Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
267 lines
10 KiB
C++
267 lines
10 KiB
C++
#include "UI/UIBarGraph.h"
|
|
#include "Resource/Bitmap/BitmapResource.h"
|
|
#include "Resource/ResourceMgr.h"
|
|
#include "Resource/SkinPalette.h"
|
|
#include "Resource/TextureNames.h"
|
|
#include "Utility/Text/FormatString.h"
|
|
|
|
#include <cstdio>
|
|
#include <string>
|
|
#include <windows.h>
|
|
|
|
// OFFSET: 0x0086C190
|
|
// FUNCTION: fn_11022
|
|
UIBarGraph2::UIBarGraph2() : UIBarGraph() {
|
|
this->m_vertical = 0;
|
|
this->m_backgroundRed = 0x8E;
|
|
this->m_backgroundGreen = 0x8E;
|
|
this->m_backgroundBlue = 0x8E;
|
|
this->m_fillRed = 0x2A;
|
|
this->m_fillGreen = 0x4B;
|
|
this->m_fillBlue = 0x8F;
|
|
}
|
|
|
|
// OFFSET: 0x0086C240
|
|
// FUNCTION: fn_11023
|
|
UIBarGraph3::UIBarGraph3() : UIWindow(0), m_current(nullptr), m_maximum(nullptr) {
|
|
}
|
|
|
|
// OFFSET: 0x0086C310
|
|
// FUNCTION: fn_11024
|
|
UIBarGraphHomun::UIBarGraphHomun() : UIWindow(0) {
|
|
}
|
|
|
|
// OFFSET: 0x0086C390
|
|
// FUNCTION: fn_11025
|
|
UIBarGraphPlayer::UIBarGraphPlayer() : UIWindow(0) {
|
|
}
|
|
|
|
// OFFSET: 0x0086FFA0
|
|
// FUNCTION: fn_11097
|
|
UIBarGraph3::~UIBarGraph3() = default;
|
|
|
|
// OFFSET: 0x008700F0
|
|
// FUNCTION: fn_11098
|
|
UIBarGraphPlayer::~UIBarGraphPlayer() = default;
|
|
|
|
// OFFSET: 0x00887440
|
|
// FUNCTION: fn_11337
|
|
void UIBarGraph2::Paint() {
|
|
const std::uint32_t backgroundColor = RGB(this->m_backgroundRed, this->m_backgroundGreen, this->m_backgroundBlue);
|
|
const std::uint32_t fillColor = RGB(this->m_fillRed, this->m_fillGreen, this->m_fillBlue);
|
|
|
|
if (this->m_vertical == 0) {
|
|
this->FillRegion(0, 0, this->geometry.width, this->geometry.height, 0x00FFFF00);
|
|
this->FillRegion(1, 1, this->geometry.width - 2, this->geometry.height - 2, backgroundColor);
|
|
if (this->m_value != 0.0f) {
|
|
this->FillRegion(1, 1, static_cast<int>((this->geometry.width - 2) * this->m_value / 100.0f), this->geometry.height - 2, fillColor);
|
|
}
|
|
char text[16];
|
|
sprintf_s(text, sizeof(text), "%3ld", static_cast<long>(this->m_value));
|
|
this->DrawTextAt((this->geometry.width >> 1) - 20, (this->geometry.height >> 1) - 7,
|
|
text, 0, 1, 16, 0xFFFF, 0, 0
|
|
);
|
|
return;
|
|
}
|
|
|
|
this->ClearSurface(backgroundColor);
|
|
if (this->m_value != 0.0f) {
|
|
const int fillHeight = static_cast<int>(this->geometry.height * this->m_value / 100.0f);
|
|
this->FillRegion(0, this->geometry.height - fillHeight, this->geometry.width, fillHeight, fillColor);
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x00887600
|
|
// FUNCTION: fn_11338
|
|
void UIBarGraph4::Paint() {
|
|
if (!this->m_current || !this->m_maximum || *this->m_maximum < *this->m_current) {
|
|
return;
|
|
}
|
|
|
|
unsigned red, green, blue;
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 26, 2, red, green, blue);
|
|
this->ClearSurface(RGB(red, green, green));
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 30, 2, red, green, blue);
|
|
this->FillRegion(1, 1, this->geometry.width - 2, this->geometry.height - 2, RGB(red, green, blue));
|
|
|
|
if (*this->m_maximum == 0) {
|
|
return;
|
|
}
|
|
|
|
