rodecomp/Source/UI/Items/UIEquipmentPropertiesWnd.cpp
ragnarok-clanker 0f561a5dca Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
Batch #16644 by ragnarok-clanker: no function's compiled code changes; checked with 593 compiled unit(s), including every includer of Source/Client/Application/Registry.h, Source/Client/Application/RegistryKey.h, Source/Client/Application/Timer.h, Source/Client/Mode/ModeFade.h, Source/Client/Mode/ModeFadeOut.h, Source/Client/Mode/ModeScreenshot.h, Source/Client/Replay/Replay.h, Source/Client/Replay/ReplayRecordOption.h, Source/Client/Session/Session.h, Source/Contents/Actors/ActorPickNode.h, Source/Contents/Effects/Core/RagEffectState.h, Source/Contents/Effects/Particles/Particle.h, Source/Contents/Movies/BinkMovie.h, Source/Contents/Sprites/SpriteLayerDrawing.h, Source/File/NFileLog.h, Source/Network/NIPAddr.h, Source/Network/Packets/ActorNamePacket.h, Source/Network/Packets/ClientKeepalive.h, Source/Network/Packets/ClientOptionPacket.h, Source/Network/Packets/ExecutableDigestPacket.h, Source/Network/Packets/GameTickPacket.h, Source/Render/DX7/QueuedDrawingDX7.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/Device/DeviceSelection.h, Source/Render/Device/Direct3DErrors.h, Source/Render/Device/DisplayMode.h, Source/Render/Device/RenderAdapter.h, Source/Render/Device/RenderBackends.h, Source/Render/Drawing/ActionSpriteDrawing.h, Source/Render/Drawing/BitmapDrawing.h, Source/Render/Drawing/BlendColor.h, Source/Render/Drawing/SpriteGeometry.h, Source/Render/Drawing/TextureStageModes.h, Source/Render/Primitives/AuxiliarySubmission.h, Source/Render/Primitives/SpriteQuad.h, Source/Render/Primitives/TextureQuad.h, Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenRectangle.h, Source/Resource/Audio/BinkRuntime.h, Source/Resource/Bitmap/EmblemResource.h, Source/Resource/Bitmap/GifLzw.h, Source/Resource/Bitmap/GifResource.h, Source/Resource/Bitmap/PaletteResource.h, Source/Resource/Bitmap/SkinPalette.h, Source/Resource/Bitmap/TextureNames.h, Source/Resource/Effects/EZeffectResource.h, Source/Resource/Json/JsonCppLoader.h, Source/Resource/Models/RmaResource.h, Source/Resource/Sprites/ImfResource.h, Source/Resource/Xml/XmlNode.h, Source/Security/FileSignatureVerifier.h, Source/Security/ProcessSecurity.h, Source/UI/Achievement/UIAchWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBalloonOpenBtn.h, Source/UI/Buttons/UIMiniBtnWnd.h, Source/UI/Buttons/UISlotBitmap.h, Source/UI/Buttons/UIStaticBitmap.h, Source/UI/Buttons/UIStaticItem.h, Source/UI/Buttons/UIWindowCallBtnWnd.h, Source/UI/CashEmotion/UICashEmotionSprBtn.h, Source/UI/CashShop/UIMileageWnd.h, Source/UI/CashShop/UIPayConfirmWnd.h, Source/UI/Chat/UIChatRoomWnd.h, Source/UI/Dialogs/UIAccountLimitedToolWnd.h, Source/UI/Dialogs/UICntWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMessageBox.h, Source/UI/Dialogs/UIMessageBoxAutoreturn.h, Source/UI/Dialogs/UINormalMB.h, Source/UI/Dialogs/UINoteWnd.h, Source/UI/Dialogs/UINoticeWnd.h, Source/UI/Dialogs/UIRPImageWnd.h, Source/UI/Dialogs/UIRPImageWnd2.h, Source/UI/Dialogs/UITalkboxTrapInputWnd.h, Source/UI/Dialogs/UITransMenuWnd.h, Source/UI/Dialogs/UIVideoWnd.h, Source/UI/Dialogs/UIWordDisplayWnd.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Events/UICheckAttendanceWnd.h, Source/UI/Events/UIOpenRoulletteWnd.h, Source/UI/Events/UIRoulletteWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/GameSettings/UIBattleMsgOptionWnd.h, Source/UI/GameSettings/UIEscOptionWnd.h, Source/UI/GameSettings/UIHotKeyWnd.h, Source/UI/GameSettings/UIHotkeyGuideWnd.h, Source/UI/GameSettings/UIViewCameraInfoWnd.h, Source/UI/Gauges/UIBarGraph.h, Source/UI/Guild/UIEmblemWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIChangeMaterialWnd.h, Source/UI/Items/UICollectionSystemWnd.h, Source/UI/Items/UIEquipmentPropertiesWnd.h, Source/UI/Items/UIGradeEnchantWnd.h, Source/UI/Items/UIIngredientInfoWnd.h, Source/UI/Items/UIItemBaseWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemMoveInfo.h, Source/UI/Items/UIItemPurchaseWnd.h, Source/UI/Items/UIItemReformWnd.h, Source/UI/Items/UIItemSellWnd.h, Source/UI/Items/UIItemSellWnd2.h, Source/UI/Items/UIItemShopWnd.h, Source/UI/Items/UIItemShopWnd2.h, Source/UI/Items/UIItemStoreComboBox.h, Source/UI/Items/UIItemStoreFindWnd.h, Source/UI/Items/UIItemStoreSubWnd.h, Source/UI/Items/UIItemStoreWnd.h, Source/UI/Items/UIItemWnd.h, Source/UI/Items/UILapineScrollBar.h, Source/UI/Items/UILapineUpgradeBoxWnd.h, Source/UI/Items/UIMerchantItemLogWnd.h, Source/UI/Items/UIParaItemShopWnd.h, Source/UI/Items/UIPreviewEquipWnd.h, Source/UI/Items/UIRefiningWnd.h, Source/UI/Items/UISecondCostumeWnd.h, Source/UI/Items/UISelectCartWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UIScrollWnd.h, Source/UI/Lists/UITagListBox.h, Source/UI/Login/FuncDrawWNDChar.h, Source/UI/Login/UIChangeNameWnd.h, Source/UI/Login/UIDescriptRace.h, Source/UI/Login/UIEmailAddressWnd.h, Source/UI/Login/UILoginOTPWnd.h, Source/UI/Login/UILoginWnd.h, Source/UI/Login/UIMakeCharWnd.h, Source/UI/Login/UINewMakeCharWnd.h, Source/UI/Login/UINewSelectCharWnd.h, Source/UI/Login/UIPasswordWnd.h, Source/UI/Login/UISecondPasswordEditWnd.h, Source/UI/Login/UISelCharForUServerWnd.h, Source/UI/Login/UISelectServerWnd.h, Source/UI/Login/UIWaitDBSaveWnd.h, Source/UI/Macro/UICaptchaPreviewWnd.h, Source/UI/Macro/UICaptchaRegisterWnd.h, Source/UI/Macro/UIMacroBlackListCheckWnd.h, Source/UI/Macro/UIMacroDetectorWnd.h, Source/UI/Macro/UIMacroReport.h, Source/UI/Macro/UIMacroUserInfoWnd.h, Source/UI/Monster/UIMonsterDisplayWnd.h, Source/UI/Monster/UIMonsterInfoWnd.h, Source/UI/Navigation/NavigationLink.h, Source/UI/Navigation/UIChooseWarpWnd.h, Source/UI/Navigation/UIListBoxNavi.h, Source/UI/Navigation/UIListBoxNaviSearch.h, Source/UI/Navigation/UIMemorialDunWnd.h, Source/UI/Navigation/UIMiniMapWnd.h, Source/UI/Navigation/UIMinimapZoomWnd.h, Source/UI/Navigation/UINavigationHelpWnd.h, Source/UI/Navigation/UINavigationWnd.h, Source/UI/Navigation/UIRoMapWnd.h, Source/UI/Navigation/UIScrollBarNavi.h, Source/UI/Navigation/UIShowWarpWnd.h, Source/UI/Party/MiniPartyGrid.h, Source/UI/Party/MiniPartyPlacement.h, Source/UI/Party/MiniPartyWndAreaMgr.h, Source/UI/Party/UIJobSlotButton.h, Source/UI/Party/UIPartyBookingHelpWnd.h, Source/UI/Party/UISeekPartyListWnd.h, Source/UI/Party/UISeekPartyMBWnd.h, Source/UI/Party/UISeekPartyWnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UINotifyQuestWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Replay/UIReplayButton.h, Source/UI/Replay/UIReplayControlWnd.h, Source/UI/Replay/UIReplayListBox.h, Source/UI/Replay/UIReplayRECControlWnd.h, Source/UI/Replay/UISelectReplayDataWnd.h, Source/UI/Repute/UIReputeWnd.h, Source/UI/Rodex/UIOpenMailBoxWnd.h, Source/UI/Rodex/UIRodexContentsWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/SelectPackageItemBox/SelectPackageItemBox.h, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.h, Source/UI/Shop/PriceCommission.h, Source/UI/Shop/UIBank_NewWnd.h, Source/UI/Shop/UIBartermarketWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UISerachStoreInfoWnd.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Skill/UIDebuffRemoveWnd.h, Source/UI/Skill/UIGraffiStrboxWnd.h, Source/UI/Skill/UINewSkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIBasicInfoWnd.h, Source/UI/Status/UIHomunInfoWnd.h, Source/UI/Status/UIJobListWnd.h, Source/UI/Status/UIMerInfoWnd.h, Source/UI/Status/UIPetEvolutionWnd.h, Source/UI/Status/UIPetInfoWnd.h, Source/UI/Status/UIPetTamingDeceiveWnd.h, Source/UI/Status/UIRebirthWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/TextTags.h, Source/UI/Text/UIBroadcastBalloon.h, Source/UI/Text/UIRoundBoxTooltipWnd.h, Source/UI/Window/FrameSkin.h, Source/UI/Window/UIBasicCtrl.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Cipher/EncryptedName.h, Source/Utility/Hash/CRC32.h, Source/Utility/Hash/GGHash.h, Source/Utility/Hash/GGHashMgr.h, Source/Utility/Hash/Md5State.h, Source/Utility/Hash/SHA3.h, Source/Utility/Hash/XxHash3.h, Source/Utility/Text/GuidParse.h, Source/Utility/Text/Tokenizer.h, Source/Utility/Zlib.h, Source/ActorPickNode.h, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.h, Source/Client/Registry.h, Source/Client/Replay.h, Source/Client/ReplayRecordOption.h, Source/Client/Session.h, Source/Client/Timer.h, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.h, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.h, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.h, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.h, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.h, Source/Resource/XmlNode.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyPlacement.h, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.h, Source/UI/TextTags.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.h, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.h, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.h, Source/Utility/SHA3.h, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.h.
