
const std::size_t length = std::strlen(second) + 1;
this->nextLineText = new char[length];
strcpy_s(this->nextLineText, length, second);
}
}
}
// OFFSET: 0x00851630
// FUNCTION: fn_10693
// OFFSET: 0x00852770
// FUNCTION: fn_10715
UIEditCtrl3::~UIEditCtrl3() {
this->ClearLineState();
this->pendingText.clear();
}
// OFFSET: 0x0085AC40
// FUNCTION: fn_10786
void UIEditCtrl3::OnCreate(int width, int height) {
this->scrollBar = new UIScrollBar3();
static_cast<UIScrollBar3*>(this->scrollBar)->Configure(width - 10, 0, 1, height);
this->AddChild(this->scrollBar);
}
// OFFSET: 0x00863280
// FUNCTION: fn_10906
void UIEditCtrl3::Resize(int width, int height) {
this->UIWindow::Resize(width, height);
this->scrollBar->Move(this->geometry.width - 10, 0);
this->scrollBar->Resize(this->scrollBar->geometry.width, height);
this->UpdateScrollBar();
}
// OFFSET: 0x00865220
// FUNCTION: fn_10922
int UIWhisperEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_UPPUSH:
if (this->history.size() != 0) {
if (this->historyIndex != 0) {
--this->historyIndex;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
break;
case UM_DOWNPUSH:
if (this->history.size() != 0 && static_cast<std::size_t>(this->historyIndex) < this->history.size()) {
++this->historyIndex;
if (this->historyIndex == static_cast<int>(this->history.size())) {
this->SetText("");
this->OnBeginEdit();
} else {
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
}
break;
default:
return this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x00853760
// FUNCTION: fn_10741
void UIEditCtrl_OldList::RecallHistory(int step) {
if (this->historyIndex == -1) {
return;
}
this->historyIndex += step;
if (this->historyIndex < 0) {
this->historyIndex = static_cast<int>(this->history.size()) - 1;
}
if (this->history.size() <= static_cast<std::size_t>(this->historyIndex)) {
this->historyIndex = 0;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
this->Invalidate();
}
// OFFSET: 0x008551B0
// FUNCTION: fn_10753
void UIEditCtrl3::PaintText() {
FontCache& fonts = g_fontCache;
int x = 3;
if (this->invalidatesParent == 0 && this->firstVisible != 0) {
x = 3 - this->TextWidth(this->text.c_str(), this->firstVisible, 0, 12, 0, 0);
}
std::string display;
std::uint32_t color = this->textColor;
if (g_windowMgr.GetHoverWindow() == this) {
this->Synchronize();
}
const char* prefix = g_serverLanguage->Prefix(false);
display = prefix + this->text;
int width = this->geometry.width - 6;
if (this->scrollEnabled != 0) {
width += 3 - this->scrollBar->geometry.width;
}
this->wrappedLines.clear();
this->lineBreaks.clear();
this->WrapTextWithBreaks(display.c_str(), &this->wrappedLines, &this->lineBreaks, width);
this->WrapLines(this->wrappedLines);
for (std::size_t index = 0; index < this->wrappedLines.size() - this->lineBreaks.size(); ++index) {
this->lineBreaks.push_back(false);
}
this->lineCount = static_cast<int>(this->wrappedLines.size());
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0) {
++this->lineCount;
}
if (this->wrappedLines.size() == 0) {
this->DrawBlinkingCaret(color);
return;
}
const int rows = this->geometry.height / this->lineHeight;
const int first = this->firstVisibleLine;
const int last = std::min<std::size_t>(rows + first, this->wrappedLines.size());
int offset = 0;
for (int line = 0; line < first; ++line) {
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
}
for (int line = first; line < last; ++line) {
const int y = (line - first) * this->lineHeight;
offset += static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
