Batch #18695 by ragnarok-clanker: no function's compiled code changes; checked with 277 compiled unit(s), including every includer of Source/Client/Session/Session.h.
1533 lines
46 KiB
C++
1533 lines
46 KiB
C++
#include "Contents/ClientState.h"
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#include "UI/Window/UIEnums.h"
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#include "UI/Window/WindowId.h"
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#include "Client/Mode/CGameMode.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session/Session.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/EntryQueue/EntryQueueMgr.h"
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#include "Contents/Tables/MessageTable.h"
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#include "Contents/Quest/RenewQuestMgr.h"
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#include "Contents/World/World.h"
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#include "UI/EntryQueue/UIEntryQueueWnd.h"
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#include "UI/Window/UIWindow.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <cstdint>
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#include <cstring>
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#include <string>
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namespace {
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#pragma pack(push, 1)
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struct ReplayBlockHeader {
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/* 0000 */ std::int16_t id;
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/* 0002 */ std::uint32_t bytes;
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// INLINED
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ReplayBlockHeader() : id(0), bytes(0) {
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}
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// INLINED
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~ReplayBlockHeader() {
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this->id = 0;
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this->bytes = 0;
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}
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// INLINED
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void Read(const unsigned char* source) {
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this->id = 0;
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this->bytes = 0;
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std::memcpy(this, source, sizeof(*this));
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}
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};
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struct ReplayShopNameRecord {
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/* 0000 */ std::int16_t padding_0000;
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/* 0002 */ char name[16];
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/* 0012 */ int shopId;
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};
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#pragma pack(pop)
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struct ReplayShopItemRecord {
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/* 0000 */ int shopId = 0;
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/* 0004 */ unsigned int index = 0;
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/* 0008 */ int itemId = 0;
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/* 000C */ int first = 0;
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/* 0010 */ int second = 0;
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};
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struct ReplayShopFlagRecord {
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/* 0000 */ int shopId = 0;
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/* 0004 */ char flag = 0;
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};
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}
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// GLOBAL: gl_24493
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bool g_petAutoFeed;
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// OFFSET: 0x00E46040
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// FUNCTION: fn_24210
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std::uint32_t CSession::ReadReplayStats(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (2000 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 2001:
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this->InvalidateWindowFrames();
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return offset;
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case 2010:
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std::memcpy(&this->strengthBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2011:
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std::memcpy(&this->agilityBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2012:
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std::memcpy(&this->vitalityBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2013:
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std::memcpy(&this->intelligenceBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2014:
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std::memcpy(&this->dexterityBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2015:
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std::memcpy(&this->luckBonus, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2016:
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std::memcpy(&this->storeItemLimit, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2017:
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std::memcpy(&this->m_weight, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2018:
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std::memcpy(&this->m_maxWeight, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2019:
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std::memcpy(&this->randomStatIndexA, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2020:
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std::memcpy(&this->randomStatIndexB, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2021:
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std::memcpy(&this->randomStatIndexC, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2022:
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std::memcpy(&this->randomStatIndexD, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2023:
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std::memcpy(&this->randomStatIndexE, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2024:
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std::memcpy(this->randomStatValues, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2025:
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std::memcpy(this->replayStatValuesA, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2026:
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std::memcpy(this->replayStatValuesB, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2027:
