Decompile fn_21265 (CGameMode::ActorNameColor)
Batch #10551 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_21265 CGameMode::ActorNameColor: logic confirmed by peer review Peer-reviewed-by: Toshiro, cremane, StrawberrysherbetIX Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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@ -96,7 +96,7 @@ std::uint32_t CGameMode::ActorNameColor(int job, std::uint32_t aid) {
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return 0xF7B895;
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}
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if ((job > 1000 && job < 4000) || static_cast<unsigned int>(job - 20021) <= 11978) {
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if ((job > 1000 && job < 3999) || static_cast<unsigned int>(job - 20021) <= 11978) {
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return 0xC3C3FF;
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}
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