Decompile fn_03156 (CSkillAction_DamageWereWolfForm::PlayFormAttackEffect)

Batch #16608 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_03156 CSkillAction_DamageWereWolfForm::PlayFormAttackEffect: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, Yommy, alisonrag
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-10 22:50:19 +00:00
commit cb9247c7d8

View file

@ -441,7 +441,7 @@ void CSkillAction_DamageWereWolfForm::PlayFormAttackEffect(CGameActor* actor) {
if (actor) {
EffectLists* effects = g_effectMgr;
effects->Spawn(actor->render.accountId, CEZ2STREffectMgr::GetInstance()->EffectId([] {
const char bytes[] = {'\x31', '\x8F', '\xEA', '\xB3', '\xAE', '\xC5', '\x2A', '\x44', '\x30', '\x8F', '\xD0', '\xAC', '\xA8', '\xDD', '\x13', '\x33'};
const std::array<char, 16> bytes = {'\x31', '\x8F', '\xEA', '\xB3', '\xAE', '\xC5', '\x2A', '\x44', '\x30', '\x8F', '\xD0', '\xAC', '\xA8', '\xDD', '\x13', '\x33'};
thread_local EncryptedName<sizeof(bytes), 0x3375B1C7DBB5FD55ULL> name(bytes);
return name.Text();
}()), 0.0f, 0.0f, 0.0f, 0, -1, 0, 0);