Decompile fn_17244 (UIWindowMgr::SaveReplayWindows)
Batch #18629 by eAthena: 0 byte-identical, 1 confirmed by peer review. - fn_17244 UIWindowMgr::SaveReplayWindows: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, Toshiro, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 1 additions and 2 deletions
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@ -2147,8 +2147,7 @@ std::vector<unsigned char> UIWindowMgr::SaveReplayWindows() {
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for (auto it = this->rendered.begin(); it != this->rendered.end(); ++it) {
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const unsigned id = static_cast<unsigned>((*it)->geometry.id);
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if (id <= 10040 && this->policy[id].actions[7]) {
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std::vector<unsigned char> state = (*it)->GetReplayData();
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AppendReplayChunk(data, MakeReplayChunk((*it)->geometry.id + 20100, state));
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AppendReplayChunk(data, MakeReplayChunk((*it)->geometry.id + 20100, (*it)->GetReplayData()));
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}
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}
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AppendReplayChunk(data, MakeReplayMarker(20001));
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