Adds to the build: Source/Client/Application/ClientOptions.cpp, Source/Client/Application/Registry.cpp, Source/Client/Application/RegistryKey.cpp, Source/Client/Application/Timer.cpp, Source/Client/Mode/EntityInit.cpp, Source/Client/Mode/ModeBaseEvents.cpp, Source/Client/Mode/ModeCursorDrawing.cpp, Source/Client/Mode/ModeFade.cpp, Source/Client/Mode/ModeFadeOut.cpp, Source/Client/Mode/ModeScreenshot.cpp, Source/Client/Mode/ModeTransitions.cpp, Source/Client/Replay/Replay.cpp, Source/Client/Replay/ReplayControl.cpp, Source/Client/Replay/ReplayPacketRecorder.cpp, Source/Client/Session/Session.cpp, Source/Client/Session/SessionAchievements.cpp, Source/Client/Session/SessionParty.cpp, Source/Client/Session/SessionPredicates.cpp, Source/Client/Session/SessionState.cpp, Source/Contents/Actors/ActorPickNode.cpp, Source/File/NFileLog.cpp, Source/Network/NIPAddr.cpp, Source/Network/Packets/ActorNamePacket.cpp, Source/Network/Packets/ClientKeepalive.cpp, Source/Network/Packets/ClientOptionPacket.cpp, Source/Network/Packets/ExecutableDigestPacket.cpp, Source/Network/Packets/GameTickPacket.cpp, Source/Render/DX7/AlphaQueuesDX7.cpp, Source/Render/DX7/AuxiliaryQueuesDX7.cpp, Source/Render/DX7/OpaqueQueuesDX7.cpp, Source/Render/DX7/RendererDX7.cpp, Source/Render/DX9/DeviceCapabilitiesDX9.cpp, Source/Render/Device/DeviceSelection.cpp, Source/Render/Device/Direct3DErrors.cpp, Source/Render/Device/DisplayMode.cpp, Source/Render/Device/RenderAdapter.cpp, Source/Render/Device/RenderBackends.cpp, Source/Render/Drawing/ActionSpriteDrawing.cpp, Source/Render/Drawing/BitmapDrawing.cpp, Source/Render/Drawing/BlendColor.cpp, Source/Render/Drawing/SpriteGeometry.cpp, Source/Render/Primitives/AlphaRectangle.cpp, Source/Render/Primitives/AuxiliarySubmission.cpp, Source/Render/Primitives/SpriteQuad.cpp, Source/Render/Primitives/TextureQuad.cpp, Source/Render/Primitives/UIRPDataDrawing.cpp, Source/Render/Projection/ScreenGeometry.cpp, Source/Render/Projection/ScreenRectangle.cpp, Source/Render/Projection/ViewportProjection.cpp, Source/Resource/Bitmap/EmblemResource.cpp, Source/Resource/Bitmap/GifLzw.cpp, Source/Resource/Bitmap/GifResource.cpp, Source/Resource/Bitmap/PaletteResource.cpp, Source/Resource/Bitmap/SkinPalette.cpp, Source/Resource/Bitmap/TextureNames.cpp, Source/Resource/Effects/EZeffectResource.cpp, Source/Resource/Json/JsonCppLoader.cpp, Source/Resource/Models/RmaResource.cpp, Source/Resource/Sprites/ImfLayerIndex.cpp, Source/Resource/Sprites/ImfResource.cpp, Source/Resource/Xml/XmlNode.cpp, Source/Resource/Xml/XmlParsing.cpp, Source/Security/FileSignatureVerifier.cpp, Source/Security/ProcessSecurity.cpp, Source/Security/UnknownA68.cpp, Source/UI/Achievement/UIAchWnd.cpp, Source/UI/Buttons/UIBalloonOpenBtn.cpp, Source/UI/Buttons/UIMiniBtnWnd.cpp, Source/UI/Buttons/UISlotBitmap.cpp, Source/UI/Buttons/UIStaticBitmap.cpp, Source/UI/Buttons/UIStaticItem.cpp, Source/UI/CashShop/UIMileageWnd.cpp, Source/UI/Chat/UIZeroChatWnd.cpp, Source/UI/Dialogs/UIAccountLimitedToolWnd.cpp, Source/UI/Dialogs/UILocaleTextWnd.cpp, Source/UI/Dialogs/UIMessageBox.cpp, Source/UI/Dialogs/UINormalMB.cpp, Source/UI/Dialogs/UINoteWnd.cpp, Source/UI/Dialogs/UINoticeWnd.cpp, Source/UI/Dialogs/UIRPImageWnd.cpp, Source/UI/Dialogs/UIRPImageWnd2.cpp, Source/UI/Dialogs/UITransMenuWnd.cpp, Source/UI/Dialogs/UIVideoWnd.cpp, Source/UI/Dialogs/UIWordDisplayWnd.cpp, Source/UI/Events/UICheckAttendanceWnd.cpp, Source/UI/Events/UIOpenRoulletteWnd.cpp, Source/UI/Events/UIRoulletteWnd.cpp, Source/UI/GameSettings/UIBattleMsgOptionWnd.cpp, Source/UI/GameSettings/UIEscOptionWnd.cpp, Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/GameSettings/UIHotkeyGuideWnd.cpp, Source/UI/GameSettings/UIViewCameraInfoWnd.cpp, Source/UI/Gauges/UIBarGraph.cpp, Source/UI/Guild/UIEmblemWnd.cpp, Source/UI/Items/UIChangeMaterialWnd.cpp, Source/UI/Items/UICollectionSystemWnd.cpp, Source/UI/Items/UIEquipmentPropertiesWnd.cpp, Source/UI/Items/UIGradeEnchantWnd.cpp, Source/UI/Items/UIItemMoveInfo.cpp, Source/UI/Items/UIItemReformWnd.cpp, Source/UI/Items/UIItemStoreComboBox.cpp, Source/UI/Items/UIItemStoreWnd.cpp, Source/UI/Items/UILapineBoxWnd.cpp, Source/UI/Items/UILapineScrollBar.cpp, Source/UI/Items/UILapineUpgradeBoxWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, Source/UI/Items/UIParaItemShopWnd.cpp, Source/UI/Items/UIPreviewEquipWnd.cpp, Source/UI/Items/UIRefiningWnd.cpp, Source/UI/Items/UISecondCostumeWnd.cpp, Source/UI/Lists/UIScrollWnd.cpp, Source/UI/Login/FuncDrawWNDChar.cpp, Source/UI/Login/UIChangeNameWnd.cpp, Source/UI/Login/UIDescriptRace.cpp, Source/UI/Login/UIEmailAddressWnd.cpp, Source/UI/Login/UILoginWnd.cpp, Source/UI/Login/UINewMakeCharWnd.cpp, Source/UI/Login/UINewSelectCharWnd.cpp, Source/UI/Login/UIPasswordWnd.cpp, Source/UI/Login/UISelCharForUServerWnd.cpp, Source/UI/Login/UIWaitDBSaveWnd.cpp, Source/UI/Macro/UICaptchaPreviewWnd.cpp, Source/UI/Macro/UICaptchaRegisterWnd.cpp, Source/UI/Macro/UIMacroBlackListCheckWnd.cpp, Source/UI/Macro/UIMacroDetectorWnd.cpp, Source/UI/Macro/UIMacroReport.cpp, Source/UI/Macro/UIMacroUserInfoWnd.cpp, Source/UI/Navigation/NavigationLink.cpp, Source/UI/Navigation/UIListBoxNavi.cpp, Source/UI/Navigation/UIMinimapZoomWnd.cpp, Source/UI/Navigation/UINavigationHelpWnd.cpp, Source/UI/Navigation/UINavigationWnd.cpp, Source/UI/Navigation/UIRoMapWnd.cpp, Source/UI/Navigation/UIScrollBarNavi.cpp, Source/UI/Navigation/UIShowWarpWnd.cpp, Source/UI/Party/MiniPartyGrid.cpp, Source/UI/Party/MiniPartyManager.cpp, Source/UI/Party/MiniPartyPlacement.cpp, Source/UI/Party/MiniPartyUsableArea.cpp, Source/UI/Party/UIJobSlotButton.cpp, Source/UI/Party/UIPartyBookingHelpWnd.cpp, Source/UI/Party/UISeekPartyListWnd.cpp, Source/UI/Party/UISeekPartyMBWnd.cpp, Source/UI/Party/UISeekPartyWnd.cpp, Source/UI/Repute/UIReputeWnd.cpp, Source/UI/Rodex/UIOpenMailBoxWnd.cpp, Source/UI/Rodex/UIRodexContentsWnd.cpp, Source/UI/SelectPackageItemBox/UIPackageBoxNameList.cpp, Source/UI/Shop/PriceCommission.cpp, Source/UI/Shop/UIBartermarketWnd.cpp, Source/UI/Shop/UISerachStoreInfoWnd.cpp, Source/UI/Skill/UIDebuffRemoveWnd.cpp, Source/UI/Skill/UIGraffiStrboxWnd.cpp, Source/UI/Skill/UINewSkillListWnd.cpp, Source/UI/Skill/UINewSkillListWndHitTest.cpp, Source/UI/Status/UIBasicInfoWnd.cpp, Source/UI/Status/UIJobListWnd.cpp, Source/UI/Status/UIPetEvolutionWnd.cpp, Source/UI/Status/UIRebirthWnd.cpp, Source/UI/Text/TextTagExtraction.cpp, Source/UI/Text/TextTagRegistry.cpp, Source/UI/Text/UIBroadcastBalloon.cpp, Source/UI/Text/UIRoundBoxTooltipWnd.cpp, Source/UI/Window/FrameSkin.cpp, Source/UI/Window/UIBasicCtrl.cpp, Source/UI/Window/WindowBackground.cpp, Source/UI/Window/WindowLowerBorder.cpp, Source/UI/Window/WindowOverlay.cpp, Source/UI/Window/WindowSprite.cpp, Source/UI/Window/WindowTitlebar.cpp, Source/Utility/BoolStubs.cpp, Source/Utility/Hash/CRC32.cpp, Source/Utility/Hash/GGHash.cpp, Source/Utility/Hash/GGHashMgr.cpp, Source/Utility/Hash/Md5State.cpp, Source/Utility/Hash/SHA3.cpp, Source/Utility/Hash/XxHash3.cpp, Source/Utility/Lexicon/LexiconTrie.cpp, Source/Utility/Text/GuidParse.cpp, Source/Utility/Text/Tokenizer.cpp