if (g_windowMgr.GetHoverWindow() == this && std::abs(g_serverLanguage->cursor - g_serverLanguage->anchor) != 0) {
const int selectionBegin = std::min(this->anchor, this->cursor);
const int selectionEnd = std::max(this->anchor, this->cursor);
int startX = 0;
int endX = 0;
if (selectionBegin < offset) {
int begin = selectionBegin + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
if (begin < 0) {
begin = 0;
}
startX = begin != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), begin, 0, 12, 0, 0) : 0;
int length = static_cast<int>(std::strlen(this->wrappedLines[line].c_str()));
if (this->lineBreaks[line]) {
length -= 2;
}
endX = this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0);
}
if (selectionEnd <= offset) {
int end = selectionEnd + static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) - offset;
if (end < 0) {
end = 0;
}
int length = end;
if (static_cast<int>(std::strlen(this->wrappedLines[line].c_str())) == end && this->lineBreaks[line]) {
length = end - 2;
}
endX = length != 0 ? this->TextWidth(this->wrappedLines[line].c_str(), length, 0, 12, 0, 0) : 0;
}
int left = x + startX;
int span = endX - startX;
if (left < 3) {
span += left - 3;
left = 3;
}
const int windowWidth = this->geometry.width;
if (left < windowWidth && span > 0) {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 6, 2, red, green, blue);
this->FillRegion(left, y, left + span <= windowWidth ? span : windowWidth - left, 14, RGB(red, green, blue));
}
}
int tagOffset = 0;
if (this->geometry.id == 0x1F8 || this->geometry.id == 0x1EB) {
tagOffset = 1;
}
if (this->pendingText.size() < static_cast<unsigned>(line + 1)) {
this->pendingText.push_back(this->wrappedLines[line]);
} else if (&this->pendingText[line] != &this->wrappedLines[line]) {
this->pendingText[line] = this->wrappedLines[line];
}
this->PlaceLinks(this->wrappedLines[line], y, line, first, last);
const std::size_t length = std::strlen(this->wrappedLines[line].c_str());
char* buffer = new char[length + 1];
std::strcpy(buffer, this->wrappedLines[line].c_str());
buffer[length] = '\0';
if (buffer[length - 2] == '\r') {
buffer[length - 2] = '\0';
}
this->DrawTextAt(x, tagOffset + y, buffer, 0, 0, 12, color, 0, 0);
for (auto entry = this->entries.begin(); entry != this->entries.end(); ++entry) {
for (std::size_t index = 0; index < entry->size(); ++index) {
UIItemTagButton* button = (*entry)[index];
const int buttonLine = button->line;
if (buttonLine < first || last - 1 < buttonLine) {
button->Move(-100, -100);
} else if (line == buttonLine) {
button->Move(button->column + x - 1, y);
}
}
}
if (buffer) {
delete[] buffer;
}
}
int column = static_cast<int>(std::strlen(prefix)) + this->cursor;
int reading = std::max(this->anchor, this->cursor) + static_cast<int>(g_serverLanguage->candidate.size() + std::strlen(prefix));
int remaining = column;
for (std::size_t index = 0; index < this->wrappedLines.size(); ++index) {
remaining -= static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
this->textY = static_cast<int>(index);
if (remaining < 0 || (static_cast<unsigned char>(this->editFlags) != 0 && remaining == 0)) {
break;
}
}
if (g_windowMgr.GetHoverWindow() == this) {
int caretLine = this->textY;
if (this->caretLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()))) {
reinterpret_cast<unsigned char*>(&this->scrollFlags)[0] = 0;
this->caretLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str()));
}
int before = 0;
for (int index = 0; index < caretLine; ++index) {
before += static_cast<int>(std::strlen(this->wrappedLines[index].c_str()));
