Decompile fn_22608 (CPc::Slot33)

Batch #12656 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_22608 CPc::Slot33: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-05 23:33:08 +00:00
commit aaae9944e8

View file

@ -228,8 +228,8 @@ void CPc::Slot44(int first, int second) {
// OFFSET: 0x00DB0000
// FUNCTION: fn_22608
void CPc::Slot33(int value) {
this->render.previousAnimation = value;
this->render.previousAnimation = g_session.GetBodyStyle(this->unknown_025C, this->render.previousAnimation, this->unknown_04D0);
this->render.unknown_0048 = value;
this->render.unknown_0048 = g_session.GetBodyStyle(this->unknown_025C, this->render.unknown_0048, this->unknown_04D0);
this->Slot32();
}