Deletes: Source/ActorPickNode.cpp, Source/ActorPickNode.h, Source/Archive/UnknownA68.cpp, Source/Client/ClientOptions.cpp, Source/Client/ModeBaseEvents.cpp, Source/Client/ModeCursorDrawing.cpp, Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, Source/Client/ModeFadeOut.cpp, Source/Client/ModeFadeOut.h, Source/Client/ModeScreenshot.cpp, Source/Client/ModeScreenshot.h, Source/Client/ModeTransitions.cpp, Source/Client/Registry.cpp, Source/Client/Registry.h, Source/Client/Replay.cpp, Source/Client/Replay.h, Source/Client/ReplayControl.cpp, Source/Client/ReplayPacketRecorder.cpp, Source/Client/ReplayRecordOption.h, Source/Client/Session.cpp, Source/Client/Session.h, Source/Client/SessionAchievements.cpp, Source/Client/SessionParty.cpp, Source/Client/SessionPredicates.cpp, Source/Client/SessionState.cpp, Source/Client/Timer.cpp, Source/Client/Timer.h, Source/EntityInit.cpp, Source/Interface/BoolStubs.cpp, Source/LexiconTrie.cpp, Source/Network/ActorNamePacket.cpp, Source/Network/ActorNamePacket.h, Source/Network/ClientKeepalive.cpp, Source/Network/ClientKeepalive.h, Source/Network/ClientOptionPacket.cpp, Source/Network/ClientOptionPacket.h, Source/Network/ExecutableDigestPacket.cpp, Source/Network/ExecutableDigestPacket.h, Source/Network/GameTickPacket.cpp, Source/Network/GameTickPacket.h, Source/Render/ActionSpriteDrawing.cpp, Source/Render/ActionSpriteDrawing.h, Source/Render/AlphaQueuesDX7.cpp, Source/Render/AlphaRectangle.cpp, Source/Render/AuxiliaryQueuesDX7.cpp, Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h, Source/Render/BitmapDrawing.cpp, Source/Render/BitmapDrawing.h, Source/Render/BlendColor.cpp, Source/Render/BlendColor.h, Source/Render/DeviceCapabilitiesDX9.cpp, Source/Render/DeviceSelection.cpp, Source/Render/DeviceSelection.h, Source/Render/Direct3DErrors.cpp, Source/Render/Direct3DErrors.h, Source/Render/DisplayMode.cpp, Source/Render/DisplayMode.h, Source/Render/OpaqueQueuesDX7.cpp, Source/Render/RenderAdapter.cpp, Source/Render/RenderAdapter.h, Source/Render/RenderBackends.cpp, Source/Render/RenderBackends.h, Source/Render/RendererDX7.cpp, Source/Render/RendererDX7.h, Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, Source/Render/ScreenRectangle.cpp, Source/Render/ScreenRectangle.h, Source/Render/SpriteGeometry.cpp, Source/Render/SpriteGeometry.h, Source/Render/SpriteQuad.cpp, Source/Render/SpriteQuad.h, Source/Render/TextureQuad.cpp, Source/Render/TextureQuad.h, Source/Render/TextureStageModes.h, Source/Render/UIRPDataDrawing.cpp, Source/Render/ViewportProjection.cpp, Source/Resource/BinkRuntime.h, Source/Resource/EZeffectResource.cpp, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.cpp, Source/Resource/EmblemResource.h, Source/Resource/GifLzw.cpp, Source/Resource/GifLzw.h, Source/Resource/GifResource.cpp, Source/Resource/GifResource.h, Source/Resource/ImfLayerIndex.cpp, Source/Resource/ImfResource.cpp, Source/Resource/ImfResource.h, Source/Resource/PaletteResource.cpp, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.cpp, Source/Resource/RmaResource.h, Source/Resource/SkinPalette.cpp, Source/Resource/SkinPalette.h, Source/Resource/TextureNames.cpp, Source/Resource/TextureNames.h, Source/Resource/XmlNode.cpp, Source/Resource/XmlNode.h, Source/Resource/XmlParsing.cpp, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UIDescriptRace.cpp, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemMoveInfo.cpp, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIJobSlotButton.cpp, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.cpp, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.cpp, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.cpp, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UIPasswordWnd.cpp, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UISecondPasswordEditWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.cpp, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/FrameSkin.cpp, Source/UI/FrameSkin.h, Source/UI/Item/UIEquipmentPropertiesWnd.cpp, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.cpp, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.cpp, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.cpp, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Lists/UIItemStoreComboBox.cpp, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBoxNavi.cpp, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIPackageBoxNameList.cpp, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBarNavi.cpp, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/MiniPartyGrid.cpp, Source/UI/MiniPartyGrid.h, Source/UI/MiniPartyManager.cpp, Source/UI/MiniPartyPlacement.cpp, Source/UI/MiniPartyPlacement.h, Source/UI/MiniPartyUsableArea.cpp, Source/UI/PriceCommission.cpp, Source/UI/PriceCommission.h, Source/UI/Text/NavigationLink.cpp, Source/UI/Text/NavigationLink.h, Source/UI/Text/UIAchWnd.cpp, Source/UI/Text/UIAchWnd.h, Source/UI/TextTagExtraction.cpp, Source/UI/TextTagRegistry.cpp, Source/UI/TextTags.h, Source/UI/UIBarGraph.cpp, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.cpp, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.cpp, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.cpp, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.cpp, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.cpp, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.cpp, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.cpp, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.cpp, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h, Source/UI/UILapineBoxWnd.cpp, Source/UI/UILapineScrollBar.cpp, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.cpp, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.cpp, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.cpp, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.cpp, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.cpp, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.cpp, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.cpp, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.cpp, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.cpp, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.cpp, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.cpp, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.cpp, Source/UI/UIStaticItem.h, Source/UI/Window/FuncDrawWNDChar.cpp, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/MiniPartyWndAreaMgr.h, Source/UI/Window/UIAccountLimitedToolWnd.cpp, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.cpp, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.cpp, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.cpp, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.cpp, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIDebuffRemoveWnd.cpp, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEmblemWnd.cpp, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.cpp, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.cpp, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.cpp, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILocaleTextWnd.cpp, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.cpp, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.cpp, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMileageWnd.cpp, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.cpp, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.cpp, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.cpp, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.cpp, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.cpp, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINewSkillListWndHitTest.cpp, Source/UI/Window/UINormalMB.cpp, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.cpp, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.cpp, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.cpp, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.cpp, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.cpp, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.cpp, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRPImageWnd.cpp, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.cpp, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.cpp, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRoMapWnd.cpp, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.cpp, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.cpp, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.cpp, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.cpp, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.cpp, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.cpp, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.cpp, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