}
int wrapped = 0;
if (column - before >= 0) {
column -= before;
}
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == column && this->lineBreaks[caretLine]) {
wrapped = 1;
column = 0;
}
if (this->nextLineLength != static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column) {
this->nextLineLength = static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) - column;
}
if (this->previousLineLength != column) {
this->previousLineLength = column;
}
int caretX = 0;
if (column != 0) {
caretX = this->TextWidth(this->wrappedLines[caretLine].c_str(), column, 0, 12, 0, 0);
caretLine = this->textY;
}
if (reading - before >= 0) {
reading -= before;
}
int readingLength = reading;
if (static_cast<int>(std::strlen(this->wrappedLines[caretLine].c_str())) == reading && this->lineBreaks[caretLine]) {
readingLength = reading - 2;
}
const int readingX = readingLength != 0 ? this->TextWidth(this->wrappedLines[caretLine].c_str(), readingLength, 0, 12, 0, 0) : 0;
if (g_serverLanguage->candidate.size() != 0) {
int gap = readingX - caretX;
if (gap < 2) {
gap = 2;
}
caretX += gap + 2;
this->previousLineLength += 2;
this->MoveCandidateWindow(caretX);
this->MoveReadingWindow(readingX);
}
if (this->caretPixelX != caretX) {
this->caretPixelX = caretX;
}
if ((timeGetTime() / 500 & 1) == 0 && (!g_windowMgr.IsHoverOnWindow01C8Button() || g_windowMgr.inputSuggestionsEnabled)) {
this->DrawTextAt(x - 2 + caretX, (wrapped - first + this->textY) * this->lineHeight, "|", 0, 0, 12, color, 0, 0);
const unsigned char* scroll = reinterpret_cast<const unsigned char*>(&this->scrollFlags);
if (scroll[0] == 0) {
if (scroll[1] != 0) {
const int current = this->textY;
if (current - wrapped < this->firstVisibleLine) {
if (current >= this->lineCount - rows) {
this->firstVisibleLine = this->lineCount - rows;
} else {
this->firstVisibleLine = current + wrapped;
}
}
} else if (this->movingDown != 0) {
const int current = this->textY;
if (this->firstVisibleLine - 1 + rows < current) {
if (current < rows) {
this->firstVisibleLine = 0;
} else {
this->firstVisibleLine = current - rows + 1;
}
}
} else {
const int top = this->lineCount <= rows ? this->textY : this->lineCount - rows + wrapped;
this->firstVisibleLine = top;
if (reinterpret_cast<const unsigned char*>(&this->editFlags)[1] != 0 && top > 0) {
this->firstVisibleLine = top - 1;
}
}
}
}
if (wrapped != 0) {
++this->textY;
}
}
std::size_t count = this->wrappedLines.size();
if (count > 1 && this->textY > 0) {
const std::size_t length = std::strlen(this->wrappedLines[this->textY - 1].c_str());
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
this->previousLineText = new char[length + 1];
std::strcpy(this->previousLineText, this->wrappedLines[this->textY - 1].c_str());
} else if ((count == 1 || (count > 1 && this->textY == 0)) && this->lineBreaks[0]) {
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
this->previousLineText = new char[length + 1];
std::strcpy(this->previousLineText, this->wrappedLines[0].c_str());
}
count = this->wrappedLines.size();
if (count > 1 && static_cast<unsigned>(this->textY) < count - 1) {
const std::size_t length = std::strlen(this->wrappedLines[this->textY + 1].c_str());
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
this->nextLineText = new char[length + 1];
std::strcpy(this->nextLineText, this->wrappedLines[this->textY + 1].c_str());
} else if (count == 1 && this->lineBreaks[0]) {
const std::size_t length = std::strlen(this->wrappedLines[0].c_str());
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
