Decompile fn_13619 (UIWeaponRefineWnd::SendMsg)

Batch #12227 by cremane: 0 byte-identical, 1 confirmed by peer review.

- fn_13619 UIWeaponRefineWnd::SendMsg: logic confirmed by peer review

Peer-reviewed-by: Yommy, gordaoprogramas, KWDev, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-05 21:10:58 +00:00
commit ddfde976dc

View file

@ -46,6 +46,23 @@ void UIWeaponRefineWnd::Paint() {
this->DrawButtonBar(2, 0, 1);
}
#pragma pack(push, 1)
struct UIWeaponRefineRecordHeader {
/* 0000 */ std::int16_t id;
/* 0002 */ std::uint32_t bytes;
// INLINED
UIWeaponRefineRecordHeader() : id(0), bytes(0) {
}
// INLINED
~UIWeaponRefineRecordHeader() {
this->bytes = 0;
this->id = 0;
}
};
#pragma pack(pop)
// OFFSET: 0x009A4CA0
// FUNCTION: fn_13619
int UIWeaponRefineWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
@ -56,7 +73,8 @@ int UIWeaponRefineWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, s
const int response = static_cast<int>(a);
this->RecordResponse(response, b, c, this->m_list->selected);
if (response == 184) {
switch (response) {
case 184: {
if (g_replayAnimationScaling) {
this->m_list->selected = static_cast<int>(d);
this->m_list->Invalidate();
@ -76,7 +94,9 @@ int UIWeaponRefineWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, s
g_windowMgr.CloseWindow(111);
return 0;
}
} else if (response == 185) {
break;
}
case 185:
g_modeMgr.gameMode->SendMsg(182, -1, 0, 0, 0);
g_windowMgr.CloseWindow(111);
return 0;
@ -96,7 +116,7 @@ int UIWeaponRefineWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, s
case 31: {
const int itemId = static_cast<int>(a);
this->itemIds.push_back(itemId);
this->indices.push_back(static_cast<int>(b));
this->indices.push_back(b);
item.SetItemId(itemId);
item.unknown_0060 = 0;
@ -107,29 +127,30 @@ int UIWeaponRefineWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, s
case 123: {
const auto* bytes = reinterpret_cast<const unsigned char*>(a);
std::uint16_t marker;
std::memcpy(&marker, bytes, sizeof(marker));
UIWeaponRefineRecordHeader header;
unsigned offset = 6;
header = *reinterpret_cast<const UIWeaponRefineRecordHeader*>(bytes);
if (marker == 22200) {
if (header.id == 22200) {
while (static_cast<unsigned>(b) > offset) {
std::int16_t kind;
std::uint32_t size;
std::memcpy(&kind, bytes + offset, sizeof(kind));
std::memcpy(&size, bytes + offset + 2, sizeof(size));
header = *reinterpret_cast<const UIWeaponRefineRecordHeader*>(bytes + offset);
offset += 6;
if (kind == 22201) {
switch (header.id) {
case 22201:
return 0;
case 22202: {
int values[2] = {};
std::memcpy(values, bytes + offset, header.bytes);
offset += header.bytes;
this->SendMsg(nullptr, 31, values[0], values[1], 0, 0);
break;
}
if (kind == 22202) {
int values[2] = {};
std::memcpy(values, bytes + offset, size);
offset += size;
this->SendMsg(nullptr, 31, values[0], values[1], 0, 0);
} else {
offset += size;
default:
offset += header.bytes;
break;
}
}
}