Decompile 20 functions in Source/UI/UIBroadcastBalloon.cpp, Source/UI/UIBroadcastBalloon.h, ...
Batch #3505 by eAthena: 7 byte-identical, 13 confirmed by peer review. - fn_09330 UIBroadcastBalloon::UIBroadcastBalloon: logic confirmed by peer review - fn_09333 UIBroadcastBalloon::AddMessage: logic confirmed by peer review - fn_09334 UIBroadcastBalloon::Slot43: logic confirmed by peer review - fn_09335 UIBroadcastBalloon::Slot42: byte-identical - fn_09337 UIBroadcastBalloon::Slot19: logic confirmed by peer review - fn_09338 UIBroadcastBalloon::CanHitTest: byte-identical - fn_09344 UICashEmotionListChildWnd_Abstract::Slot35: logic confirmed by peer review - fn_09354 UICashEmotionListChildWnd_Basic::Paint: byte-identical - fn_09355 UICashEmotionListChildWnd_Basic::Slot19: byte-identical - fn_09369 UICashEmotionListChildWnd_Purchase::Paint: byte-identical - fn_09384 UICashEmotionListChildWnd_Search::Paint: byte-identical - fn_09395 UICashEmotionListChildWnd_UnPurchased::Paint: byte-identical - fn_09401 UICashEmotionListWnd::UICashEmotionListWnd: logic confirmed by peer review - fn_09407 UICashEmotionListWnd::Paint: logic confirmed by peer review - fn_09410 UICashEmotionListWnd::Slot19: logic confirmed by peer review - fn_09420 UICashEmotionListWnd::Slot11: logic confirmed by peer review - fn_09427 UICashEmotionMiniWnd::`scalar deleting destructor': logic confirmed by peer review - fn_09408 UIBmpRadioBtn2::Slot47: logic confirmed by peer review - fn_09409 UIBmpRadioBtn2::Slot48: logic confirmed by peer review - fn_02841 ICashEmotionAction::~ICashEmotionAction: logic confirmed by peer review Peer-reviewed-by: bigodeira Reviewed-by: ragnarok-clanker Adds to the build: Source/UI/UIBroadcastBalloon.cpp
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6 changed files with 354 additions and 1 deletions
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@ -9,7 +9,11 @@
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#include "UI/CashEmotion/UICashEmotionPiece.h"
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#include "UI/Chat/ChatSuggestions.h"
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#include "UI/Edit/UIEditCtrl.h"
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#include "Contents/MessageTable.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Lists/UIScrollBar.h"
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#include "UI/UILapineScrollBar.h"
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#include "UI/Window/UIFrameWnd.h"
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#include "UI/Window/WindowBorder.h"
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#include <algorithm>
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@ -17,6 +21,7 @@
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#include <climits>
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#include <cstring>
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#include <iterator>
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#include <map>
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#include <new>
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// STATIC: 0x013896C4
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@ -90,8 +95,75 @@ protected:
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/* 00B4 */ bool m_disabled;
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};
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class UICashEmotionScrollWnd : public UIScrollWnd {
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};
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class UICashEmotionListChildWnd_Abstract : public UICashEmotionScrollWnd {
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public:
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void Slot35(int delta) override;
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};
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class UICashEmotionListChildWnd_Basic : public UICashEmotionListChildWnd_Abstract {
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public:
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void Slot19() override;
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void Paint() override;
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protected:
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/* 00B0 */ std::vector<UIWindow*> m_items;
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/* 00BC */ ICashEmotionAction* m_selectAction;
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/* 00C0 */ ICashEmotionAction* m_playAction;
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};
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class UICashEmotionListChildWnd_Purchase : public UICashEmotionListChildWnd_Abstract {
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public:
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void Paint() override;
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};
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class UICashEmotionListChildWnd_Search : public UICashEmotionListChildWnd_Abstract {
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public:
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void Paint() override;
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};
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class UICashEmotionListChildWnd_UnPurchased : public UICashEmotionListChildWnd_Abstract {
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public:
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void Paint() override;
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};
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struct CashEmotionListPlacement {
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/* 0000 */ int x;
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/* 0004 */ int y;
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/* 0008 */ int width;
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/* 000C */ int height;
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};
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class UICashEmotionListWnd : public UIFrameWnd {
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public:
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UICashEmotionListWnd(UIWindowContext& windows, UIFrameContext& frame, UIButtonContext& controls);
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void Slot11() override;
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void Slot19() override;
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void Paint() override;
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protected:
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/* 00B4 */ CashEmotionListPlacement* m_placement;
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/* 00B8 */ UICashEmotionListChildWnd_Abstract* m_basicList;
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/* 00BC */ UICashEmotionListChildWnd_Abstract* m_purchaseList;
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/* 00C0 */ UICashEmotionListChildWnd_Abstract* m_searchList;
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/* 00C4 */ UICashEmotionListChildWnd_Abstract* m_unpurchasedList;
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/* 00C8 */ std::map<char, UIWindow*> m_tabs;
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/* 00D0 */ char m_tab;
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/* 00D4 */ UIWindow* unknown_00D4;
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/* 00D8 */ UIEditCtrl* m_searchEdit;
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/* 00DC */ UIWindow* unknown_00DC;
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/* 00E0 */ UIWindow* unknown_00E0;
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/* 00E4 */ UIWindow* unknown_00E4;
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/* 00E8 */ UICashEmotionListChildWnd_Abstract* m_currentList;
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/* 00EC */ UIWindow* unknown_00EC;
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UIButtonContext* m_controls;
