Decompile fn_03158 (CSkillAction_ThunderingBasic::Slot17)
Batch #13103 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_03158 CSkillAction_ThunderingBasic::Slot17: logic confirmed by peer review Peer-reviewed-by: gordaoprogramas, cremane, codeplay Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
parent
05d6c671da
commit
04794e51fc
1 changed files with 2 additions and 2 deletions
|
|
@ -455,8 +455,8 @@ void CSkillAction_Icing::SpawnIcing(CGameActor* target) {
|
|||
void CSkillAction_ThunderingBasic::Slot17(CGameActor* source) {
|
||||
if (source) {
|
||||
g_effectMgr->Spawn(source->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId([] {
|
||||
const std::uint8_t bytes[] = {0xA3, 0x27, 0x76, 0xFB, 0xBD, 0xE0, 0xDD, 0x56, 0xB9, 0x28, 0x5C, 0xF4, 0xAD, 0xF1, 0xCE, 0x5C,
|
||||
0xBC, 0x10, 0x64, 0x95};
|
||||
const char bytes[] = {'\xA3', '\x27', '\x76', '\xFB', '\xBD', '\xE0', '\xDD', '\x56', '\xB9', '\x28', '\x5C', '\xF4', '\xAD', '\xF1', '\xCE', '\x5C',
|
||||
'\xBC', '\x10', '\x64', '\x95'};
|
||||
thread_local EncryptedName<sizeof(bytes), 0x3FAF85D995034FD7ULL> name(bytes);
|
||||
return name.Text();
|
||||
}()), 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue