📚 docs(RagEffectState): corrected field offset comments
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5 changed files with 0 additions and 6 deletions
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@ -3,7 +3,6 @@
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#include "UI/Window/WindowManagerWindows.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <direct.h>
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#include <io.h>
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@ -4,7 +4,6 @@
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#include "Network/TextEncoding.h"
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#include <cctype>
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#include <cstdio>
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#include <windows.h>
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#include <timeapi.h>
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@ -8,8 +8,6 @@
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#include "Resource/World/TerrainResource.h"
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#include "Utility/Math/ScalarConversion.h"
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#include <bit>
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// OFFSET: 0x00AC0A90
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// FUNCTION: fn_17569
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bool GroundGeometry::CellRectangle(const C3dAttr& terrain, int column, int row, float* vertices) const {
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@ -7,7 +7,6 @@
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#include "Utility/Math/ScalarConversion.h"
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#include <algorithm>
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#include <bit>
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#include <cstring>
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// OFFSET: 0x00AC2B80
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@ -2,7 +2,6 @@
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#define RAGNAROK_SOURCE_CONTENTS_GROUND_GROUNDWATERSTATE_H
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#include <cstddef>
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#include <cstdint>
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#include <vector>
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class CGndRes;
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