Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
This commit is contained in:
parent
35d2a8cb36
commit
a47d20f8be
890 changed files with 11796 additions and 16664 deletions
18
Source/Utility/Async/NObject.cpp
Normal file
18
Source/Utility/Async/NObject.cpp
Normal file
|
|
@ -0,0 +1,18 @@
|
|||
#include "Utility/Async/NObject.h"
|
||||
|
||||
namespace {
|
||||
// STATIC: 0x0138D3F0
|
||||
// GLOBAL: gl_24362
|
||||
std::uint32_t s_nextObjectId;
|
||||
}
|
||||
|
||||
// OFFSET: 0x007369B0
|
||||
// FUNCTION: fn_07628
|
||||
NObject::NObject() : m_objectId(++s_nextObjectId) {
|
||||
}
|
||||
|
||||
// OFFSET: 0x007369D0
|
||||
// FUNCTION: fn_07629
|
||||
// OFFSET: 0x007369E0
|
||||
// FUNCTION: fn_07630
|
||||
NObject::~NObject() = default;
|
||||
Loading…
Add table
Add a link
Reference in a new issue