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std::memcpy(this->replayStatValuesC, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2028:
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std::memcpy(this->minimapTokenStorage, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2029:
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std::memcpy(&this->hp, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2030:
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std::memcpy(&this->maxHp, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2031:
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std::memcpy(&this->spAndHomunculusStats[0], data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2032:
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std::memcpy(&this->spAndHomunculusStats[4], data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2033:
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std::memcpy(&this->m_prohibitionTarget, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2034:
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std::memcpy(&this->quitBlocked, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2035:
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std::memcpy(&this->battleChat, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2036:
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std::memcpy(&this->quitAllowed, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2037:
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std::memcpy(&this->sessionFlag, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2038:
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this->m_accountName.resize(header.bytes);
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std::memcpy(this->m_accountName.data(), data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 2052: {
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std::memcpy(&this->madogearType, data.data() + offset, header.bytes);
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offset += header.bytes;
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CPlayer* player = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
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if (player) {
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player->SetMadogearType(this->madogearType);
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if (this->madogearType) {
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player->SendMsg(nullptr, 105, 0, 0, 0, 0, 0, 0);
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} else {
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player->SendMsg(nullptr, 106, 0, 0, 0, 0, 0, 0);
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}
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}
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break;
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}
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default:
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offset += header.bytes;
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break;
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}
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}
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this->InvalidateWindowFrames();
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return offset;
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}
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// OFFSET: 0x00E46620
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// FUNCTION: fn_24211
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std::uint32_t CSession::ReadReplayMessenger(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (4000 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 4501:
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return offset;
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case 4010:
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std::memcpy(&this->replaySessionFlag, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 4011:
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std::memcpy(&this->partyBlocked, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 4012:
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std::memcpy(&this->partyLeader, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 4013: {
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char buffer[260];
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std::memset(buffer, 0, sizeof(buffer));
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std::memcpy(buffer, data.data() + offset, header.bytes);
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offset += header.bytes;
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this->partyRequestName = buffer;
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break;
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}
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case 4014: {
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char buffer[260];
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std::memset(buffer, 0, sizeof(buffer));
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std::memcpy(buffer, data.data() + offset, header.bytes);
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offset += header.bytes;
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this->partyName = buffer;
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break;
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}
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case 4015:
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offset = ReadMessengerMembers(this->m_partyMembers, offset, header.bytes, data);
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break;
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case 4016:
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offset = ReadMessengerMembers(this->m_friends, offset, header.bytes, data);
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break;
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default:
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offset += header.bytes;
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break;
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}
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}
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return offset;
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}
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// OFFSET: 0x00E46920
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// FUNCTION: fn_24212
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std::uint32_t CSession::ReadReplayItems(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (4500 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 4501:
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case 4703:
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return offset;
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case 4701:
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std::memcpy(&this->exchangeMoney, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 4702:
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std::memcpy(&this->otherExchangeMoney, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 4510:
