Decompile 7 functions in Source/Contents/Sound/SoundMaker.cpp, Source/Contents/Actors/GameActor.h, ...
Batch #1420 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review. - fn_22364 CNpc::~CNpc: logic confirmed by peer review - fn_22379 CPc::GetExtent: logic confirmed by peer review - fn_22419 CBlurPC::SendObjectMessage: logic confirmed by peer review - fn_22422 CHalluNPC::SendObjectMessage: logic confirmed by peer review - fn_22423 CHalluPC2::SendObjectMessage: logic confirmed by peer review - fn_22424 CHalluPC::SendObjectMessage: logic confirmed by peer review - fn_22425 CHalluPlant::SendObjectMessage: logic confirmed by peer review Reviewed-by: ragnarok-clanker
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1 changed files with 158 additions and 0 deletions
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@ -28,6 +28,18 @@ CSoundMaker::CSoundMaker(ResourceMgr& resources, JobNames& names, SoundMakerCont
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}
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// OFFSET: 0x00DA2220
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// FUNCTION: fn_22364
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CNpc::~CNpc() {
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if (this->unknown_042C) {
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g_windowMgr.Schedule(this->unknown_042C);
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this->unknown_042C = nullptr;
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}
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if (this->unknown_0430) {
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g_windowMgr.Schedule(this->unknown_0430);
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this->unknown_0430 = nullptr;
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}
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}
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// OFFSET: 0x00DA2370
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// FUNCTION: fn_22365
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@ -126,6 +138,12 @@ bool CSoundMaker::Update() {
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}
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// OFFSET: 0x00DA2B00
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// FUNCTION: fn_22379
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float* CPc::GetExtent(float* extent) const {
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extent[0] = this->unknown_04EC - this->unknown_04E4;
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extent[1] = this->unknown_04F0 - this->unknown_04E8;
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return extent;
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}
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// OFFSET: 0x00DA4150
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// FUNCTION: fn_22411
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@ -157,6 +175,35 @@ void CBlowEffect::SendObjectMessage(
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}
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// OFFSET: 0x00DA4A00
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// FUNCTION: fn_22419
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void CBlurPC::SendObjectMessage(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int
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) {
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if (a != 0) {
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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return;
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}
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switch (message) {
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case 0:
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this->SetColor(180, b, d, f);
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this->unknown_04FC = 0x8000000;
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break;
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case 1:
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this->render.color &= (b << 24) + 0xFFFFFF;
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this->unknown_04FC = d << 24;
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break;
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case 2:
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this->unknown_04F8 = *reinterpret_cast<const float*>(&b);
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break;
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case 3:
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this->render.unknown_009C[2] = 1;
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break;
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default:
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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break;
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}
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}
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// OFFSET: 0x00DA4AD0
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// FUNCTION: fn_22420
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@ -167,12 +214,123 @@ void CCorpse::SendObjectMessage(
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}
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// OFFSET: 0x00DA4BF0
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// FUNCTION: fn_22422
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void CHalluNPC::SendObjectMessage(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int
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) {
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if (a != 0) {
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CNpc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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return;
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}
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switch (message) {
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case 0:
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this->SetColor(180, b, d, f);
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this->unknown_0444 = 0x8000000;
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break;
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case 1:
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this->render.color &= (b << 24) + 0xFFFFFF;
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this->unknown_0444 = d << 24;
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break;
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case 2:
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this->unknown_0440 = *reinterpret_cast<const float*>(&b);
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break;
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case 3:
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this->render.unknown_009C[2] = 1;
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break;
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default:
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CNpc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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break;
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}
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}
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// OFFSET: 0x00DA4CC0
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// FUNCTION: fn_22423
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void CHalluPC2::SendObjectMessage(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int
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) {
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if (a != 0) {
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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return;
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}
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switch (message) {
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case 0:
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this->SetColor(180, 255, 55, 55);
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this->unknown_04FC = 0x8000000;
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break;
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case 1:
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this->render.color &= (b << 24) + 0xFFFFFF;
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this->unknown_04FC = d << 24;
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break;
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case 2:
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this->unknown_04F8 = *reinterpret_cast<const float*>(&b);
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break;
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case 3:
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this->render.unknown_009C[2] = 1;
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break;
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default:
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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break;
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}
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}
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// OFFSET: 0x00DA4D90
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// FUNCTION: fn_22424
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void CHalluPC::SendObjectMessage(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int
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) {
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if (a != 0) {
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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return;
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}
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switch (message) {
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case 0:
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this->SetColor(180, b, d, f);
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this->unknown_04FC = 0x8000000;
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break;
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case 1:
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this->render.color &= (b << 24) + 0xFFFFFF;
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this->unknown_04FC = d << 24;
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break;
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case 2:
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this->unknown_04F8 = *reinterpret_cast<const float*>(&b);
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break;
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case 3:
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this->render.unknown_009C[2] = 1;
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break;
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default:
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CPc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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break;
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}
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}
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// OFFSET: 0x00DA4E60
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// FUNCTION: fn_22425
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void CHalluPlant::SendObjectMessage(
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CGameObject* sender, int message, int a, int b, int c, int d, int e, int f, int g, int h, int i, int, int, int, int
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) {
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if (a != 0) {
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CNpc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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return;
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}
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switch (message) {
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case 0:
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this->SetColor(180, b, d, f);
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break;
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case 1:
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this->render.color &= (b << 24) + 0xFFFFFF;
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break;
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case 3:
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this->render.unknown_009C[2] = 1;
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break;
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default:
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CNpc::SendObjectMessage(sender, message, a, b, c, d, e, f, g, h, i, 0, 0, 0, 0);
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break;
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}
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}
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// OFFSET: 0x00DA5610
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// FUNCTION: fn_22427
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