Decompile fn_19998 (CEffectPrim::RenderGroundSprite)

Batch #13122 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_19998 CEffectPrim::RenderGroundSprite: logic confirmed by peer review

Peer-reviewed-by: gordaoprogramas, cremane, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-06 05:44:28 +00:00
commit c3d644c7cb

View file

@ -111,7 +111,7 @@ void CEffectPrim::RenderLaunchEffects(matrix&) {
// OFFSET: 0x00BF5D80
// FUNCTION: fn_19998
void CEffectPrim::RenderGroundSprite(matrix& wtm) {
__declspec(safebuffers) void CEffectPrim::RenderGroundSprite(matrix& wtm) {
if (this->state.master) {
this->render.position = this->state.master->render.position;
}