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};
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class UICashEmotionMiniWnd : public UIWindow {
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public:
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~UICashEmotionMiniWnd() override;
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void Slot15(int width, int height) override;
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void Paint() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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@ -114,6 +186,11 @@ protected:
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UICashEmotionPieceContext* m_controls;
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};
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// OFFSET: 0x00591D80
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// FUNCTION: fn_02841
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ICashEmotionAction::~ICashEmotionAction() {
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}
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// OFFSET: 0x00592290
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// FUNCTION: fn_02849
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CashEmotionCommand::CashEmotionCommand(const std::string& name, int packId, int emotionId) : name(name) {
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@ -735,6 +812,98 @@ bool CCashEmotionMgr::IsOwnedPack(int packId) {
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return std::find(this->m_ownedPacks.begin(), this->m_ownedPacks.end(), packId) != this->m_ownedPacks.end();
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}
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// OFFSET: 0x007C3AD0
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// FUNCTION: fn_09344
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void UICashEmotionListChildWnd_Abstract::Slot35(int delta) {
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if (this->wheelScroll == 1) {
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if (delta < 0) {
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this->SendMsg(this->scrollBar, 7, 15, 0, 0, 0);
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return;
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}
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this->SendMsg(this->scrollBar, 7, -15, 0, 0, 0);
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}
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}
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// OFFSET: 0x007C4450
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// FUNCTION: fn_09354
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void UICashEmotionListChildWnd_Basic::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x007C4460
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// FUNCTION: fn_09355
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void UICashEmotionListChildWnd_Basic::Slot19() {
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for (UIWindow* item : this->m_items) {
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if (item->geometry.visible) {
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item->Slot19();
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}
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}
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}
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// OFFSET: 0x007C52A0
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// FUNCTION: fn_09369
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void UICashEmotionListChildWnd_Purchase::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x007C5D90
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// FUNCTION: fn_09384
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void UICashEmotionListChildWnd_Search::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x007C6AB0
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// FUNCTION: fn_09395
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void UICashEmotionListChildWnd_UnPurchased::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x007C6CB0
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// FUNCTION: fn_09401
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UICashEmotionListWnd::UICashEmotionListWnd(UIWindowContext& windows, UIFrameContext& frame, UIButtonContext& controls)
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: UIFrameWnd(windows, frame, 0), m_placement(nullptr), m_basicList(nullptr), m_purchaseList(nullptr), m_searchList(nullptr), m_unpurchasedList(nullptr),
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m_tab(0), unknown_00D4(nullptr), m_searchEdit(nullptr), unknown_00DC(nullptr), unknown_00E0(nullptr), unknown_00E4(nullptr), m_currentList(nullptr),
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unknown_00EC(nullptr), m_controls(&controls) {
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}
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// OFFSET: 0x007C7C20
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// FUNCTION: fn_09407
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void UICashEmotionListWnd::Paint() {
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this->ClearSurface(0xFFFF00FF);
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const int width = this->geometry.width - 30;
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const int top = this->DrawTitleBarAt(this->m_controls->fonts, this->m_controls->locale, 29, width, false, LookupMessage(542));
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this->DrawPanelBackgroundAt(29, top, width, nullptr);
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DrawRectangleBorder(*this, 60, 22, 161, 18, 0xB5B5B5);
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this->FillRegion(29, 46, width, 1, 0xCECECE);
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this->DrawButtonBarAt(2, 29, width, 1);
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}
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// OFFSET: 0x007C7CC0
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// FUNCTION: fn_09410
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void UICashEmotionListWnd::Slot19() {
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if (this->m_currentList) {
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this->m_currentList->Slot19();
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}
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}
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// OFFSET: 0x007C8AF0
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// FUNCTION: fn_09420
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void UICashEmotionListWnd::Slot11() {
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if (this->m_placement) {
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this->m_placement->x = this->geometry.x;
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this->m_placement->y = this->geometry.y;
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this->m_placement->width = this->geometry.width;
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this->m_placement->height = this->geometry.height;
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}
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}
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// OFFSET: 0x007C90B0
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// FUNCTION: fn_09427
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UICashEmotionMiniWnd::~UICashEmotionMiniWnd() {
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delete this->m_action;
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this->m_action = nullptr;
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}
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// OFFSET: 0x007C9200
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// FUNCTION: fn_09428
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void UICashEmotionMiniWnd::Select(CashEmotionCommand* command) {
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