..
Archive
Decompile fn_04827 (GPakEx::BlockCipher::AdvancedProcessBlocks)
2026-11-04 23:45:06 +00:00
Client
Decompile 2 functions in Source/Client/Session.cpp
2026-11-04 23:51:46 +00:00
Contents
Decompile 2 functions in Source/Contents/Effects/MonsterSkillEffects.cpp
2026-11-04 23:50:22 +00:00
File
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
Interface
Decompile 27 functions in Source/Interface/BoolStubs.cpp
2026-10-30 01:48:15 +00:00
Network
Decompile fn_03955 (CCURLPostHander::CCURLPostHander)
2026-11-04 23:36:45 +00:00
Render
Decompile fn_02291 (EnumerateDisplayModes)
2026-11-04 23:49:18 +00:00
Resource
Decompile 2 functions in Source/Contents/Models/ModelActorBounds.cpp, Source/Resource/Models/ModelResource.h
2026-11-04 22:57:59 +00:00
Script
Decompile fn_18333 (LuaScript::TableInteger)
2026-11-04 23:25:26 +00:00
Security
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
UI
Decompile fn_09290 (UIRegisterPartyWnd::NormalizeLevels)
2026-11-04 23:50:31 +00:00
Utility
Decompile 2 functions in Source/Utility/Text/GroupedInteger.cpp
2026-11-04 23:19:10 +00:00
ActorPickNode.cpp
Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from
2026-11-04 21:29:46 +00:00
ActorPickNode.h
Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ...
2026-10-31 14:31:13 +00:00
EntityInit.cpp
Decompile fn_21275 (CGameMode::BuildActorEntryPacket)
2026-10-31 12:07:19 +00:00
LexiconTrie.cpp
Decompile fn_45446 (LexiconSerializer::Insert)
2026-10-30 05:28:09 +00:00