Decompile fn_22175 (CGameMode::ReceivePacket0A29)

Batch #13435 by SapitoSucio: 1 byte-identical, 0 confirmed by peer review.

- fn_22175 CGameMode::ReceivePacket0A29: byte-identical

Merged automatically: every function is byte-identical to the original.
This commit is contained in:
ragnarok-clanker 2026-11-06 16:48:41 +00:00
commit ce85e3f1a8

View file

@ -2678,7 +2678,7 @@ __declspec(noinline) void CGameMode::ReceivePacket0A29(int value) {
ValuePacket packet;
packet.id = 0x0A2A;
packet.value = value;
GetRagConnection().Send(g_packetLengths.FixedLength(packet.id), &packet);
GetRagConnection().Send(reinterpret_cast<PacketLengths&>(GetRagConnection()).FixedLength(packet.id), &packet);
}
// OFFSET: 0x00D79E10