Decompile fn_21265 (CGameMode::ActorNameColor)

Batch #10551 by dori: 0 byte-identical, 1 confirmed by peer review.

- fn_21265 CGameMode::ActorNameColor: logic confirmed by peer review

Peer-reviewed-by: Toshiro, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-04 15:33:57 +00:00
commit 498c851243

View file

@ -96,7 +96,7 @@ std::uint32_t CGameMode::ActorNameColor(int job, std::uint32_t aid) {
return 0xF7B895;
}
if ((job > 1000 && job < 4000) || static_cast<unsigned int>(job - 20021) <= 11978) {
if ((job > 1000 && job < 3999) || static_cast<unsigned int>(job - 20021) <= 11978) {
return 0xC3C3FF;
}