Confirm fn_17664 (WorldSpatialTree::ClearChildren)
Batch #11555 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review. - fn_17664 WorldSpatialTree::ClearChildren: logic confirmed by peer review (already on main) Peer-reviewed-by: Yommy, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 2 additions and 2 deletions
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@ -10,8 +10,8 @@ class GroundGeometry;
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class C3dActor;
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struct WorldSpatialTree {
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WorldSpatialTree();
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~WorldSpatialTree();
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__declspec(noinline) WorldSpatialTree();
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__declspec(noinline) ~WorldSpatialTree();
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WorldSpatialTree(const WorldSpatialTree&) = delete;
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WorldSpatialTree& operator=(const WorldSpatialTree&) = delete;
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void Subdivide(int depth);
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