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offset = ReadItemList(this->m_inventoryItems, offset, header.bytes, data);
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break;
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case 4511:
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offset = ReadItemList(this->shopItems, offset, header.bytes, data);
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break;
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case 4512:
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offset = ReadItemList(this->purchaseItems, offset, header.bytes, data);
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break;
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case 4513:
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offset = ReadItemList(this->sellItems, offset, header.bytes, data);
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break;
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case 4514:
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offset = ReadItemList(this->storageItems, offset, header.bytes, data);
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break;
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case 4515:
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offset = ReadItemList(this->cartItems, offset, header.bytes, data);
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break;
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case 4516:
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offset = ReadItemList(this->merchantShopItems, offset, header.bytes, data);
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break;
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case 4517:
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offset = ReadItemList(this->merchantMirrorItems, offset, header.bytes, data);
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break;
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case 4518:
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offset = ReadItemList(this->merchantMyShopItems, offset, header.bytes, data);
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break;
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case 4519:
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offset = ReadItemList(this->merchantPurchaseItems, offset, header.bytes, data);
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break;
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case 4520:
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offset = ReadItemList(this->merchantHopeToSellItems, offset, header.bytes, data);
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break;
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case 4521:
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offset = ReadItemList(this->merchantPurchaseSavedItems, offset, header.bytes, data);
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break;
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case 4522:
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offset = ReadItemList(this->filteredInventoryItems, offset, header.bytes, data);
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break;
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case 4601:
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offset = ReadItemArray(this->equippedItems, offset, header.bytes, data);
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break;
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case 4602:
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offset = ReadItemArray(this->alternateEquippedItems, offset, header.bytes, data);
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break;
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case 4603:
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offset = ReadItemArray(this->costumeItems, offset, header.bytes, data);
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break;
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case 4604:
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offset = ReadItemArray(this->alternateCostumeItems, offset, header.bytes, data);
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break;
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case 4605:
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offset = ReadItemArray(this->m_exchangeItems, offset, header.bytes, data);
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break;
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case 4606:
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offset = ReadItemArray(this->m_itemSlots, offset, header.bytes, data);
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break;
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default:
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offset += header.bytes;
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break;
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}
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}
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return offset;
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}
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// OFFSET: 0x00E46DC0
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// FUNCTION: fn_24213
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std::uint32_t CSession::ReadReplayShops(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (7500 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 7501:
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return offset;
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case 7502: {
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ReplayShopNameRecord record{};
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std::memcpy(&record, data.data() + offset, header.bytes);
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offset += header.bytes;
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std::string name(record.name);
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this->AddShopName(name, record.shopId);
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break;
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}
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case 7504: {
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ReplayShopItemRecord record;
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std::memcpy(&record, data.data() + offset, header.bytes);
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offset += header.bytes;
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g_session.SetShopItem(record.shopId, record.index, record.itemId, record.first, record.second);
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break;
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}
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case 7505: {
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ReplayShopFlagRecord record;
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std::memcpy(&record, data.data() + offset, header.bytes);
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offset += header.bytes;
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g_session.SetShopFlag(record.shopId, record.flag);
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break;
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}