.cpp, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.cpp, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.cpp, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.cpp, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.cpp, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindowCallBtnWnd.h, Source/UI/Window/UIWordDisplayWnd.cpp, Source/UI/Window/UIWordDisplayWnd.h, Source/UI/Window/UIZeroChatWnd.cpp, Source/UI/WindowBackground.cpp, Source/UI/WindowLowerBorder.cpp, Source/UI/WindowOverlay.cpp, Source/UI/WindowSprite.cpp, Source/UI/WindowTitlebar.cpp, Source/Utility/CRC32.cpp, Source/Utility/CRC32.h, Source/Utility/Compression/Zlib.h, Source/Utility/EncryptedName.h, Source/Utility/FileSignatureVerifier.cpp, Source/Utility/FileSignatureVerifier.h, Source/Utility/GGHash.cpp, Source/Utility/GGHash.h, Source/Utility/GGHashMgr.cpp, Source/Utility/GGHashMgr.h, Source/Utility/GuidParse.cpp, Source/Utility/GuidParse.h, Source/Utility/JsonCppLoader.cpp, Source/Utility/JsonCppLoader.h, Source/Utility/Md5State.cpp, Source/Utility/Md5State.h, Source/Utility/NFileLog.cpp, Source/Utility/NFileLog.h, Source/Utility/NIPAddr.cpp, Source/Utility/NIPAddr.h, Source/Utility/ProcessSecurity.cpp, Source/Utility/ProcessSecurity.h, Source/Utility/RegistryKey.cpp, Source/Utility/RegistryKey.h, Source/Utility/SHA3.cpp, Source/Utility/SHA3.h, Source/Utility/Tokenizer.cpp, Source/Utility/Tokenizer.h, Source/Utility/XxHash3.cpp, Source/Utility/XxHash3.h
2026-11-11 01:05:24 +00:00

1128 lines
41 KiB
C++

#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "UI/Items/UIEquipmentPropertiesWnd.h"
#include "Contents/Tables/MessageTable.h"
#include "Contents/Messenger/ClientMessenger.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Bitmap/SkinPalette.h"
#include "Resource/Bitmap/TextureNames.h"
#include "UI/Text/UIStaticTextControl.h"
#include "UI/Window/UIRegisterMgr.h"
#include "UI/Window/UIWindowMgr.h"
#include "Utility/Cipher/XorBytes.h"
#include "Utility/Text/StringUtil.h"
#include "Resource/MSGSTRINGID.h"
#include <array>
#include <cstdint>
#include <cstring>
#include <list>
#include <map>
#include <new>
#include <string>
#include <windows.h>
extern template bool std::_Traits_equal<std::char_traits<char>>(const char*, std::size_t, const char*, std::size_t) noexcept;
namespace EquipmentProperties {
class CEquipmentPropertiesMgr {
public:
CEquipmentPropertiesMgr();
void SetWindow(UIWindow* window);
void GetDescriptions(const int& group, std::list<std::string>& lines);
/* 0000 */ unsigned char padding_0000[0x1FC];
};
// INLINED
inline CEquipmentPropertiesMgr* EquipmentPropertiesMgr() {
if (g_equipmentPropertiesMgr == nullptr) {
g_equipmentPropertiesMgr = new (std::nothrow) CEquipmentPropertiesMgr;
}
return g_equipmentPropertiesMgr;
}
}
template void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::Paint();
template void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::OnWheel(int);
template void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::ClearItems();
// OFFSET: 0x00A0EBF0
// FUNCTION: fn_15152
EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine::CUIItemEquipmentPropertiesLine()
: CUIListItem(), labelText(nullptr), valueText(nullptr), evenRowColor(0), oddRowColor(0) {
}
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::SelectItem(CUIListItem* item) {
if (this->layoutFlag) {
return;
}
for (EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* other : this->items) {
if (other != item) {
other->SetSelected(0);
}
}
item->SetSelected(1);
if (item->index == static_cast<int>(this->selected) && this->selectionFlag) {
return;
}
EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* selectedItem =
dynamic_cast<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine*>(item);
if (!selectedItem) {
return;
}
this->selected = selectedItem->index;
if (this->onSelect && static_cast<int>(this->selected) >= 0 && this->selected < this->data.size()) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(this->selected));
this->onSelect(selectedItem, *node);
}
}
// OFFSET: 0x00A0CF00
// FUNCTION: fn_15039
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::AddNewItem() {
if (this->itemWidth <= 0 || this->rowHeight <= 0) {
return;
}
for (EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* item : this->items) {
this->RemoveChild(item, 1);
}
this->items.clear();
this->selected = static_cast<unsigned int>(-1);
if (this->geometry.height >= this->rowHeight) {
unsigned count = static_cast<unsigned>(this->geometry.height / this->rowHeight) + 1;
if (this->geometry.height % this->rowHeight >= 2) {
++count;
}
this->items.resize(count);
for (EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine*& slot : this->items) {
EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* item =
new EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine();
item->SetSize(this->itemWidth, this->rowHeight);
item->Show(0);
CResPtr<CBitmapRes>* images = reinterpret_cast<CResPtr<CBitmapRes>*>(reinterpret_cast<std::uint8_t*>(this) + 0x80);
item->SetImageResources(images[0], images[1], images[2], images[3]);
item->onHover = [this](CUIListItem* listItem) {
for (EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* other : this->items) {
other->SetHighlighted(other == listItem);
}
};
item->onPress = [this](CUIListItem* listItem) {
this->SelectItem(listItem);
};
this->AddChild(item);
slot = item;
}
}
this->scrollBar->SetTotal(this->geometry.height);
this->scrollBar->SetVisible(this->geometry.height);
}
// OFFSET: 0x00A0D160
// FUNCTION: fn_15040
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::LoadSkin(bool resolveSkin) {
CResPtr<CBitmapRes>* images = reinterpret_cast<CResPtr<CBitmapRes>*>(reinterpret_cast<std::uint8_t*>(this) + 0x80);
images[0] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[0], resolveSkin));
images[1] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[1], resolveSkin));
images[2] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->imageNames[2], resolveSkin));
images[3] = CResPtr<CBitmapRes>(this->LoadBitmapResource(this->disabledName, resolveSkin));
for (EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* item : this->items) {
item->SetImageResources(images[0], images[1], images[2], images[3]);
}
}
// OFFSET: 0x00A0D370
// FUNCTION: fn_15041
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::Resize(int width, int height) {
UIWindow::Resize(width, height);
this->AddNewItem();
this->scrollBar->Resize(this->scrollBar->geometry.width, height);
this->scrollBar->SetTotal(static_cast<int>(this->data.size()) * this->rowHeight + this->itemY);
this->scrollBar->SetVisible(this->geometry.height);
this->scrollBar->SetPosition(this->scrollBar->position);
this->rebind = 1;
}
// OFFSET: 0x00A0D3F0
// FUNCTION: fn_15042
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::OnScroll(int position) {
auto it = this->items.begin();
if (it == this->items.end()) {
return;
}
if (this->data.size() == 0) {
for (; it != this->items.end(); ++it) {
(*it)->index = -1;
(*it)->Show(0);
}
return;
}
const int first = (*it)->index;
unsigned int row = position / this->rowHeight;
if (first != -1) {
if (first < static_cast<int>(row)) {
if (row - first < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.begin() + (row - first), this->items.end());
}
} else if (first > static_cast<int>(row)) {
if (first - row < static_cast<unsigned int>(this->items.size())) {
std::rotate(this->items.begin(), this->items.end() - (first - row), this->items.end());
}
}
}
it = this->items.begin();
for (int y = this->itemY - position % this->rowHeight; y < this->geometry.height; y += this->rowHeight, ++it, ++row) {
if (it == this->items.end() || row >= this->data.size()) {
break;
}
EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* item = *it;
if (item) {
if (this->rebind || row != static_cast<unsigned int>(item->index)) {
item->index = row;
if (this->binder) {