const float ratio = static_cast<float>(*this->m_current) / static_cast<float>(*this->m_maximum);
|
|
if (ratio == 0.0f) {
|
|
return;
|
|
}
|
|
|
|
SkinPaletteChannels(ResourceMgr::Instance(), 2, 6, red, green, blue);
|
|
if (!this->m_plainColor && ratio * 100.0f < 25.0f) {
|
|
red = 255;
|
|
green = 0;
|
|
blue = 0;
|
|
}
|
|
this->FillRegion(1, 1, static_cast<int>(static_cast<float>(this->geometry.width - 2) * ratio), this->geometry.height - 2, RGB(red, green, blue));
|
|
}
|
|
|
|
// OFFSET: 0x00887790
|
|
// FUNCTION: fn_11339
|
|
void UIBarGraph::Paint() {
|
|
this->DrawBitmap(0, 0, &static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg.bmp")))->image, false);
|
|
if (this->m_value == 0.0f) {
|
|
return;
|
|
}
|
|
|
|
const std::string color = this->m_value >= 25.0f ? "blue" : "red";
|
|
const int fill = (this->geometry.width - 8) * static_cast<int>(this->m_value) / 100;
|
|
|
|
const auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str())));
|
|
this->DrawBitmap(0, 0, &left->image, true);
|
|
|
|
const auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str())));
|
|
for (int x = 0; x < fill; ++x) {
|
|
this->DrawBitmap(x + 4, 0, &middle->image, true);
|
|
}
|
|
|
|
const auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str())));
|
|
this->DrawBitmap(fill + 4, 0, &right->image, true);
|
|
}
|
|
|
|
// OFFSET: 0x00887CB0
|
|
// FUNCTION: fn_11340
|
|
void UIBarGraphHomun::Paint() {
|
|
if (!this->m_current || !this->m_maximum) {
|
|
return;
|
|
}
|
|
|
|
const std::int64_t current = this->m_current();
|
|
const std::int64_t maximum = this->m_maximum();
|
|
if (current > maximum) {
|
|
return;
|
|
}
|
|
|
|
this->ClearSurface(0xFFFF00FF);
|
|
const auto* backLeft = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_left.bmp")));
|
|
const auto* backMiddle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_mid.bmp")));
|
|
const auto* backRight = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg_right.bmp")));
|
|
if (backLeft && backMiddle && backRight) {
|
|
this->DrawBitmap(0, 0, &backLeft->image, false);
|
|
for (std::int64_t x = 0; x < this->geometry.width - backLeft->image.width - backRight->image.width; ++x) {
|
|
this->DrawBitmap(static_cast<int>(x) + backLeft->image.width, 0, &backMiddle->image, false);
|
|
}
|
|
this->DrawBitmap(this->geometry.width - backRight->image.width, 0, &backRight->image, false);
|
|
}
|
|
|
|
if (maximum == 0) {
|
|
return;
|
|
}
|
|
|
|
const double ratio = static_cast<double>(current) / static_cast<double>(maximum);
|
|
if (ratio == 0.0) {
|
|
return;
|
|
}
|
|
|
|
const std::string color = ratio < 0.25 ? "red" : "blue";
|
|
const int fill = static_cast<int>(static_cast<double>(this->geometry.width - 8) * ratio);
|
|
|
|
const auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str())));
|
|
this->DrawBitmap(0, 0, &left->image, true);
|
|
|
|
const auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str())));
|
|
for (int x = 0; x < fill; ++x) {
|
|
this->DrawBitmap(x + 4, 0, &middle->image, true);
|
|
}
|
|
|
|
const auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str())));
|
|
this->DrawBitmap(fill + 4, 0, &right->image, true);
|
|
|
|