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default:
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offset += header.bytes;
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break;
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}
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}
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return offset;
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}
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// OFFSET: 0x00E470D0
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// FUNCTION: fn_24214
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std::uint32_t CSession::ReadReplayExtra(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (5500 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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bool done = false;
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switch (header.id) {
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case 5501:
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done = true;
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break;
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case 5510:
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std::memcpy(&this->memorialWindowOpen, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5511:
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std::memcpy(&this->memorialWindowX, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5512:
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std::memcpy(&this->memorialWindowY, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5513:
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std::memcpy(&this->memorialDungeonState, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5514:
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std::memcpy(&this->memorialReplayValue, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5515: {
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char buffer[260];
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std::memset(buffer, 0, sizeof(buffer));
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std::memcpy(buffer, data.data() + offset, header.bytes);
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offset += header.bytes;
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this->memorialDungeonName = buffer;
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break;
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}
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case 5516:
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std::memcpy(&this->memorialQueuePosition, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5517:
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std::memcpy(&this->memorialCreationTime, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 5518:
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std::memcpy(&this->memorialExpirationTime, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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default:
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offset += header.bytes;
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break;
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}
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if (done) {
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break;
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}
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}
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if (this->memorialWindowOpen == 1) {
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g_windowMgr.EnsureWindow(WID_MEMORIALDUNWND);
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}
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return offset;
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}
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// OFFSET: 0x00E47410
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// FUNCTION: fn_24215
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std::uint32_t CSession::ReadReplayReserved(const std::vector<unsigned char>&) {
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return 0;
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}
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// OFFSET: 0x00E47420
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// FUNCTION: fn_24216
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std::uint32_t CSession::ReadReplayCompanions(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
|
|
}
|
|
|
|
ReplayBlockHeader header;
|
|
header.Read(data.data());
|
|
std::uint32_t offset = 6;
|
|
if (5000 != header.id) {
|
|
return 0xFFFFFFFF;
|
|
}
|
|
|
|
while (data.size() > offset) {
|
|
header.Read(data.data() + offset);
|
|
offset += 6;
|
|
switch (header.id) {
|
|
case 5001:
|
|
return offset;
|
|
case 5101:
|
|
std::memcpy(&this->spAndHomunculusStats[8], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5102:
|
|
std::memcpy(&this->spAndHomunculusStats[0xC], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5103:
|
|
std::memcpy(&this->spAndHomunculusStats[0x2C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5104:
|
|
std::memcpy(&this->spAndHomunculusStats[0x30], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5105:
|
|
std::memcpy(&this->spAndHomunculusStats[0x34], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5106:
|
|
std::memcpy(&this->spAndHomunculusStats[0x38], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5107:
|
|
std::memcpy(&this->spAndHomunculusStats[0x3C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5108:
|
|
std::memcpy(&this->spAndHomunculusStats[0x40], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5109:
|
|
std::memcpy(&this->spAndHomunculusStats[0x44], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5110:
|
|
std::memcpy(&this->spAndHomunculusStats[0x48], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5111:
|
|
std::memcpy(&this->m_homunJob, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5112:
|
|
std::memcpy(&this->m_homunLevel, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5113:
|
|
std::memcpy(&this->m_homunHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5114:
|
|
std::memcpy(&this->m_homunMaxHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5115:
|
|
std::memcpy(&this->m_homunSp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5116:
|
|
std::memcpy(&this->homunMaxSp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5117:
|
|
std::memcpy(&this->homunFriendly, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5118:
|
|
std::memcpy(&this->homunAccessory, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5119:
|
|
std::memcpy(&this->m_homunExp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5120:
|
|
std::memcpy(&this->m_homunMaxExp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5121:
|
|
std::memcpy(&this->homunHunger, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5122:
|
|
std::memcpy(&this->homunMaxHunger, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5123:
|
|
std::memcpy(&this->homunNameModified, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5124:
|
|
std::memcpy(&this->homunEnemyGid, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5125:
|
|