auto node = this->data.begin();
std::advance(node, static_cast<int>(row));
this->binder(item, *node);
}
}
item->SetSelected(row == this->selected);
item->Move(this->itemX, y);
item->Show(1);
}
}
for (auto end = this->items.end(); it != end; ++it) {
EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* item = *it;
item->index = -1;
item->Show(0);
}
}
// OFFSET: 0x00A08410
// FUNCTION: fn_15021
bool CUIEquipmentPropertiesWnd::IsFrameWnd() {
return true;
}
// OFFSET: 0x00A08420
// FUNCTION: fn_15022
bool CUIEquipmentPropertiesWnd::NeedsFrameRefresh() {
return true;
}
// OFFSET: 0x00A08430
// FUNCTION: fn_15023
bool CUIEquipmentPropertiesWnd::IsTransmitMouseInput() {
return true;
}
// OFFSET: 0x00A084C0
// FUNCTION: fn_15025
template <>
CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::CUIListBoxEx()
: CUIControl(), hoverImage(), pressedImage(), disabledImage(), imageNames(), disabledName(), scrollBar(nullptr),
itemWidth(0), rowHeight(0), itemX(0), itemY(0), layoutFlag(0), padding_00C5{}, items(), data(),
selected(static_cast<unsigned int>(-1)), selectionFlag(1), rebind(0), padding_00E2{}, onSelect(), binder() {
}
// OFFSET: 0x00A08680
// FUNCTION: fn_15026
template <>
CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::~CUIListBoxEx() {
}
// OFFSET: 0x00A08E70
// FUNCTION: fn_15033
void CUIEquipmentPropertiesWnd::Initialize() {
this->m_ownsBackgroundColor = true;
this->m_ownsBorderColor = true;
this->m_resolveSkin = true;
this->Resize(300, 308);
this->Move(0, 0);
this->OnCreate(this->geometry.width, this->geometry.height);
this->OnInit();
this->SetSkinColors(0, 0, 3, 1);
this->m_buttonBarStyle = 1;
}
// OFFSET: 0x00A08F20
// FUNCTION: fn_15034
template <>
void CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>::OnCreate(int width, int height) {
this->scrollBar = new CUIVScrollBar();
this->scrollBar->Show(0);
this->scrollBar->SetOnChange([this](int position) { this->OnScroll(position); });
this->AddChild(this->scrollBar);
}
namespace {
template <std::size_t Length, std::uint64_t Key>
class EncryptedName {
public:
// INLINED
explicit EncryptedName(const char (&source)[Length]) : m_encrypted(true) {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = source[index];
}
}
// INLINED
explicit EncryptedName(const std::array<char, Length>& source) : m_encrypted(true) {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = source[index];
}
}
~EncryptedName() {
for (std::uint64_t index = 0; index < Length; ++index) {
this->m_text[index] = 0;
}
}
const char* Text() {
if (this->m_encrypted) {
utility::XorBytes(this->m_text, Length, Key);
this->m_encrypted = false;
}
return reinterpret_cast<const char*>(this->m_text);
}
private:
std::uint8_t m_text[Length];
bool m_encrypted;
};
}
// OFFSET: 0x00A09130
// FUNCTION: fn_15035
void CUIEquipmentPropertiesWnd::OnCreate(int width, int height) {
this->titleBar = new CUITitleBar();
this->titleBar->SetSize(300, 17);
this->titleBar->Move(0, 0);
{
CUITitleBar* titleBar = this->titleBar;
const std::string right([] {
const std::array<char, 50> source = {
'\x47', '\xBC', '\xAB', '\x85', '\xF9', '\xC7', '\xB4', '\xC6', '\x41', '\xF7', '\xAB', '\xB3', '\x84', '\xB3', '\x2D', '\x69',
'\xE6', '\x60', '\x02', '\x1C', '\x66', '\x60', '\x1F', '\x7F', '\xE2', '\x61', '\x0D', '\x1E', '\x5A', '\x6C', '\x2D', '\x7F',
'\xEE', '\x67', '\x07', '\x1A', '\x5B', '\x68', '\x03', '\x54', '\xF5', '\x7A', '\x0C', '\x17', '\x4D', '\x27', '\x13', '\x66',
'\xF7', '\x13'
};
// GLOBAL: gl_25321
thread_local EncryptedName<sizeof(source), 0x0B7109397F6B1387ULL> name(source);
return name.Text();
}());
const std::string middle([] {
const std::array<char, 48> source = {
'\x65', '\x32', '\xAD', '\x03', '\xA3', '\xE9', '\xB2', '\xCE', '\x63', '\x79', '\xAD', '\x35', '\xDE', '\x9D', '\x2B', '\x61',
'\xC4', '\xEE', '\x04', '\x9A', '\x3C', '\x4E', '\x19', '\x77', '\xC0', '\xEF', '\x0B', '\x98', '\x00', '\x42', '\x2B', '\x77',
'\xCC', '\xE9', '\x01', '\x9C', '\x01', '\x46', '\x05', '\x5C', '\xC8', '\xF4', '\x09', '\xD7', '\x01', '\x4A', '\x07', '\x03'
};
// GLOBAL: gl_25322
thread_local EncryptedName<sizeof(source), 0x03772763F96D9DA5ULL> name(source);
return name.Text();
}());
const std::string left([] {
const std::array<char, 49> source = {
'\xAD', '\x14', '\x55', '\xD7', '\x53', '\x35', '\xD2', '\x08', '\xAB', '\x5F', '\x55', '\xE1', '\x2E', '\x41', '\x4B', '\xA7',
'\x0C', '\xC8', '\xFC', '\x4E', '\xCC', '\x92', '\x79', '\xB1', '\x08', '\xC9', '\xF3', '\x4C', '\xF0', '\x9E', '\x4B', '\xB1',
'\x04', '\xCF', '\xF9', '\x48', '\xF1', '\x9A', '\x65', '\x9A', '\x01', '\xDE', '\xF3', '\x59', '\xBD', '\x99', '\x7A', '\xB5',
'\x6D'
};
// GLOBAL: gl_25323
thread_local EncryptedName<sizeof(source), 0xC517FB932D95BB6DULL> name(source);
return name.Text();
}());
titleBar->SetImages(left, middle, right);
}
this->AddChild(this->titleBar);
CUIStaticText* title = new CUIStaticText();
title->SetSize(100, 18);
title->Move(18, 0);
title->SetText(LookupMessage(MSI_SEND_TO_ALLY));
title->SetFitText(0);
title->SetAlign(0, 6);
{
title->SetFont(std::string([] {
const std::array<char, 6> source = {'\x20', '\xDE', '\xFD', '\xCC', '\xCC', '\x3F'};
// GLOBAL: gl_25324
thread_local EncryptedName<sizeof(source), 0x13E33FA1A591AB67ULL> name(source);
return name.Text();
}()));
}
title->SetFontHeight(12);
title->SetBold(0);
title->SetColor(0);
title->SetShadow(1, 0xFFFFFF);
title->SetOutline(0, 0xFFFFFF);
CUITitleBar* titleBar = this->titleBar;
titleBar->titleText = title;
titleBar->AddChild(title);
CUIImageButton* baseButton = new CUIImageButton();
baseButton->SetSize(11, 11);
baseButton->Move(3, 3);
baseButton->SetOnClick([this]() { this->OnClickButton1(); });
baseButton->disabled = 0;
baseButton->Invalidate();
{
const std::string inactive([] {
const std::array<char, 48> source = {
'\xC9', '\x88', '\xEF', '\x41', '\x7D', '\x93', '\xB8', '\x14', '\xCF', '\xC3', '\xEF', '\x77', '\x00', '\xE7', '\x21', '\xBB',
'\x68', '\x54', '\x46', '\xD8', '\xE2', '\x34', '\x13', '\xAD', '\x6C', '\x55', '\x49', '\xDA', '\xDE', '\x38', '\x21', '\xAA',
'\x70', '\x54', '\x70', '\xD9', '\xDC', '\x2E', '\x18', '\x86', '\x66', '\x41', '\x49', '\x95', '\xDF', '\x30', '\x0D', '\xD9'
};
// GLOBAL: gl_25325
thread_local EncryptedName<sizeof(source), 0xD97D5DBDBB2F2709ULL> name(source);
return name.Text();
}());
const std::string pressed([] {
const std::array<char, 47> source = {
'\xAF', '\xD2', '\x3B', '\xD9', '\xB1', '\xC9', '\x4A', '\x00', '\xA9', '\x99', '\x3B', '\xEF', '\xCC', '\xBD', '\xD3', '\xAF',
'\x0E', '\x0E', '\x92', '\x40', '\x2E', '\x6E', '\xE1', '\xB9', '\x0A', '\x0F', '\x9D', '\x42', '\x12', '\x62', '\xD3', '\xBE',
'\x16', '\x0E', '\xA4', '\x41', '\x10', '\x74', '\xEA', '\x92', '\x00', '\x13', '\xD5', '\x41', '\x1C', '\x77', '\x8F'
};
// GLOBAL: gl_25326
thread_local EncryptedName<sizeof(source), 0xCD8F077123FB7D6FULL> name(source);
return name.Text();
}());
const std::string hover([] {
const std::array<char, 47> source = {
'\x83', '\x86', '\x93', '\xDD', '\x15', '\x71', '\x8C', '\x54', '\x85', '\xCD', '\x93', '\xEB', '\x68', '\x05', '\x15', '\xFB',
'\x22', '\x5A', '\x3A', '\x44', '\x8A', '\xD6', '\x27', '\xED', '\x26', '\x5B', '\x35', '\x46', '\xB6', '\xDA', '\x15', '\xEA',
'\x3A', '\x5A', '\x0C', '\x45', '\xB4', '\xCC', '\x2C', '\xC6', '\x2C', '\x47', '\x7D', '\x45', '\xB8', '\xCF', '\x49'
};
// GLOBAL: gl_25327
thread_local EncryptedName<sizeof(source), 0x9949BFD527532943ULL> name(source);
return name.Text();
}());
const std::string normal([] {
const std::array<char, 48> source = {
'\xF7', '\xE8', '\x6D', '\xC3', '\x7F', '\x2B', '\x6C', '\xDA', '\xF1', '\xA3', '\x6D', '\xF5', '\x02', '\x5F', '\xF5', '\x75',
'\x56', '\x34', '\xC4', '\x5A', '\xE0', '\x8C', '\xC7', '\x63', '\x52', '\x35', '\xCB', '\x58', '\xDC', '\x80', '\xF5', '\x64',
'\x4E', '\x34', '\xF2', '\x5B', '\xDE', '\x96', '\xCC', '\x48', '\x58', '\x21', '\xCB', '\x17', '\xDD', '\x88', '\xD9', '\x17'
};
// GLOBAL: gl_25328
