Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...
Batch #16925 by KWDev: 10 byte-identical, 0 confirmed by peer review. - fn_21062 EffectActor::HasId: byte-identical - fn_23341 CSession::RemoveMerchantShopItem: byte-identical - fn_23351 CSession::RemoveCartItem: byte-identical - fn_19438 CNaviInfo::AddNpc: byte-identical - fn_19439 CNaviInfo::AddLink: byte-identical - fn_19440 CNaviInfo::AddMob: byte-identical - fn_19596 CNavigationManager::IsCurrentTarget: byte-identical - fn_10265 CBmpObjWnd::Paint: byte-identical - fn_10266 CSignBoardWnd::Paint: byte-identical - fn_17668 CWorld::GetGameActorByAID: byte-identical Merged automatically: every function is byte-identical to the original.
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6 changed files with 29 additions and 17 deletions
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@ -91,7 +91,11 @@ bool CNavigationManager::IsCurrentTarget(const char* name) const {
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}
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const std::string resolved = ResourceMgr::Instance().ResolveMapName(name);
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return std::strcmp(info->GetName(), resolved.c_str()) == 0;
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if (std::strcmp(info->GetName(), resolved.c_str()) == 0) {
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return true;
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}
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return false;
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}
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// OFFSET: 0x00B971D0
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