Confirm 2 functions in Source/Contents/Actors/Player.cpp
Batch #10826 by StrawberrysherbetIX: 0 byte-identical, 2 confirmed by peer review. - fn_22634 CGrannyPc::Slot19: logic confirmed by peer review (already on main) - fn_22651 CPc::ChangeState: logic confirmed by peer review (already on main) Peer-reviewed-by: Tanke, dori, cremane Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
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1 changed files with 2 additions and 2 deletions
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@ -1499,7 +1499,7 @@ int CPc::MapMotion(int motion) {
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// OFFSET: 0x00DAA2E0
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// FUNCTION: fn_22570
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void CGrannyPc::ReleaseMeshes() {
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__declspec(noinline) void CGrannyPc::ReleaseMeshes() {
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for (int i = 0; i < 20; ++i) {
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if (this->controls[i]) {
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this->controls[i] = nullptr;
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@ -1577,7 +1577,7 @@ int CPc::Slot55() {
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// OFFSET: 0x00DAAD80
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// FUNCTION: fn_22577
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int CPc::JobActionBase(int state) {
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__declspec(noinline) int CPc::JobActionBase(int state) {
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int base = 0;
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switch (state) {
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case 0:
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