Decompile fn_10206 (UIRuneSetList::Slot28)
Batch #13900 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review. - fn_10206 UIRuneSetList::Slot28: byte-identical Merged automatically: every function is byte-identical to the original.
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1 changed files with 2 additions and 2 deletions
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@ -378,7 +378,7 @@ void UIRuneList::Slot28(int, int) {
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// OFFSET: 0x0081C3E0
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// FUNCTION: fn_10206
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void UIRuneSetList::Slot28(int x, int y) {
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if (x < 19 || x > 256 || y < 25 || y > this->geometry.height - 10) {
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if (x < 19 || x > 256 || y < 25 || this->geometry.height - 10 < y) {
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return;
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}
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@ -397,7 +397,7 @@ void UIRuneSetList::Slot28(int x, int y) {
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if (!runeSet) {
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return;
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}
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if (static_cast<unsigned int>(column) >= runeSet->m_slots.size()) {
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if (runeSet->m_slots.size() <= static_cast<unsigned int>(column)) {
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return;
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}
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