Decompile 10 functions in Source/Contents/Effects/Core/EffectAttachments.cpp, Source/Contents/Items/ClientItemLists.cpp, ...

Batch #16925 by KWDev: 10 byte-identical, 0 confirmed by peer review.

- fn_21062 EffectActor::HasId: byte-identical
- fn_23341 CSession::RemoveMerchantShopItem: byte-identical
- fn_23351 CSession::RemoveCartItem: byte-identical
- fn_19438 CNaviInfo::AddNpc: byte-identical
- fn_19439 CNaviInfo::AddLink: byte-identical
- fn_19440 CNaviInfo::AddMob: byte-identical
- fn_19596 CNavigationManager::IsCurrentTarget: byte-identical
- fn_10265 CBmpObjWnd::Paint: byte-identical
- fn_10266 CSignBoardWnd::Paint: byte-identical
- fn_17668 CWorld::GetGameActorByAID: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-11 11:26:00 +00:00
commit 82ecdee22f
6 changed files with 29 additions and 17 deletions

View file

@ -91,7 +91,11 @@ bool CNavigationManager::IsCurrentTarget(const char* name) const {
}
const std::string resolved = ResourceMgr::Instance().ResolveMapName(name);
return std::strcmp(info->GetName(), resolved.c_str()) == 0;
if (std::strcmp(info->GetName(), resolved.c_str()) == 0) {
return true;
}
return false;
}
// OFFSET: 0x00B971D0