Decompile fn_19872 (CEffectPrim::RenderBlind)

Batch #12211 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_19872 CEffectPrim::RenderBlind: logic confirmed by peer review

Peer-reviewed-by: Yommy, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-05 12:33:13 +00:00
commit daefb332bf

View file

@ -6005,9 +6005,9 @@ void CEffectPrim::RenderAttackEnergy2(matrix& wtm) {
// FUNCTION: fn_19872
void CEffectPrim::RenderBlind(matrix& wtm) {
int rpCnt = 0;
unsigned char r = 10;
unsigned char g = 10;
unsigned char b = 10;
int r = 10;
int g = 10;
int b = 10;
for (int ec = 0; ec < 4; ++ec) {
const EffectPrimitiveSlot& slot = this->state.slots[ec];