thread_local EncryptedName<sizeof(source), 0x17A9E5BF39AD4737ULL> name(source);
return name.Text();
}());
baseButton->SetImages(normal, hover, pressed, inactive);
}
this->titleBar->AddChild(baseButton);
CUIImageButton* closeButton = new CUIImageButton();
closeButton->SetSize(11, 11);
closeButton->Move(286, 3);
closeButton->SetOnClick([this]() { this->OnClickClose(); });
closeButton->disabled = 0;
closeButton->Invalidate();
{
const std::string inactive([] {
const std::array<char, 49> source = {
'\x21', '\xD4', '\x39', '\x2D', '\x15', '\xDD', '\xFC', '\x10', '\x27', '\x9F', '\x39', '\x1B', '\x68', '\xA9', '\x65', '\xBF',
'\x80', '\x08', '\x90', '\xB4', '\x8A', '\x7A', '\x57', '\xA9', '\x84', '\x09', '\x9F', '\xB6', '\xB6', '\x76', '\x65', '\xAE',
'\x98', '\x08', '\xA6', '\xB4', '\xB9', '\x7C', '\x4A', '\xB8', '\xBE', '\x14', '\x9F', '\xB1', '\xFB', '\x71', '\x54', '\xAD',
'\xE1'
};
// GLOBAL: gl_25329
thread_local EncryptedName<sizeof(source), 0xDD3913D5D7F97BE1ULL> name(source);
return name.Text();
}());
const std::string pressed([] {
const std::array<char, 48> source = {
'\x5F', '\x6A', '\xAD', '\x51', '\x17', '\xE7', '\x38', '\x68', '\x59', '\x21', '\xAD', '\x67', '\x6A', '\x93', '\xA1', '\xC7',
'\xFE', '\xB6', '\x04', '\xC8', '\x88', '\x40', '\x93', '\xD1', '\xFA', '\xB7', '\x0B', '\xCA', '\xB4', '\x4C', '\xA1', '\xD6',
'\xE6', '\xB6', '\x32', '\xC8', '\xBB', '\x46', '\x8E', '\xC0', '\xC0', '\xAA', '\x03', '\x85', '\xB5', '\x44', '\x8D', '\xA5'
};
// GLOBAL: gl_25331
thread_local EncryptedName<sizeof(source), 0xA5FD29D7AB6DC59FULL> name(source);
return name.Text();
}());
const std::string hover([] {
const std::array<char, 48> source = {
'\x31', '\x68', '\xF9', '\xF3', '\xD7', '\xB7', '\x8A', '\x3C', '\x37', '\x23', '\xF9', '\xC5', '\xAA', '\xC3', '\x13', '\x93',
'\x90', '\xB4', '\x50', '\x6A', '\x48', '\x10', '\x21', '\x85', '\x94', '\xB5', '\x5F', '\x68', '\x74', '\x1C', '\x13', '\x82',
'\x88', '\xB4', '\x66', '\x6A', '\x7B', '\x16', '\x3C', '\x94', '\xAE', '\xA8', '\x57', '\x27', '\x75', '\x14', '\x3F', '\xF1'
};
// GLOBAL: gl_25333
thread_local EncryptedName<sizeof(source), 0xF14F79170939C7F1ULL> name(source);
return name.Text();
}());
const std::string normal([] {
const std::array<char, 49> source = {
'\xBF', '\xBC', '\x1F', '\x2B', '\x45', '\xA9', '\xBC', '\x20', '\xB9', '\xF7', '\x1F', '\x1D', '\x38', '\xDD', '\x25', '\x8F',
'\x1E', '\x60', '\xB6', '\xB2', '\xDA', '\x0E', '\x17', '\x99', '\x1A', '\x61', '\xB9', '\xB0', '\xE6', '\x02', '\x25', '\x9E',
'\x06', '\x60', '\x80', '\xB2', '\xE9', '\x08', '\x0A', '\x88', '\x20', '\x7C', '\xB9', '\xB7', '\xAB', '\x05', '\x14', '\x9D',
'\x7F'
};
// GLOBAL: gl_25335
thread_local EncryptedName<sizeof(source), 0xED796785D1DF137FULL> name(source);
return name.Text();
}());
closeButton->SetImages(normal, hover, pressed, inactive);
}
this->titleBar->SetSecondButton(closeButton);
auto* listBox = new CUIListBoxEx<EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine, std::string>();
this->list = listBox;
listBox->itemWidth = 265;
listBox->rowHeight = 18;
listBox->SetSize(278, 270);
this->list->Move(21, 17);
this->list->SetOnSelect([this](EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* line, const std::string& text) { this->OnSelectLine(line, text); });
this->list->SetBinder([this](EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* line, const std::string& text) { this->BindLine(line, text); });
this->list->SetImages("", "", "", "");
this->list->itemX = 0;
this->list->itemY = 0;
this->list->scrollBar->SetSize(13, 270);
this->list->scrollBar->Move(265, 0);
this->list->scrollBar->step = 18;
{
auto* list = this->list;
const std::string down([] {
const std::array<char, 31> source = {
'\x7D', '\x12', '\x2D', '\xCD', '\x7B', '\x71', '\x2A', '\x4E', '\x7B', '\x59', '\x2D', '\xFB', '\x06', '\x05', '\xB3', '\xF0',
'\xDE', '\xCF', '\x82', '\x5B', '\xD7', '\x8F', '\x8B', '\xEC', '\xCA', '\xD3', '\xC3', '\x55', '\xD6', '\xCF', '\xEF'
};
// GLOBAL: gl_25336
thread_local EncryptedName<sizeof(source), 0x83EFBFBB37EDBDBDULL> name(source);
return name.Text();
}());
const std::string up([] {
const std::array<char, 29> source = {
'\x5B', '\xF8', '\xC3', '\x63', '\xA7', '\xCB', '\xC0', '\xC8', '\x5D', '\xB3', '\xC3', '\x55', '\xDA', '\xBF', '\x59', '\x76',
'\xF8', '\x25', '\x6C', '\xF5', '\x0B', '\x35', '\x70', '\x75', '\xB5', '\x35', '\x6E', '\xE9', '\x67'
};
// GLOBAL: gl_25337
thread_local EncryptedName<sizeof(source), 0x050505679903579BULL> name(source);
return name.Text();
}());
list->scrollBar->SetButtonImages(up, down);
}
{
auto* list = this->list;
const std::string background([] {
const std::array<char, 30> source = {
'\x67', '\x5A', '\xBF', '\xC3', '\xF1', '\x85', '\xEE', '\x72', '\x61', '\x11', '\xBF', '\xF5', '\x8C', '\xF1', '\x77', '\xCC',
'\xC4', '\x87', '\x10', '\x55', '\x5D', '\x7B', '\x46', '\xD6', '\xC3', '\xDB', '\x1D', '\x54', '\x41', '\x4B'
};
// GLOBAL: gl_25338
thread_local EncryptedName<sizeof(source), 0xBF2B4B31397FF5A7ULL> name(source);
return name.Text();
}());
list->scrollBar->SetBackground(background);
}
{
auto* list = this->list;
const std::string bottom([] {
const std::array<char, 35> source = {
'\xBF', '\xBA', '\x4D', '\xEB', '\xF7', '\xC1', '\x4E', '\xE2', '\xB9', '\xF1', '\x4D', '\xDD', '\x8A', '\xB5', '\xD7', '\x5C',
'\x1C', '\x67', '\xE2', '\x7D', '\x5B', '\x3F', '\xE9', '\x4E', '\x0D', '\x4A', '\xE9', '\x7E', '\x40', '\x61', '\xA5', '\x4D',
'\x12', '\x65', '\x8D'
};
// GLOBAL: gl_25339
thread_local EncryptedName<sizeof(source), 0x2F8B0F37118D157FULL> name(source);
return name.Text();
}());
const std::string middle([] {
const std::array<char, 34> source = {
'\x4F', '\x36', '\x2B', '\xF7', '\x75', '\xB1', '\x3A', '\xF4', '\x49', '\x7D', '\x2B', '\xC1', '\x08', '\xC5', '\xA3', '\x4A',
'\xEC', '\xEB', '\x84', '\x61', '\xD9', '\x4F', '\x9D', '\x58', '\xFD', '\xC6', '\x86', '\x64', '\xD1', '\x51', '\x9D', '\x54',
'\xFF', '\x99'
};
// GLOBAL: gl_25340
thread_local EncryptedName<sizeof(source), 0x39FF7FB50DEB998FULL> name(source);
return name.Text();
}());
const std::string top([] {
const std::array<char, 33> source = {
'\x57', '\x5E', '\x21', '\x27', '\x11', '\x5D', '\x2C', '\xE2', '\x51', '\x15', '\x21', '\x11', '\x6C', '\x29', '\xB5', '\x5C',
'\xF4', '\x83', '\x8E', '\xB1', '\xBD', '\xA3', '\x8B', '\x4E', '\xE5', '\xAE', '\x94', '\xAD', '\xFF', '\xF1', '\x84', '\x5F',
'\x97'
};
// GLOBAL: gl_25341
thread_local EncryptedName<sizeof(source), 0x2FE993D1DDE1F197ULL> name(source);
return name.Text();
}());
list->scrollBar->SetThumbImages(top, middle, bottom);
}
this->list->AddNewItem();
this->AddChild(this->list);
this->tabs = new CUITab();
this->tabs->SetSize(18, 265);
this->tabs->Move(3, 18);
{
CUITab* tabs = this->tabs;
const std::function<void(CUITabButton*)> handler = [this](CUITabButton* button) { this->OnChangeTab(button); };
tabs->onChange = handler;
}
this->AddChild(this->tabs);
CUITabButton* allButton = new CUITabButton();
allButton->SetSize(18, 34);
allButton->Move(0, 0);
allButton->SetOnClick([this]() { this->OnClickButton2(); });
allButton->disabled = 0;
allButton->Invalidate();
allButton->SetId(0);
{
const std::string label([] {
const std::array<char, 5> source = {'\x0D', '\x0D', '\x5A', '\x09', '\x8D'};
// GLOBAL: gl_25342
thread_local EncryptedName<sizeof(source), 0xAD075B8DB599F1CDULL> name(source);
return name.Text();
}());
allButton->SetText(label);
}
allButton->SetFitText(0);
allButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\xBA', '\xCC', '\xD7', '\x48', '\xF2', '\xFD'};
// GLOBAL: gl_25343
thread_local EncryptedName<sizeof(source), 0x4941FD9F21BBB9FDULL> name(source);
return name.Text();
}());
allButton->SetFont(font);
}
allButton->SetFontHeight(12);
allButton->SetBold(0);
allButton->SetTextColors(0, 0, 0, 0x808080);
allButton->SetShadow(0, 0xFFFFFF);
allButton->SetOutline(0, 0xFFFFFF);
allButton->SetSkinColors(0, 0, 5, 2, 3, 1);
allButton->SetOrientation(1);
