Decompile 3 functions in Source/Contents/RuneSystem/RuneSystem.cpp
Batch #18305 by eAthena: 0 byte-identical, 3 confirmed by peer review. - fn_08173 AddGradeType: logic confirmed by peer review - fn_08174 AddGradeTypeFail: logic confirmed by peer review - fn_08181 AddTag: logic confirmed by peer review Peer-reviewed-by: ragnarok-clanker, kyoshi, bibinir Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 16 additions and 16 deletions
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@ -844,7 +844,7 @@ bool CRuneSystemMgr::SetRewardStep(int tagId, std::int64_t id, int step) {
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// FUNCTION: fn_08173
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int AddGradeType(lua_State* state) {
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const int gradeId = static_cast<int>(lua_tonumber(state, -3));
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const double valueIndex = lua_tonumber(state, -2);
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const int valueIndex = static_cast<int>(lua_tonumber(state, -2));
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const double value = lua_tonumber(state, -1);
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if (!lua_isnumber(state, -3)) {
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@ -855,7 +855,7 @@ int AddGradeType(lua_State* state) {
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if (!lua_isnumber(state, -2)) {
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lua_pushboolean(state, 0);
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lua_pushstring(state, FormatOwnedString("gradetable ValIndex:%d", static_cast<int>(valueIndex)).c_str());
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lua_pushstring(state, FormatOwnedString("gradetable ValIndex:%d", valueIndex).c_str());
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return 2;
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}
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@ -865,14 +865,14 @@ int AddGradeType(lua_State* state) {
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return 2;
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}
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const int index = static_cast<int>(valueIndex) - 1;
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const int index = valueIndex - 1;
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std::map<int, std::vector<int>>& gradeTypes = g_runeSystemMgr->m_gradeTypes;
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if (gradeTypes[gradeId].size() < 15) {
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gradeTypes[gradeId].resize(15, 0);
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if (gradeTypes[static_cast<int>(gradeId)].size() < 15) {
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gradeTypes[static_cast<int>(gradeId)].resize(15, 0);
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}
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if (index < 15) {
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gradeTypes[gradeId][index] = static_cast<int>(value);
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gradeTypes[static_cast<int>(gradeId)][index] = static_cast<int>(value);
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}
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lua_pushboolean(state, 1);
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@ -884,7 +884,7 @@ int AddGradeType(lua_State* state) {
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// FUNCTION: fn_08174
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int AddGradeTypeFail(lua_State* state) {
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const int gradeId = static_cast<int>(lua_tonumber(state, -3));
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const double valueIndex = lua_tonumber(state, -2);
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const int valueIndex = static_cast<int>(lua_tonumber(state, -2));
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const double value = lua_tonumber(state, -1);
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if (!lua_isnumber(state, -3)) {
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@ -895,7 +895,7 @@ int AddGradeTypeFail(lua_State* state) {
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if (!lua_isnumber(state, -2)) {
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lua_pushboolean(state, 0);
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lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", static_cast<int>(valueIndex)).c_str());
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lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", valueIndex).c_str());
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return 2;
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}
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@ -905,14 +905,14 @@ int AddGradeTypeFail(lua_State* state) {
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return 2;
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}
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const int index = static_cast<int>(valueIndex) - 1;
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const int index = valueIndex - 1;
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std::map<int, std::vector<int>>& gradeFailTypes = g_runeSystemMgr->m_gradeFailTypes;
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if (gradeFailTypes[gradeId].size() < 15) {
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gradeFailTypes[gradeId].resize(15, 0);
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if (gradeFailTypes[static_cast<int>(gradeId)].size() < 15) {
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gradeFailTypes[static_cast<int>(gradeId)].resize(15, 0);
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}
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if (index < 15) {
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gradeFailTypes[gradeId][index] = static_cast<int>(value);
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gradeFailTypes[static_cast<int>(gradeId)][index] = static_cast<int>(value);
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}
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lua_pushboolean(state, 1);
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@ -1183,22 +1183,22 @@ int AddRuneSlotCollectionList(lua_State* state) {
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// OFFSET: 0x0076A690
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// FUNCTION: fn_08181
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int AddTag(lua_State* state) {
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const double tagValue = lua_tonumber(state, -2);
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const int tagValue = static_cast<int>(lua_tonumber(state, -2));
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const std::string name(lua_tostring(state, -1));
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if (!lua_isnumber(state, -2)) {
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lua_pushboolean(state, 0);
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lua_pushstring(state, FormatOwnedString("RuneSetID:%d", static_cast<int>(tagValue)).c_str());
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lua_pushstring(state, FormatOwnedString("RuneSetID:%d", tagValue).c_str());
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return 2;
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}
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if (!lua_isstring(state, -1)) {
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lua_pushboolean(state, 0);
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lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", static_cast<int>(tagValue), name.c_str()).c_str());
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lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", tagValue, name.c_str()).c_str());
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return 2;
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}
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g_runeSystemMgr->m_tags.push_back(new CTagData(static_cast<int>(tagValue), name));
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g_runeSystemMgr->m_tags.push_back(new CTagData(tagValue, name));
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lua_pushboolean(state, 1);
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lua_pushstring(state, FormatOwnedString("good").c_str());
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return 2;
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