this->nextLineText = new char[length + 1];
std::strcpy(this->nextLineText, this->wrappedLines[0].c_str());
}
this->UpdateScrollBar();
}
// OFFSET: 0x00853810
// FUNCTION: fn_10742
int UIEditCtrl::MeasureText(const std::string& text, const int& bytes) {
return this->TextWidth(text.c_str(), bytes, 0, 12, 0, 0);
}
// OFFSET: 0x0084F710
// FUNCTION: fn_10660
UIEditCtrl4::UIEditCtrl4() : UIEditCtrl(), placeholderColor(0xFFFFFFFFu), placeholder(""), placeholderEnabled(0) {
}
UIEditCtrl4::~UIEditCtrl4() = default;
// OFFSET: 0x0085AA40
// FUNCTION: fn_10782
void UIEditCtrl4::OnBeginEdit() {
this->text = "";
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
g_serverLanguage->SetPassword(this->mask != 0);
this->SelectAll();
}
// OFFSET: 0x008563D0
// FUNCTION: fn_10754
void UIEditCtrl4::PaintText() {
this->PaintTextWithPolicy(&this->placeholder, this->placeholderColor, this->placeholderEnabled == 1);
}
// OFFSET: 0x00869800
// FUNCTION: fn_10972
void UIEditCtrl4::SetPlaceholderEnabled(bool enabled) {
this->placeholderEnabled = enabled;
}
// OFFSET: 0x00867960
// FUNCTION: fn_10943
void UIEditCtrl4::SetPlaceholder(const char* value) {
this->placeholder.assign(value, std::strlen(value));
this->Trim();
if (g_windowMgr.GetHoverWindow() == this) {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->placeholder.c_str());
}
this->SelectAll();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x008679F0
// FUNCTION: fn_10944
void UIEditCtrl4::SetPlaceholderColor(std::uint32_t color) {
this->placeholderColor = color;
}
// OFFSET: 0x0084F7B0
// FUNCTION: fn_10661
UIEditCtrl5::UIEditCtrl5() : UIEditCtrl4() {
}
UIEditCtrl5::~UIEditCtrl5() = default;
// OFFSET: 0x00864140
// FUNCTION: fn_10913
int UIEditCtrl5::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message != UM_DEFPUSH) {
this->UIEditCtrl::SendMsg(sender, message, a, b, c, d);
} else {
if (g_windowMgr.IsLastFocus(g_windowMgr.GetHoverWindow())) {
g_windowMgr.FocusFirst();
} else {
g_windowMgr.FocusNext();
}
this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x0085CBF0
// FUNCTION: fn_10806
void UIEditCtrl3::Paint() {
const bool selected = g_skinInfo.Selected();
const SkinPaletteCell cell = {1, 2};
const std::uint32_t color = SkinPaletteColor(cell, selected);
this->red = GetRValue(color);
this->green = GetGValue(color);
this->blue = GetBValue(color);
this->Invalidate();
this->ClearSurface(RGB(this->red, this->green, this->blue));
this->PaintText();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x0085FF60
// FUNCTION: fn_10892
void UIEditCtrl3::OnWheel(int value) {
if (this->scrollEnabled == 0) {
return;
}
if (value < 0) {
this->SendMsg(this->scrollBar, UM_SCROLLVERT, 3, 0, 0, 0);
} else {
this->SendMsg(this->scrollBar, UM_SCROLLVERT, -3, 0, 0, 0);
}
}
// OFFSET: 0x00868300
// FUNCTION: fn_10958
void UIEditCtrl3::Trim() {
const int limit = this->maximum - this->tagTextLength;
const auto length = this->text.size();
if (static_cast<int>(length) <= limit) {
return;
}
const char* next = CharNextExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), 0);
while (length - std::strlen(next) <= static_cast<unsigned>(limit)) {
next = CharNextExA(static_cast<WORD>(g_textCodePage), next, 0);
}
const char* previous = CharPrevExA(static_cast<WORD>(g_textCodePage), this->text.c_str(), next, 0);
this->text.resize(length - std::strlen(previous));
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
while (this->text.size() < static_cast<unsigned>(limit)) {
this->text += " ";
}
}
// OFFSET: 0x0085BB60