std::memcpy(&this->homunEnemyX, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5126:
|
|
std::memcpy(&this->homunEnemyY, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5127:
|
|
std::memcpy(&this->moveHomunEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5128:
|
|
std::memcpy(&this->selectHomunEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5129:
|
|
std::memcpy(&this->attackHomunEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5130:
|
|
std::memcpy(&this->homunAlive, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5131:
|
|
std::memcpy(&this->m_traceAi, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5132:
|
|
std::memcpy(&this->m_homunActionState, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5133:
|
|
std::memcpy(&this->m_homunHungerNotified, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5134:
|
|
std::memcpy(&this->m_homunAttackRange, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5201:
|
|
std::memcpy(&this->m_mercenaryAid, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5202:
|
|
std::memcpy(this->m_mercenaryName, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5203:
|
|
std::memcpy(&this->m_mercenaryStats[0], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5204:
|
|
std::memcpy(&this->m_mercenaryStats[1], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5205:
|
|
std::memcpy(&this->m_mercenaryStats[2], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5206:
|
|
std::memcpy(&this->m_mercenaryStats[3], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5207:
|
|
std::memcpy(&this->m_mercenaryStats[4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5208:
|
|
std::memcpy(&this->m_mercenaryStats[5], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5209:
|
|
std::memcpy(&this->m_mercenaryStats[6], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5210:
|
|
std::memcpy(&this->m_mercenaryStats[7], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5211:
|
|
std::memcpy(&this->m_mercenaryHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5212:
|
|
std::memcpy(&this->m_mercenaryMaxHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5213:
|
|
std::memcpy(&this->m_mercenaryClass, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5214:
|
|
std::memcpy(&this->m_mercenaryLevel, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5215:
|
|
std::memcpy(&this->m_mercenarySp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5216:
|
|
std::memcpy(&this->m_mercenaryMaxSp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5217:
|
|
std::memcpy(&this->m_mercenaryLoyalty, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5218:
|
|
std::memcpy(&this->m_mercenarySummons, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5219:
|
|
std::memcpy(&this->m_mercenaryKills, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5220:
|
|
std::memcpy(&this->m_mercenaryAttackRange, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5221:
|
|
std::memcpy(&this->m_mercenaryExpiration, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5222:
|
|
std::memcpy(&this->mercenaryEnemyGid, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5223:
|
|
std::memcpy(&this->mercenaryEnemyX, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5224:
|
|
std::memcpy(&this->mercenaryEnemyY, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5225:
|
|
std::memcpy(&this->moveMercenaryEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5226:
|
|
std::memcpy(&this->selectMercenaryEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5227:
|
|
std::memcpy(&this->attackMercenaryEnemy, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5228:
|
|
std::memcpy(&this->mercenaryAlive, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5229:
|
|
std::memcpy(&this->m_mercenaryActionState, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5301:
|
|
std::memcpy(&this->petGid, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5302:
|
|
std::memcpy(&this->m_petNameModified, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5303:
|
|
std::memcpy(this->petName, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5304:
|
|
std::memcpy(&this->petAccessory, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5305:
|
|
std::memcpy(&this->petJob, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5306:
|
|
std::memcpy(&this->petLevel, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5307:
|
|
std::memcpy(&this->petHunger, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5308:
|
|
std::memcpy(&this->m_petFriendly, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5309:
|
|
std::memcpy(&this->petEggIndex, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5310:
|
|
std::memcpy(&this->petPreviousHunger, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5401:
|
|
std::memcpy(&this->elementalGid, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5402:
|
|
std::memcpy(&this->elementalHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5403:
|
|
std::memcpy(&this->elementalSp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5404:
|
|
std::memcpy(&this->elementalMaxHp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 5405:
|
|
std::memcpy(&this->elementalMaxSp, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
default:
|
|
offset += header.bytes;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
// OFFSET: 0x00E48100
|
|
// FUNCTION: fn_24217
|
|
std::uint32_t CSession::ReadReplayQuests(const std::vector<unsigned char>& data) {
|
|
if (data.begin() == data.end()) {
|
|
return 0xFFFFFFFF;
|
|
}
|
|
|
|
ReplayBlockHeader header;
|
|
header.Read(data.data());
|
|
std::uint32_t offset = 6;
|
|
if (3500 != header.id) {
|
|
return 0xFFFFFFFF;
|
|
}
|
|
|
|
g_renewQuestMgr->m_ongoingQuests.clear();
|
|
g_renewQuestMgr->SetParameter(3502, 0x18);
|
|
while (data.size() > offset) {
|
|
header.Read(data.data() + offset);
|
|
offset += 6;
|
|
switch (header.id) {
|
|
case 3501:
|
|
return offset;
|
|
case 3502: {
|
|
int parameter;
|
|
std::memcpy(¶meter, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
g_renewQuestMgr->SetParameter(3502, parameter);
|
|
break;
|
|
}
|
|
case 3510: {
|
|
const std::uint32_t bytes = header.bytes;
|
|
char* buffer = new char[bytes];
|
|
std::memcpy(buffer, data.data() + offset, bytes);
|
|
offset += bytes;
|
|
g_renewQuestMgr->ReadOngoingQuests(buffer, bytes);
|
|
delete buffer;
|
|
break;
|
|
}
|
|
default:
|
|
offset += header.bytes;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
// OFFSET: 0x00E482B0
|
|
// FUNCTION: fn_24218
|
|
std::uint32_t CSession::ReadReplayShortcuts(const std::vector<unsigned char>& data) {
|
|
if (data.begin() == data.end()) {
|
|
return 0xFFFFFFFF;
|
|
}
|
|
|
|
ReplayBlockHeader header;
|
|
header.Read(data.data());
|
|
std::uint32_t offset = 6;
|
|
if (7000 != header.id) {
|
|
return 0xFFFFFFFF;
|
|
}
|
|
|
|
while (data.size() > offset) {
|
|
header.Read(data.data() + offset);
|
|
offset += 6;
|
|
switch (header.id) {
|
|
case 7001:
|
|
return offset;
|
|
case 7100:
|
|
g_session.ClearShortcutSlots();
|
|
std::memcpy(this->m_shortcutSlots, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 7101:
|
|
g_session.ClearQuickSlots();
|
|
std::memcpy(&this->quickSlot, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
default:
|
|
offset += header.bytes;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return offset;
|
|
}
