Decompile fn_21257 (CGameMode::RefreshMiniMapTooltips)

Batch #13387 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_21257 CGameMode::RefreshMiniMapTooltips: logic confirmed by peer review

Peer-reviewed-by: Tanke, codeplay, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-06 15:13:59 +00:00
commit afeef57524

View file

@ -906,6 +906,14 @@ void CGameMode::RefreshMiniMapTooltips() {
x = g_renderer->viewport.centerX - window->geometry.width / 2;
y = g_renderer->viewport.centerY - window->geometry.height / 2;
break;
case -1:
case 11:
g_windowMgr.RestoreHiddenWindows();
tooltipWindows.clear();
tooltipId = -1;
default:
x = 160;
break;
case 12:
window->SendMsg(nullptr, 0x4E, reinterpret_cast<std::intptr_t>(tooltipText.c_str()), 0, 0, 0);
x = 0;
@ -921,14 +929,6 @@ void CGameMode::RefreshMiniMapTooltips() {
x = g_renderer->viewport.width - window->geometry.width;
y = g_renderer->viewport.height - window->geometry.height;
break;
case -1:
case 11:
g_windowMgr.RestoreHiddenWindows();
tooltipWindows.clear();
tooltipId = -1;
default:
x = 160;
break;
}
window->Move(x, y);