rodecomp/Source/Contents/EffectResourceSwitcher.h
ragnarok-clanker ffbeee0f2a Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
Batch #14681 by ragnarok-clanker: forced by an admin (6 lower score(s), 70 changed function(s)); checked with 555 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Network/Connection/Connection.h, Source/Resource/Audio/WaveResource.h, Source/Resource/Bitmap/BitmapResource.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/Sprites/SpriteResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/TerrainResource.h, Source/Resource/World/WorldResource.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UITextButton.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UINewSelectCharWnd.h.
2026-11-07 14:05:21 +00:00

96 lines
2.8 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTRESOURCESWITCHER_H
#define RAGNAROK_SOURCE_CONTENTS_EFFECTRESOURCESWITCHER_H
#include "Contents/Effects/EZ2STREffectEx.h"
#include "Contents/Effects/Effect.h"
#include "Contents/Effects/EffectEmitter.h"
#include "Utility/Math/Vector3d.h"
#include "Utility/Singleton.h"
#include <cstddef>
#include <map>
#include <string>
#include <utility>
#include <vector>
struct EZ2STREffectInfo {
/* 0000 */ int id = 0;
/* 0004 */ std::string name;
/* 001C */ float offsetX;
/* 0020 */ float offsetY;
/* 0024 */ unsigned int unknown_0024 = 0;
/* 0028 */ std::string unknown_0028;
/* 0040 */ int unknown_0040[2] = {-1, 0};
};
struct EZ2STREffectRecord {
/* 0000 */ std::string name;
/* 0018 */ double offsetX;
/* 0020 */ double offsetY;
/* 0028 */ bool unknown_0028;
/* 0029 */ bool unknown_0029;
/* 002A */ bool unknown_002A;
/* 002C */ std::string unknown_002C;
/* 0044 */ bool unknown_0044;
/* 0048 */ int unknown_0048[2];
/* 0050 */ bool unknown_0050;
};
class CEZ2STREffectMgr : public Singleton<CEZ2STREffectMgr> {
public:
/* 0004 */ std::map<std::string, EZ2STREffectInfo> effects;
struct InfoInserter {
/* 0000 */ CEZ2STREffectMgr* manager;
void operator()(const std::pair<const std::string, EZ2STREffectRecord>& entry) const;
};
__declspec(noinline) EZ2STREffectInfo* FindById(int id);
int EffectId(const std::string& name);
std::vector<int> EffectIds();
bool Load();
};
class EffectResourceSwitcher : public CEffect {
public:
/* 00CC */ unsigned char active;
/* 00CD */ unsigned char unknown_00CD[3];
/* 00D0 */ CEZ2STREffectEx* effect;
/* 00D4 */ vector3d spawnPosition;
/* 00E0 */ std::string sourceName;
/* 00F8 */ std::string targetName;
EffectResourceSwitcher();
// INLINED
~EffectResourceSwitcher() override {
this->RetireEffects();
}
void Slot03() override;
bool Slot06() override;
void Slot16(int argument) override;
void Start();
void SetNames(const std::string& source, const std::string& target);
void RetireEffects();
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(EZ2STREffectInfo) == 0x48);
static_assert(sizeof(CEZ2STREffectMgr) == 0xC);
static_assert(sizeof(EZ2STREffectRecord) == 0x58);
static_assert(offsetof(EZ2STREffectRecord, unknown_002C) == 0x2C);
static_assert(offsetof(EZ2STREffectRecord, unknown_0050) == 0x50);
static_assert(offsetof(EZ2STREmitter, currentFrame) == 0x3CC4);
static_assert(offsetof(EZ2STREmitter, looping) == 0x3F5C);
static_assert(offsetof(EZ2STREmitter, unknown_3F98) == 0x3F98);
static_assert(offsetof(EZ2STREmitter, remainingTime) == 0x3FB4);
static_assert(offsetof(EZ2STREmitter, unknown_3FE9) == 0x3FE9);
static_assert(offsetof(EffectResourceSwitcher, effect) == 0xD0);
static_assert(offsetof(EffectResourceSwitcher, targetName) == 0xF8);
static_assert(sizeof(EffectResourceSwitcher) == 0x110);
#endif
#endif