|
|
|
|
// OFFSET: 0x00E488C0
|
|
// FUNCTION: fn_24221
|
|
void CSession::UpdateBodyStyle(int job, int style, int renderJob) {
|
|
if (style >= 2 || this->IsSecondJob(renderJob)) {
|
|
this->m_bodyStyle = style;
|
|
} else if (static_cast<unsigned>(job - 4001) <= 21) {
|
|
this->m_bodyStyle = job <= 4007;
|
|
} else {
|
|
this->m_bodyStyle = static_cast<unsigned>(job - 4001) <= 6;
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E48930
|
|
// FUNCTION: fn_24222
|
|
void CSession::SetHomunculusAutoFeed(bool enabled) {
|
|
int message;
|
|
if (enabled == true) {
|
|
this->m_homunculusAutoFeed = true;
|
|
message = 3282;
|
|
} else {
|
|
g_session.m_homunculusAutoFeed = false;
|
|
message = 3283;
|
|
}
|
|
|
|
const char* text = LookupMessage(message);
|
|
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x00E48980
|
|
// FUNCTION: fn_24223
|
|
void CSession::SetPetAutoFeed(bool enabled) {
|
|
g_petAutoFeed = enabled == true;
|
|
const char* text = LookupMessage(enabled ? 2579 : 2580);
|
|
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(text), 0x64FFFF, 0, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x00E489C0
|
|
// FUNCTION: fn_24224
|
|
void CSession::SetPetInfoAlert(bool enabled) {
|
|
std::string notice = LookupMessage(enabled ? 4357 : 4379);
|
|
g_windowMgr.SendNotice(UIM_PUSHINTOCHATHISTORY, reinterpret_cast<std::intptr_t>(notice.c_str()), 0x64FFFF, 0, 0, 0);
|
|
g_serviceOptions.Set(0x128, enabled);
|
|
g_windowMgr.RefreshGameSettingOption(0x128);
|
|
}
|
|
|
|
// OFFSET: 0x00E48B00
|
|
// FUNCTION: fn_24225
|
|
void CSession::CollectCardItems() {
|
|
this->m_cardItems.clear();
|
|
for (std::list<ITEM_INFO>::iterator it = this->m_inventoryItems.begin(); it != this->m_inventoryItems.end(); ++it) {
|
|
if (it->identity[0] == 6) {
|
|
this->m_cardItems.push_back(*it);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E48B70
|
|
// FUNCTION: fn_24226
|
|
void RequestBasicInfoRefresh() {
|
|
if (g_windowMgr.equipWnd != nullptr) {
|
|
g_windowMgr.equipWnd->SendMsg(nullptr, UM_SET_DISABLE, 575, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E49290
|
|
// FUNCTION: fn_24232
|
|
void CSession::SetElementalGid(int value) {
|
|
this->elementalGid = value;
|
|
UIWindow* window = g_windowMgr.LookupWindow(WID_SKILLDELAYINFO);
|
|
if (window != nullptr) {
|
|
window->SendMsg(nullptr, UM_REFRESH, 0, 0, 0, 0);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00E4A180
|
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// FUNCTION: fn_24249
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void AppendBytes(std::vector<unsigned char>& output, const std::vector<unsigned char>& bytes) {
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output.insert(output.end(), bytes.begin(), bytes.end());
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}
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// OFFSET: 0x00E44EE0
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// FUNCTION: fn_24208
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std::uint32_t CSession::ReadReplayEntryQueue(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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int waiting;
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int ranking;
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (6500 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 6501:
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return offset;
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case 6511: {
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int queueId = 0;
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std::memcpy(&queueId, data.data() + offset, header.bytes);
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offset += header.bytes;
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const std::map<unsigned int, EntryQueueInfo*>::iterator end = g_entryQueueList.end();
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for (std::map<unsigned int, EntryQueueInfo*>::iterator it = g_entryQueueList.begin(); it != end; ++it) {
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if (queueId == it->second->id) {
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g_entryQueueMgr->current = it->second;
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}
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}
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break;
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}
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case 6512: {
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unsigned char ready = 1;
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std::memcpy(&ready, data.data() + offset, header.bytes);
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offset += header.bytes;
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g_entryQueueMgr->ready = ready;
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break;
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}
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case 6513: {
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char queueName[0x30];
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std::memset(queueName, 0, sizeof(queueName));
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std::memcpy(queueName, data.data() + offset, header.bytes);
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offset += header.bytes;
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g_entryQueueMgr->SetQueueName(*reinterpret_cast<const EntryQueueName*>(queueName));
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break;
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}
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case 6514: {
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char characterName[0x30];
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std::memset(characterName, 0, sizeof(characterName));
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std::memcpy(characterName, data.data() + offset, header.bytes);
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offset += header.bytes;
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g_entryQueueMgr->SetCharacterName(*reinterpret_cast<const EntryQueueName*>(characterName));
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break;
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}
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case 6515: {
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int value;
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std::memcpy(&value, data.data() + offset, header.bytes);
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offset += header.bytes;
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UIEntryQueueWnd* window = dynamic_cast<UIEntryQueueWnd*>(g_windowMgr.LookupWindow(WID_JOINTO_BATTLEFIELDWND));
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if (window) {
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window->SendMsg(nullptr, UM_LIST_SELECTION, 0, value, 0, 0);
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}
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break;
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}
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case 6517:
