rodecomp/Source
ragnarok-clanker ff7af22bde Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ...
Batch #17007 by eAthena: 2 byte-identical, 1 confirmed by peer review.

- fn_18861 CSpriteParticle::CSpriteParticle: byte-identical
- fn_18784 EffectLists::Find: byte-identical
- fn_19008 CEmitterEffect::CEmitterEffect: logic confirmed by peer review (already on main)

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-11 12:33:01 +00:00
..
Archive Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
Client Decompile fn_24238 (CSession::ResolvePendingActorName) 2026-11-11 12:20:23 +00:00
Contents Decompile 3 functions in Source/Contents/Effects/Particles/SpriteParticle.cpp, Source/Contents/Effects/Core/EffectLists.cpp, ... 2026-11-11 12:33:01 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-11 07:12:44 +00:00
Network Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
Render Decompile 7 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/UI/GameSettings/GameSettingsUI.h, ... 2026-11-11 10:44:54 +00:00
Resource Decompile 4 functions in Source/Resource/ResourceMgr.cpp 2026-11-11 12:27:36 +00:00
Script Decompile 2 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp, Source/Script/LuaScript.cpp 2026-11-11 08:26:49 +00:00
Security Maintenance: Convert 1040 encrypted byte arrays in 28 units to cleartext CRYPT_NAME("text", key) (Utility/Cipher/CryptName.h, compile 2026-11-11 11:49:17 +00:00
UI Decompile fn_16817 (CUIListBoxEx<SkillDelayInfo::CUIDelayItem,SkillDelayInfo::CDelayItemData>::OnScroll) 2026-11-11 12:26:36 +00:00
Utility Decompile fn_04414 (EncodeBase64) 2026-11-11 12:26:10 +00:00