this->tabs->AddChild(allButton);
CUITabButton* statButton = new CUITabButton();
statButton->SetSize(18, 34);
statButton->Move(0, 33);
statButton->SetOnClick([this]() { this->OnClickButton3(); });
statButton->disabled = 0;
statButton->Invalidate();
statButton->SetId(1);
{
const std::string label([] {
const std::array<char, 5> source = {'\xC8', '\x77', '\x28', '\x95', '\x6B'};
// GLOBAL: gl_25344
thread_local EncryptedName<sizeof(source), 0x35E5656B5DEDCD75ULL> name(source);
return name.Text();
}());
statButton->SetText(label);
}
statButton->SetFitText(0);
statButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x2C', '\xCC', '\xAB', '\x66', '\x0A', '\x8F'};
// GLOBAL: gl_25345
thread_local EncryptedName<sizeof(source), 0xB7FD8F670FC7B96BULL> name(source);
return name.Text();
}());
statButton->SetFont(font);
}
statButton->SetFontHeight(12);
statButton->SetBold(0);
statButton->SetTextColors(0, 0, 0, 0x808080);
statButton->SetShadow(0, 0xFFFFFF);
statButton->SetOutline(0, 0xFFFFFF);
statButton->SetSkinColors(0, 0, 5, 2, 3, 1);
statButton->SetOrientation(1);
this->tabs->AddChild(statButton);
CUITabButton* abilityButton = new CUITabButton();
abilityButton->SetSize(18, 34);
abilityButton->Move(0, 66);
abilityButton->SetOnClick([this]() { this->OnClickButton4(); });
abilityButton->disabled = 0;
abilityButton->Invalidate();
abilityButton->SetId(2);
{
const std::string label([] {
const std::array<char, 5> source = {'\x43', '\x39', '\xF7', '\x5D', '\xB5'};
// GLOBAL: gl_25346
thread_local EncryptedName<sizeof(source), 0xE7978FB5A94DD7FDULL> name(source);
return name.Text();
}());
abilityButton->SetText(label);
}
abilityButton->SetFitText(0);
abilityButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x8E', '\x66', '\x95', '\x1A', '\x94', '\xD9'};
// GLOBAL: gl_25347
thread_local EncryptedName<sizeof(source), 0x7115D9F973F913C9ULL> name(source);
return name.Text();
}());
abilityButton->SetFont(font);
}
abilityButton->SetFontHeight(12);
abilityButton->SetBold(0);
abilityButton->SetTextColors(0, 0, 0, 0x808080);
abilityButton->SetShadow(0, 0xFFFFFF);
abilityButton->SetOutline(0, 0xFFFFFF);
abilityButton->SetSkinColors(0, 0, 5, 2, 3, 1);
abilityButton->SetOrientation(1);
this->tabs->AddChild(abilityButton);
CUITabButton* battleButton = new CUITabButton();
battleButton->SetSize(18, 34);
battleButton->Move(0, 99);
battleButton->SetOnClick([this]() { this->OnClickButton5(); });
battleButton->disabled = 0;
battleButton->Invalidate();
battleButton->SetId(3);
{
const std::string label([] {
const std::array<char, 5> source = {'\xA3', '\x09', '\x24', '\x8A', '\x3B'};
// GLOBAL: gl_25348
thread_local EncryptedName<sizeof(source), 0xCB1D253B7FE1F563ULL> name(source);
return name.Text();
}());
battleButton->SetText(label);
}
battleButton->SetFitText(0);
battleButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x08', '\x12', '\x81', '\xEC', '\x64', '\x37'};
// GLOBAL: gl_25349
thread_local EncryptedName<sizeof(source), 0x793F370985ED674FULL> name(source);
return name.Text();
}());
battleButton->SetFont(font);
}
battleButton->SetFontHeight(12);
battleButton->SetBold(0);
battleButton->SetTextColors(0, 0, 0, 0x808080);
battleButton->SetShadow(0, 0xFFFFFF);
battleButton->SetOutline(0, 0xFFFFFF);
battleButton->SetSkinColors(0, 0, 5, 2, 3, 1);
battleButton->SetOrientation(1);
this->tabs->AddChild(battleButton);
CUITabButton* elementButton = new CUITabButton();
elementButton->SetSize(18, 34);
elementButton->Move(0, 132);
elementButton->SetOnClick([this]() { this->OnClickButton6(); });
elementButton->disabled = 0;
elementButton->Invalidate();
elementButton->SetId(4);
{
const std::string label([] {
const std::array<char, 5> source = {'\xA1', '\xD6', '\x2F', '\x93', '\x71'};
// GLOBAL: gl_25350
thread_local EncryptedName<sizeof(source), 0xE55723712993051DULL> name(source);
return name.Text();
}());
elementButton->SetText(label);
}
elementButton->SetFitText(0);
elementButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x64', '\x84', '\xBB', '\x7E', '\xBA', '\x49'};
// GLOBAL: gl_25351
thread_local EncryptedName<sizeof(source), 0x7DE349D717D7F123ULL> name(source);
return name.Text();
}());
elementButton->SetFont(font);
}
elementButton->SetFontHeight(12);
elementButton->SetBold(0);
elementButton->SetTextColors(0, 0, 0, 0x808080);
elementButton->SetShadow(0, 0xFFFFFF);
elementButton->SetOutline(0, 0xFFFFFF);
elementButton->SetSkinColors(0, 0, 5, 2, 3, 1);
elementButton->SetOrientation(1);
this->tabs->AddChild(elementButton);
CUITabButton* raceButton = new CUITabButton();
raceButton->SetSize(18, 34);
raceButton->Move(0, 165);
raceButton->SetOnClick([this]() { this->OnClickButton7(); });
raceButton->disabled = 0;
raceButton->Invalidate();
raceButton->SetId(5);
{
const std::string label([] {
const std::array<char, 5> source = {'\xBE', '\x6B', '\x6E', '\xEC', '\x6B'};
// GLOBAL: gl_25352
thread_local EncryptedName<sizeof(source), 0x0F15B16B5BAFD57FULL> name(source);
return name.Text();
}());
raceButton->SetText(label);
}
raceButton->SetFitText(0);
raceButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x08', '\xD4', '\xA3', '\x5C', '\x0E', '\xD7'};
// GLOBAL: gl_25353
thread_local EncryptedName<sizeof(source), 0x7941D76335CFA14FULL> name(source);
return name.Text();
}());
raceButton->SetFont(font);
}
raceButton->SetFontHeight(12);
raceButton->SetBold(0);
raceButton->SetTextColors(0, 0, 0, 0x808080);
raceButton->SetShadow(0, 0xFFFFFF);
raceButton->SetOutline(0, 0xFFFFFF);
raceButton->SetSkinColors(0, 0, 5, 2, 3, 1);
raceButton->SetOrientation(1);
this->tabs->AddChild(raceButton);
CUITabButton* skillButton = new CUITabButton();
skillButton->SetSize(18, 34);
skillButton->Move(0, 198);
skillButton->SetOnClick([this]() { this->OnClickButton8(); });
skillButton->disabled = 0;
skillButton->Invalidate();
skillButton->SetId(6);
{
const std::string label([] {
const std::array<char, 5> source = {'\x5C', '\x23', '\x42', '\xFC', '\x81'};
// GLOBAL: gl_25354
thread_local EncryptedName<sizeof(source), 0x7321C3814F8799E1ULL> name(source);
return name.Text();
}());
skillButton->SetText(label);
}
skillButton->SetFitText(0);
skillButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\xF4', '\x12', '\x35', '\xE6', '\xB2', '\x27'};
// GLOBAL: gl_25355
thread_local EncryptedName<sizeof(source), 0x839B27DF8F5967B3ULL> name(source);
return name.Text();
}());
skillButton->SetFont(font);
}
skillButton->SetFontHeight(12);
skillButton->SetBold(0);
skillButton->SetTextColors(0, 0, 0, 0x808080);
skillButton->SetShadow(0, 0xFFFFFF);
skillButton->SetOutline(0, 0xFFFFFF);
skillButton->SetSkinColors(0, 0, 5, 2, 3, 1);
skillButton->SetOrientation(1);
this->tabs->AddChild(skillButton);
CUITabButton* specialButton = new CUITabButton();
specialButton->SetSize(18, 34);
specialButton->Move(0, 231);
specialButton->SetOnClick([this]() { this->OnClickButton9(); });
specialButton->disabled = 0;
specialButton->Invalidate();
specialButton->SetId(7);
{
const std::string label([] {
const std::array<char, 5> source = {'\xAB', '\xB4', '\x1B', '\xE7', '\x77'};
// GLOBAL: gl_25356
thread_local EncryptedName<sizeof(source), 0xF3CB6F7711A71B6DULL> name(source);
return name.Text();
}());
specialButton->SetText(label);
}
specialButton->SetFitText(0);
specialButton->SetAlign(6, 6);
{
const std::string font([] {
const std::array<char, 6> source = {'\x22', '\x20', '\xA5', '\x16', '\x60', '\xEF'};
// GLOBAL: gl_25357
thread_local EncryptedName<sizeof(source), 0x452FEF0D7FC95565ULL> name(source);
return name.Text();
}());
specialButton->SetFont(font);
}
specialButton->SetFontHeight(12);
specialButton->SetBold(0);
specialButton->SetTextColors(0, 0, 0, 0x808080);
specialButton->SetShadow(0, 0xFFFFFF);
specialButton->SetOutline(0, 0xFFFFFF);
specialButton->SetSkinColors(0, 0, 5, 2, 3, 1);
specialButton->SetOrientation(1);
this->tabs->AddChild(specialButton);
this->resizer = new CUIResizer();
this->resizer->SetSize(13, 13);