// FUNCTION: fn_10796
void UIBitmapEditCtrl::Paint() {
this->ClearSurface(0xFFFFFFFF);
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
this->DrawBitmap(0, 0, bitmap, false);
this->textY = 3;
this->PaintText();
}
// OFFSET: 0x00865590
// FUNCTION: fn_10927
void UIBitmapEditCtrl::SetBitmapName(const char* name) {
this->bitmapName.assign(name, std::strlen(name));
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str())));
this->geometry.width = bitmap->image.width;
this->geometry.height = bitmap->image.height;
}
// OFFSET: 0x0084EE90
// FUNCTION: fn_10654
UIChatEditCtrl::UIChatEditCtrl() : UIEditCtrl(), historyLimit(30) {
this->historyIndex = 0;
this->history.reserve(this->historyLimit);
this->itemTags = 0;
}
// OFFSET: 0x0085EB50
// FUNCTION: fn_10840
void UIChatEditCtrl::OnLBtnDown(int x, int y) {
if (this->disabled == 0) {
g_windowMgr.SetFocus(this);
}
this->parent->OnLBtnDown(x + this->geometry.x, y + this->geometry.y);
}
// OFFSET: 0x00863640
// FUNCTION: fn_10909
int UIChatEditCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_UPPUSH:
if (this->history.size() != 0) {
if (this->historyIndex == this->history.size()) {
this->pending = this->Text();
}
if (this->historyIndex != 0) {
--this->historyIndex;
}
this->SetText(this->history[this->historyIndex].c_str());
this->OnBeginEdit();
}
break;
case UM_DOWNPUSH:
if (this->history.size() != 0 && this->historyIndex < this->history.size()) {
++this->historyIndex;
this->SetText((this->historyIndex == this->history.size() ? this->pending : this->history[this->historyIndex]).c_str());
this->OnBeginEdit();
}
break;
default:
return UIEditCtrl::SendMsg(sender, message, a, b, c, d);
}
return 0;
}
// OFFSET: 0x0085CDE0
// FUNCTION: fn_10808
void UIEditCtrl_OldList::Paint() {
this->ClearSurface(0xFFFF00FF);
if (!this->bitmapName.empty()) {
this->DrawBitmap(0, 0, static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(this->bitmapName.c_str()))), false);
}
this->PaintText();
}
// OFFSET: 0x0085FFC0
// FUNCTION: fn_10894
void UIEditCtrl_OldList::OnWheel(int value) {
if (value < 0) {
this->SendMsg(nullptr, UM_DOWNPUSH, 0, 0, 0, 0);
} else {
this->SendMsg(nullptr, UM_UPPUSH, 0, 0, 0, 0);
}
}
// OFFSET: 0x0085E3D0
// FUNCTION: fn_10827
void UIEditCtrlVarId::OnFinishEdit(int) {
this->Synchronize();
this->Invalidate();
this->SendMsg(this, UM_DEFPUSH, 0, 0, 0, 0);
}
// OFFSET: 0x0085FFA0
// FUNCTION: fn_10893
void UIEditCtrlVarId::OnWheel(int value) {
if (this->parent) {
this->parent->OnWheel(value);
}
}
// OFFSET: 0x00864CE0
// FUNCTION: fn_10915
int UIEditCtrlVarId::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message != UM_DEFPUSH) {
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
if (this->parent) {
this->parent->SendMsg(this, UM_COMMAND, this->geometry.id, 0, 0, 0);
}
return 0;
}
// OFFSET: 0x00868160
// FUNCTION: fn_10953
void UIEditCtrlVarId::SetText(const char* value) {
this->UIEditCtrl::SetText(value);
this->Invalidate();
}
// OFFSET: 0x0085AB10
// FUNCTION: fn_10784
void UIWhisperEditCtrl::OnBeginEdit() {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
g_serverLanguage->SetPassword(this->mask != 0);
this->SelectAll();
this->SelectAll();
}
// OFFSET: 0x00868230
// FUNCTION: fn_10956
void UIWhisperEditCtrl::SetText(const char* value) {
this->UIEditCtrl::SetText(value);
if (std::strlen(value) == 0) {
this->historyIndex = static_cast<int>(this->history.size());
}
}
// OFFSET: 0x00864D20
// FUNCTION: fn_10916
int UIEditCtrl_OldList::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
