Confirm fn_17664 (WorldSpatialTree::ClearChildren)

Batch #11555 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.

- fn_17664 WorldSpatialTree::ClearChildren: logic confirmed by peer review (already on main)

Peer-reviewed-by: Yommy, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-05 03:32:10 +00:00
commit 17f320da66

View file

@ -10,8 +10,8 @@ class GroundGeometry;
class C3dActor;
struct WorldSpatialTree {
WorldSpatialTree();
~WorldSpatialTree();
__declspec(noinline) WorldSpatialTree();
__declspec(noinline) ~WorldSpatialTree();
WorldSpatialTree(const WorldSpatialTree&) = delete;
WorldSpatialTree& operator=(const WorldSpatialTree&) = delete;
void Subdivide(int depth);