this->resizer->Move(286, 294);
{
CUIResizer* resizer = this->resizer;
const std::string image([] {
const std::array<char, 30> source = {
'\x9D', '\xA2', '\x89', '\x73', '\x61', '\xB3', '\x28', '\x52', '\x9B', '\xE9', '\x89', '\x45', '\x1C', '\xC7', '\xB1', '\xFD',
'\x29', '\x63', '\x16', '\xFB', '\xC4', '\x0E', '\x84', '\xE5', '\x38', '\x23', '\x2B', '\xE4', '\xD1', '\x7D'
};
// GLOBAL: gl_25358
thread_local EncryptedName<sizeof(source), 0x9FED7DA189490D5DULL> name(source);
return name.Text();
}());
resizer->SetImage(image);
}
this->resizer->SetOnResize([this](int deltaWidth, int deltaHeight) { this->Grow(deltaWidth, deltaHeight); });
this->resizer->minWidth = 300;
this->resizer->minHeight = 308;
this->resizer->maxWidth = 300;
this->resizer->maxHeight = 470;
this->resizer->stepX = 1;
this->resizer->stepY = 18;
this->AddChild(this->resizer);
this->tabs->Select(allButton);
}
// OFFSET: 0x00A0C9C0
// FUNCTION: fn_15036
void EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine::OnCreate(int width, int height) {
this->labelText = new CUIStaticText();
this->labelText->SetSize(44, 12);
this->labelText->Move(0, 4);
this->labelText->SetText("");
this->labelText->SetFitText(0);
this->labelText->SetAlign(6, 0);
this->labelText->SetFont(std::string([] {
const char source[] = {'\x9E', '\x8C', '\x8D', '\x8A', '\x00', '\x15'};
// GLOBAL: gl_25121
thread_local EncryptedName<sizeof(source), 0x2BAD156DE3E1F9D9ULL> name(source);
return name.Text();
}()));
this->labelText->SetFontHeight(12);
this->labelText->SetBold(0);
this->labelText->SetColor(0xFF2A00);
this->labelText->SetShadow(0, 0xFFFFFF);
this->labelText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->labelText);
this->valueText = new CUIStaticText();
this->valueText->SetSize(216, 12);
this->valueText->Move(49, 4);
this->valueText->SetText("");
this->valueText->SetFitText(1);
this->valueText->SetAlign(0, 0);
this->valueText->SetFont(std::string([] {
const char source[] = {'\x8E', '\x80', '\x33', '\xE2', '\xE2', '\xD5'};
// GLOBAL: gl_25122
thread_local EncryptedName<sizeof(source), 0x23BBD58F8B5FF5C9ULL> name(source);
return name.Text();
}()));
this->valueText->SetFontHeight(12);
this->valueText->SetBold(0);
this->valueText->SetColor(0);
this->valueText->SetShadow(0, 0xFFFFFF);
this->valueText->SetOutline(0, 0xFFFFFF);
this->AddChild(this->valueText);
}
// OFFSET: 0x00A0EE90
// FUNCTION: fn_15155
void CUIEquipmentPropertiesWnd::OnClickButton1() {
}
// OFFSET: 0x00A0EEA0
// FUNCTION: fn_15156
void CUIEquipmentPropertiesWnd::OnClickButton3() {
}
// OFFSET: 0x00A0EEB0
// FUNCTION: fn_15157
void CUIEquipmentPropertiesWnd::OnClickButton4() {
}
// OFFSET: 0x00A0EEC0
// FUNCTION: fn_15158
void CUIEquipmentPropertiesWnd::OnClickButton5() {
}
// OFFSET: 0x00A0EED0
// FUNCTION: fn_15159
void CUIEquipmentPropertiesWnd::OnClickButton6() {
}
// OFFSET: 0x00A0EEE0
// FUNCTION: fn_15160
void CUIEquipmentPropertiesWnd::OnClickButton7() {
}
// OFFSET: 0x00A0EEF0
// FUNCTION: fn_15161
void CUIEquipmentPropertiesWnd::OnClickButton8() {
}
// OFFSET: 0x00A0EF00
// FUNCTION: fn_15162
void CUIEquipmentPropertiesWnd::OnClickButton9() {
}
// OFFSET: 0x00A0EF10
// FUNCTION: fn_45511
void CUIEquipmentPropertiesWnd::OnClickClose() {
g_windowMgr.CloseWindow(WID_EQUIPMENTPROPERTIESWND);
}
// OFFSET: 0x00A0EF20
// FUNCTION: fn_15163
void CUIEquipmentPropertiesWnd::OnSelectLine(EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* line, const std::string& text) {
}
// OFFSET: 0x00A0EF30
// FUNCTION: fn_15164
void CUIEquipmentPropertiesWnd::BindLine(EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine* line, const std::string& text) {
if (text.size() == 0) {
return;
}
line->labelText->SetColor(0xFF2A00);
line->valueText->SetColor(0);
std::vector<std::string> parts = Split(text, "#");
if (parts.size() > 1) {
std::vector<std::string> title = Split(parts[0], "{~}");
if (title.size() > 1) {
line->labelText->SetColor(0x3C00FF);
line->labelText->SetText(title[1]);
} else {
line->labelText->SetText(parts[0]);
}
line->valueText->SetText(parts[1]);
} else {
line->labelText->SetText("");
line->valueText->SetText(parts[0].c_str(), parts[0].size());
}
}
// OFFSET: 0x00A0F0F0
// FUNCTION: fn_15165
void CUIEquipmentPropertiesWnd::Paint() {
CUIFrameWnd::Paint();
auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\itemwin_left.bmp")));
if (left) {
const int bottom = this->list->geometry.height + 1;
for (int y = 0; y < bottom; y += left->image.height) {
this->DrawBitmap(0, this->list->geometry.y + y, left, false);
}
}
this->FillRegion(this->list->geometry.x - 1, this->list->geometry.y + this->list->geometry.height, this->list->geometry.width + 2, 1, this->m_borderColor);
this->FillRegion(this->list->geometry.x - 1, this->list->geometry.y, 1, this->list->geometry.height + 1, this->m_borderColor);
}
// OFFSET: 0x00A0F1B0
// FUNCTION: fn_15166
void EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine::Paint() {
this->ClearSurface((this->index & 1) ? this->oddRowColor : this->evenRowColor);
this->FillRegion(44, 0, 1, this->geometry.height, this->oddRowColor);
}
// OFFSET: 0x00A0F1F0
// FUNCTION: fn_15167
void CUIEquipmentPropertiesWnd::OnInit() {
EquipmentProperties::EquipmentPropertiesMgr()->SetWindow(this);
}
// OFFSET: 0x00A0F270
// FUNCTION: fn_15168
void EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine::OnInit() {
this->LoadSkin(1);
}
// OFFSET: 0x00A0F280
// FUNCTION: fn_15169
void CUIEquipmentPropertiesWnd::Grow(int width, int height) {
this->Resize(this->geometry.width + width, this->geometry.height + height);
this->resizer->Move(this->resizer->geometry.x + width, this->resizer->geometry.y + height);
this->titleBar->Resize(this->titleBar->geometry.width + width, this->titleBar->geometry.height);
this->list->Resize(this->list->geometry.width + width, this->list->geometry.height + height);
}
// OFFSET: 0x00A0F2F0
// FUNCTION: fn_15170
void EquipmentPropertiesWnd::CUIItemEquipmentPropertiesLine::LoadSkin(bool resolveSkin) {
unsigned red, green, blue;
SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
this->evenRowColor = RGB(red, green, blue);
SkinPaletteChannels(ResourceMgr::Instance(), 2, 10, red, green, blue);
this->oddRowColor = RGB(red, green, blue);
}
// OFFSET: 0x00A0F370
// FUNCTION: fn_15171
void CUIEquipmentPropertiesWnd::SetTab(const int& tab) {
this->currentTab = tab;
std::list<std::string> lines;
EquipmentProperties::EquipmentPropertiesMgr()->GetDescriptions(static_cast<int>(this->currentTab), lines);
auto* listBox = this->list;
if (listBox->data != lines) {
listBox->data.swap(lines);
listBox->UpdateScrollBar();
}
}
// OFFSET: 0x00A0F550
// FUNCTION: fn_15172
int CUIEquipmentPropertiesWnd::SendMsg(
UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
) {
if (message == UM_REFRESH) {
this->SetTab(this->currentTab);
}
return 0;
}
// OFFSET: 0x00A0F570
// FUNCTION: fn_15173
void CUIEquipmentPropertiesWnd::OnChangeTab(CUITabButton* button) {
if (button && button->geometry.id != this->currentTab) {
const int tab = button->geometry.id;
this->SetTab(tab);
}
}
// OFFSET: 0x00A0F5A0
// FUNCTION: fn_15174
void CUIEquipmentPropertiesWnd::OnClickButton2() {
}
// OFFSET: 0x00A0EAF0
// FUNCTION: fn_15151
__declspec(noinline) CUIEquipmentPropertiesWnd::CUIEquipmentPropertiesWnd()
: titleBar(nullptr), list(nullptr), tabs(nullptr), resizer(nullptr), currentTab(-1) {
}
// OFFSET: 0x00A0ED60
// FUNCTION: fn_15153
CUIEquipmentPropertiesWnd::~CUIEquipmentPropertiesWnd() {
EquipmentProperties::EquipmentPropertiesMgr()->SetWindow(nullptr);
}
// OFFSET: 0x00A08D60
// FUNCTION: fn_15031
CUIEquipmentPropertiesWnd* CreateEquipmentPropertiesWnd() {
return new CUIEquipmentPropertiesWnd();
}
// OFFSET: 0x00492C70
// FUNCTION: fn_45548
static bool s_registered = [] {
std::function<CUIFrameWnd*()> factory = CreateEquipmentPropertiesWnd;
Singleton<CUIRegisterMgr>::GetInstance()->Register(10001, factory);
return true;
}();