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std::memcpy(&waiting, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 6518:
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std::memcpy(&ranking, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 6516: {
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char queueText[100];
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std::memset(queueText, 0, sizeof(queueText));
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std::memcpy(queueText, data.data() + offset, header.bytes);
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offset += header.bytes;
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UIEntryQueueStandByWnd* window = dynamic_cast<UIEntryQueueStandByWnd*>(g_windowMgr.LookupWindow(WID_ENTRYQUEUESTANDBYWND));
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if (window) {
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window->SetInfo(queueText, waiting, ranking);
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}
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break;
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}
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default:
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offset += header.bytes;
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break;
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}
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}
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|
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return offset;
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}
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// OFFSET: 0x00E452D0
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// FUNCTION: fn_24209
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std::uint32_t CSession::ReadReplayCharacter(const std::vector<unsigned char>& data) {
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if (data.begin() == data.end()) {
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return 0xFFFFFFFF;
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}
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ReplayBlockHeader header;
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header.Read(data.data());
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std::uint32_t offset = 6;
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if (1000 != header.id) {
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return 0xFFFFFFFF;
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}
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while (data.size() > offset) {
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header.Read(data.data() + offset);
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offset += 6;
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switch (header.id) {
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case 1001:
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return offset;
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case 1010:
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std::memcpy(&this->m_aid, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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case 1011:
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std::memcpy(&this->m_gid, data.data() + offset, header.bytes);
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offset += header.bytes;
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break;
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|
case 1012:
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|
std::memcpy(&this->m_navigationPlayerMap[0x14], data.data() + offset, header.bytes);
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offset += header.bytes;
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|
break;
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|
case 1013:
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|
std::memcpy(&this->m_navigationPlayerMap[0x18], data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
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|
case 1014:
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|
std::memcpy(&this->m_job, data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
|
|
case 1015:
|
|
std::memcpy(&this->playerExperienceState[0x4], data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
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|
case 1016:
|
|
std::memcpy(&this->m_level, data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
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|
case 1017:
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|
std::memcpy(&this->m_statusPoint, data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
|
|
case 1018:
|
|
std::memcpy(&this->playerExperienceState[0xC], data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
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|
case 1019:
|
|
std::memcpy(&this->m_jobLevel, data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
|
|
case 1020:
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|
std::memcpy(&this->m_skillPoint, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
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|
break;
|
|
case 1021:
|
|
std::memcpy(&this->m_guildSkillPoint, data.data() + offset, header.bytes);
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|
offset += header.bytes;
|
|
break;
|
|
case 1022:
|
|
std::memcpy(&this->m_homunSkillPoint, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
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|
break;
|
|
case 1023:
|
|
std::memcpy(&this->m_mercenarySkillPoint, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
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|
break;
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|
case 1024:
|
|
std::memcpy(&this->m_standardStats[0], data.data() + offset, header.bytes);
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|
offset += header.bytes;
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|
break;
|
|
case 1025:
|
|
std::memcpy(&this->m_standardStats[1], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1026:
|
|
std::memcpy(&this->m_standardStats[2], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1027:
|
|
std::memcpy(&this->m_standardStats[3], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1028:
|
|
std::memcpy(&this->m_standardStats[4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1029:
|
|
std::memcpy(&this->m_standardStats[5], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1030:
|
|
std::memcpy(this->combatStats, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1031:
|
|
std::memcpy(&this->combatStats[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1032:
|
|
std::memcpy(&this->combatStats[0x8], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1033:
|
|
std::memcpy(&this->combatStats[0xC], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1034:
|
|
std::memcpy(&this->combatStats[0x10], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1035:
|
|
std::memcpy(&this->combatStats[0x14], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1036:
|
|
std::memcpy(&this->combatStats[0x18], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1037:
|
|
std::memcpy(&this->combatStats[0x1C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1038:
