Decompile fn_21333 (CGameMode::UpdateBalloons)

Batch #18485 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_21333 CGameMode::UpdateBalloons: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, kyoshi, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-12 17:05:18 +00:00
commit 886fd422a7

View file

@ -6651,8 +6651,11 @@ void CGameMode::UpdateBalloons() {
g_windowMgr.AddRendered(hintBalloon);
static_cast<UITransBalloonText*>(hintBalloon)->SetText(LookupMessage(MSI_SELECTTARGET), 35);
hintBalloon->Move((g_renderer->viewport.width - 640) / 2 - hintBalloon->geometry.width / 2 + 320, 400 * g_renderer->viewport.height / 480);
static_cast<UITransBalloonText*>(hintBalloon)->m_textColor = 0x32FF32;
static_cast<UITransBalloonText*>(hintBalloon)->m_outlineColor = 0;
{
UITransBalloonText* hint = static_cast<UITransBalloonText*>(hintBalloon);
hint->m_textColor = 0x32FF32;
hint->m_outlineColor = 0;
}
}
}