Decompile fn_23363 (CSession::GetEnemyHitWaveName)

Batch #17136 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_23363 CSession::GetEnemyHitWaveName: logic confirmed by peer review

Peer-reviewed-by: alisonrag, cremane, br4yan
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
This commit is contained in:
ragnarok-clanker 2026-11-11 14:36:43 +00:00
commit e8113e586f

View file

@ -770,6 +770,7 @@ const char* CSession::GetEnemyHitWaveName(int element) {
return "_enemy_hit_normal2.wav";
case 2:
return "_enemy_hit_normal3.wav";
case 3:
default:
return "_enemy_hit_normal4.wav";
}