Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...

Batch #1554 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_21278 CGameMode::WorldCell: logic confirmed by peer review (already on main)
- fn_19599 CNavigationManager::LoadStates: logic confirmed by peer review (annotation added to existing code)
- fn_19394 CNaviData::ResetLinkDepths: logic confirmed by peer review (annotation added to existing code)
- fn_19390 CNaviData::FindRoute: logic confirmed by peer review (annotation added to existing code)
- fn_19508 CNavi_Link::SetDepth: logic confirmed by peer review (annotation added to existing code)
- fn_19456 CNavi_Link::LinkedEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19444 CNavi_Link::LinkedBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19466 CNaviInfo::LinksBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19467 CNaviInfo::LinksEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19509 CNaviInfo::SetVisited: logic confirmed by peer review (annotation added to existing code)
- fn_19581 CNavigationManager::PlayerCell: logic confirmed by peer review (annotation added to existing code)
- fn_21282 CGameMode::PlayerCell: logic confirmed by peer review (annotation added to existing code)

Reviewed-by: ragnarok-clanker
This commit is contained in:
ragnarok-clanker 2026-10-28 18:50:46 +00:00
commit 5b8f2cfb1f
5 changed files with 11 additions and 0 deletions

View file

@ -56,11 +56,13 @@ CNaviInfo* CNavi_Link::GetInfo() const {
}
// OFFSET: 0x00B8DB20
// FUNCTION: fn_19444
std::vector<NaviLink>::iterator CNavi_Link::LinkedBegin() {
return this->linkedLinks.begin();
}
// OFFSET: 0x00B8DE60
// FUNCTION: fn_19456
std::vector<NaviLink>::iterator CNavi_Link::LinkedEnd() {
return this->linkedLinks.end();
}
@ -72,6 +74,7 @@ CNaviInfo* CNavi_Link::GetLinkedInfo() const {
}
// OFFSET: 0x00B90400
// FUNCTION: fn_19508
void CNavi_Link::SetDepth(int depth) {
this->depth = depth;
}