Decompile fn_21296 (CGameMode::LaunchTargetEffect)
Batch #17323 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_21296 CGameMode::LaunchTargetEffect: logic confirmed by peer review Peer-reviewed-by: Yommy, alisonrag, cremane, Eofim Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 1 additions and 1 deletions
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@ -398,7 +398,7 @@ CRenderObject* FindRenderObject(std::uint32_t aid) {
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// OFFSET: 0x00CD76A0
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// FUNCTION: fn_21296
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bool CGameMode::LaunchTargetEffect(int effectId, CGameActor* source, CGameActor* target, int argument) {
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__declspec(safebuffers) bool CGameMode::LaunchTargetEffect(int effectId, CGameActor* source, CGameActor* target, int argument) {
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if (!source || !target) {
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return false;
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}
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