this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x008882C0
|
|
// FUNCTION: fn_11341
|
|
void UIBarGraphPlayer::Paint() {
|
|
if (!this->m_current || !this->m_maximum) {
|
|
return;
|
|
}
|
|
|
|
const std::int64_t current = this->m_current();
|
|
const std::int64_t maximum = this->m_maximum();
|
|
if (current > maximum) {
|
|
return;
|
|
}
|
|
|
|
this->DrawBitmap(0, 0, &static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg1.bmp")))->image, false);
|
|
if (maximum == 0) {
|
|
return;
|
|
}
|
|
|
|
const double ratio = static_cast<double>(current) / static_cast<double>(maximum);
|
|
const std::string color = ratio < 0.25 ? "red" : "blue";
|
|
const int fill = static_cast<int>(static_cast<double>(this->geometry.width - 8) * ratio);
|
|
|
|
const auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str())));
|
|
this->DrawBitmap(0, 0, &left->image, true);
|
|
|
|
const auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str())));
|
|
for (int x = 0; x < fill; ++x) {
|
|
this->DrawBitmap(x + 4, 0, &middle->image, true);
|
|
}
|
|
|
|
const auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str())));
|
|
this->DrawBitmap(fill + 4, 0, &right->image, true);
|
|
|
|
this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x008887A0
|
|
// FUNCTION: fn_11342
|
|
void UIBarGraphPlayerAP::Paint() {
|
|
if (!this->m_current || !this->m_maximum) {
|
|
return;
|
|
}
|
|
|
|
const std::int64_t current = this->m_current();
|
|
const std::int64_t maximum = this->m_maximum();
|
|
if (current > maximum) {
|
|
return;
|
|
}
|
|
|
|
this->DrawBitmap(0, 0, &static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\gze_bg1.bmp")))->image, false);
|
|
if (maximum > 0) {
|
|
const double ratio = static_cast<double>(current) / static_cast<double>(maximum);
|
|
if (ratio > 0.0) {
|
|
std::string color = "blue";
|
|
if (ratio == 1.0) {
|
|
color = "red";
|
|
}
|
|
|
|
const int fill = static_cast<int>(static_cast<double>(this->geometry.width - 8) * ratio);
|
|
|
|
const auto* left = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_left.bmp").c_str())));
|
|
this->DrawBitmap(0, 0, &left->image, true);
|
|
|
|
const auto* middle = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_mid.bmp").c_str())));
|
|
for (int x = 0; x < fill; ++x) {
|
|
this->DrawBitmap(x + 4, 0, &middle->image, true);
|
|
}
|
|
|
|
const auto* right = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(("유저인터페이스\\basic_interface\\gze" + color + "_right.bmp").c_str())));
|
|
this->DrawBitmap(fill + 4, 0, &right->image, true);
|
|
}
|
|
}
|
|
|
|
this->DrawCenteredText(0, -2, FormatOwnedString("%3I64d / %3I64d", current, maximum).c_str(), this->geometry.width, 1, 13, 0, 0);
|
|
}
|
|
|
|
// OFFSET: 0x0089CDB0
|
|
// FUNCTION: fn_11593
|
|
void UIBarGraphHomun::SetValues(std::function<std::int64_t()> current, std::function<std::int64_t()> maximum) {
|
|
this->m_current = current;
|
|
this->m_maximum = maximum;
|
|
}
|
|
|
|
// OFFSET: 0x0089CE60
|
|
// FUNCTION: fn_11594
|
|
void UIBarGraphPlayer::SetValues(std::function<std::int64_t()> current, std::function<std::int64_t()> maximum) {
|
|
this->m_current = current;
|
|
this->m_maximum = maximum;
|
|
}
|