Decompile fn_23290 (CSession::Equip)
Batch #13306 by cremane: 1 byte-identical, 0 confirmed by peer review. - fn_23290 CSession::Equip: byte-identical Merged automatically: every function is byte-identical to the original.
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@ -892,7 +892,7 @@ void CSession::AddItem1748(const ITEM_INFO& item) {
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// OFFSET: 0x00DD7510
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// FUNCTION: fn_23290
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bool CSession::Equip(const ITEM_INFO& item) {
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const EquipSlots slots = reinterpret_cast<CSession*>(this)->GetEquipSlots(item.unknown_0000[3]);
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const EquipSlots slots = g_session.GetEquipSlots(item.unknown_0000[3]);
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const int order[3] = {slots.values[2], slots.values[1], slots.values[0]};
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for (int index = 0; index < 3; ++index) {
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