switch (message) {
case UM_UPPUSH:
this->RecallHistory(-1);
return 0;
case UM_DOWNPUSH:
this->RecallHistory(1);
return 0;
default:
return UIEditCtrl::SendMsg(sender, message, argument1, argument2, argument3, argument4);
}
}
// OFFSET: 0x00886F90
// FUNCTION: fn_11330
void UIShowAndEditTimeCtrl::OnCreate(int, int) {
for (int i = 0; i < 2; ++i) {
UIEditCtrlVarId*& field = this->fields[i];
field = new UIEditCtrlVarId();
field->SetSize(20, 18);
field->Background(232, 232, 232);
field->Border(192, 192, 192);
field->flat = 0;
field->maximum = 2;
field->Move(i * 38, 0);
field->SetText("0");
field->SetId(184);
this->AddChild(field);
}
}
// OFFSET: 0x008996B0
// FUNCTION: fn_11556
int UIShowAndEditTimeCtrl::SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) {
if (message == UM_COMMAND && argument1 == ID_OK) {
for (int index = 0; index < 2; ++index) {
if (sender == this->fields[index]) {
int value = std::atoi(this->fields[index]->Text());
if (value > 60) {
value = 60;
}
const std::string text = FormatOwnedString("%d", value);
this->fields[index]->SetText(text.c_str());
}
}
}
return 0;
}
// OFFSET: 0x00853F20
// FUNCTION: fn_10745
void UIEditCtrl3::ClearLineState() {
auto line = this->wrappedLines.begin();
while (line != this->wrappedLines.end()) {
line = this->wrappedLines.erase(line);
}
this->wrappedLines.clear();
while (!this->lineBreaks.empty()) {
this->lineBreaks.pop_back();
}
if (this->previousLineText) {
delete[] this->previousLineText;
this->previousLineText = nullptr;
}
if (this->nextLineText) {
delete[] this->nextLineText;
this->nextLineText = nullptr;
}
}
// OFFSET: 0x0086E7D0
// FUNCTION: fn_11077
UIShowAndEditTimeCtrl::UIShowAndEditTimeCtrl() : UIWindow(0) {
this->padding_0084 = 0;
this->padding_0088 = 0;
}
#include "UI/Edit/UIItemTagCtrl.h"
#include "UI/Edit/UIEditPaint.inl"
// OFFSET: 0x0085C4F0
// FUNCTION: fn_10801
void UIChatEditCtrl::Paint() {
int backRed = this->red;
int backGreen = this->green;
int backBlue = this->blue;
if (this->disabled) {
backRed = backRed > 30 ? backRed - 30 : backRed;
backGreen = backGreen > 30 ? backGreen - 30 : backGreen;
if (backBlue > 30) {
backBlue -= 30;
}
}
this->textY = 0;
if (this->flat == 0) {
RECT rectangle{0, 0, this->geometry.width, this->geometry.height};
this->FillSurface(RGB(this->borderRed, this->borderGreen, this->borderBlue), &rectangle);
SetRect(&rectangle, 1, 1, this->geometry.width - 1, this->geometry.height - 1);
this->FillSurface(RGB(backRed, backGreen, backBlue), &rectangle);
} else {
this->ClearSurface(RGB(backRed, backGreen, backBlue));
}
this->textY = this->topPadding + 2;
this->PaintText();
UIItemTagOnChat* tag = this->itemTags;
if (tag != nullptr) {
tag->SetTaggedText(this->text, this->geometry.width);
this->itemTags->UpdateItemTags();
UIItemTagOnChat* current = this->itemTags;
const int span = static_cast<int>(current->linkedText.size() - current->taggedText.size());
this->tagTextLength = span > 0 ? span : 0;
if (current->previousTagCount == 0) {
delete this->itemTags;
this->itemTags = nullptr;
}
}
}
// OFFSET: 0x00867FC0
// FUNCTION: fn_10951
void UIEditCtrl3::SetText(const char* value) {
this->text.assign(value, std::strlen(value));
this->Trim();
if (g_windowMgr.GetHoverWindow() == this) {
g_serverLanguage->ResetInput();
g_serverLanguage->ReplaceInput(this->text.c_str());
}
this->SelectAll();
if (this->text.find("<ITEML>") != std::string::npos || this->text.find("</ITEML>") != std::string::npos) {
this->SetLinkedText(this->text.c_str());
}
if (this->parent != nullptr) {
this->parent->Invalidate();
}
}