|
|
std::memcpy(&this->combatStats[0x20], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1039:
|
|
std::memcpy(&this->combatStats[0x24], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1040:
|
|
std::memcpy(&this->combatStats[0x28], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1041:
|
|
std::memcpy(&this->combatStats[0x2C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1042:
|
|
std::memcpy(&this->combatStats[0x30], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1043:
|
|
std::memcpy(&this->combatStats[0x34], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1044:
|
|
std::memcpy(&this->combatStats[0x38], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1045:
|
|
std::memcpy(&this->combatStats[0x3C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1046:
|
|
std::memcpy(&this->combatStats[0x40], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1047:
|
|
std::memcpy(&this->combatStats[0x44], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1048:
|
|
std::memcpy(&this->combatStats[0x48], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1049:
|
|
std::memcpy(&this->combatStats[0x4C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1050:
|
|
std::memcpy(&this->equippedArrowIndex, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1051:
|
|
std::memcpy(&this->m_zeny, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1052:
|
|
std::memcpy(&this->m_moveSpeed, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1053:
|
|
std::memcpy(&this->m_manner, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1054:
|
|
std::memcpy(&this->playerExperienceState[0x14], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1055:
|
|
std::memcpy(&this->playerExperienceState[0x1C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1056:
|
|
std::memcpy(&this->m_karma, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1057:
|
|
std::memcpy(&this->monsterInfoEnabled, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1058:
|
|
std::memcpy(&this->m_clientTimeOffset, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1059:
|
|
std::memcpy(&this->characterLoginData[0x30], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1060:
|
|
std::memcpy(&this->m_head, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1061:
|
|
std::memcpy(&this->weaponAppearance[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1062:
|
|
std::memcpy(&this->weaponAppearance[0xC], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1063:
|
|
std::memcpy(&this->m_bodyStyle, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1064:
|
|
std::memcpy(&this->m_headPalette, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1065:
|
|
std::memcpy(this->accessoryAppearance, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1066:
|
|
std::memcpy(&this->accessoryAppearance[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1067:
|
|
std::memcpy(&this->accessoryAppearance[0x8], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1068:
|
|
std::memcpy(this->statusLevelEffects, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1069:
|
|
std::memcpy(&this->statusLevelEffects[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1070:
|
|
std::memcpy(&this->m_jobFlags, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1071:
|
|
std::memcpy(&this->m_robe, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1072:
|
|
std::memcpy(&this->equipmentViewState[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1073:
|
|
std::memcpy(&this->equipmentViewState[0x8], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1074:
|
|
std::memcpy(&this->equipmentViewState[0xC], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1075:
|
|
std::memcpy(&this->equipmentViewState[0x10], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1076:
|
|
std::memcpy(&this->equipmentViewState[0x14], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1077:
|
|
std::memcpy(&this->equipmentViewState[0x18], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1078:
|
|
std::memcpy(&this->equipmentViewState[0x1C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1079:
|
|
std::memcpy(&this->equipmentViewState[0x20], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1080:
|
|
std::memcpy(&this->equipmentViewState[0x24], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1081:
|
|
std::memcpy(&this->equipmentViewState[0x2C], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1082:
|
|
std::memcpy(this->playerTeam, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1083:
|
|
std::memcpy(&this->m_score1, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1084:
|
|
std::memcpy(&this->m_score2, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1085:
|
|
std::memcpy(this->chatFont, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1086:
|
|
std::memcpy(&this->cartCount, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1087:
|
|
std::memcpy(&this->cartMaxCount, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1088:
|
|
std::memcpy(&this->cartWeight, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1089:
|
|
std::memcpy(&this->cartMaxWeight, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1090:
|
|
std::memcpy(this->storeSlotCounts, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1091:
|
|
std::memcpy(&this->storeSlotCounts[0x4], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1092:
|
|
std::memcpy(&this->itemSendState[0x8], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1093:
|
|
std::memcpy(&this->itemSendState[0xC], data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1094:
|
|
std::memcpy(&this->partyExpShare, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1095:
|
|
std::memcpy(&this->partyItemCollect, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1096:
|
|
std::memcpy(&this->partyItemDistribute, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1097:
|
|
this->storeTitle.resize(header.bytes);
|
|
std::memcpy(this->storeTitle.data(), data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1099:
|
|
std::memcpy(&this->adoptionSkillAvailable, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1100:
|
|
std::memcpy(&this->m_bodyCostume, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
case 1101:
|
|
std::memcpy(&this->extraInventorySlots, data.data() + offset, header.bytes);
|
|
offset += header.bytes;
|
|
break;
|
|
default:
|
|
offset += header.bytes;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return offset;
|
|
}
|
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// OFFSET: 0x00DE93F0
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// FUNCTION: fn_23500
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void CSession::ResetMercenaryStats() {
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this->moveMercenaryEnemy = 0;
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this->selectMercenaryEnemy = 0;
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this->attackMercenaryEnemy = 0;
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this->mercenaryEnemyGid = 0;
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this->mercenaryEnemyX = 0;
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this->mercenaryEnemyY = 0;
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}
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