Decompile fn_01732 (ModelTextureChannelMap::Read)

Batch #13242 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_01732 ModelTextureChannelMap::Read: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 12:14:22 +00:00
commit 4400332945

View file

@ -109,11 +109,11 @@ void ModelTextureChannelMap::Read(CFile& file) {
file.Read(&count, sizeof(count));
for (int i = 0; i < count; ++i) {
int id = 0;
int keyCount = 0;
file.Read(&id, sizeof(id));
int keyCount = 0;
file.Read(&keyCount, sizeof(keyCount));
for (int k = 0; k < keyCount; ++k) {
ModelTextureKey key{};
ModelTextureKey key;
file.Read(&key, sizeof(key));
(*this)[id].push_back(key);
}