Batch #3359 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_12142 UIEquipWnd::NotifyEquipmentChanged: logic confirmed by peer review
Peer-reviewed-by: meitogi, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #2698 by youko: 0 byte-identical, 2 confirmed by peer review.
- fn_13610 UIMakeTargetListWnd::Paint: logic confirmed by peer review
- fn_13613 UIWeaponRefineWnd::Paint: logic confirmed by peer review
Peer-reviewed-by: meitogi, willerthal, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #2901 by youko: 0 byte-identical, 1 confirmed by peer review.
- fn_13609 UIItemRepairWnd::Paint: logic confirmed by peer review
Peer-reviewed-by: meitogi, willerthal, Lumen
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Adds to the build: Source/UI/Items/UIItemRepairWnd.cpp, Source/UI/Items/UIMakeTargetListWnd.cpp, Source/UI/Items/UIWeaponRefineWnd.cpp
Batch #2694 by youko: 1 byte-identical, 0 confirmed by peer review.
- fn_12146 UInCashWnd::Slot03: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #2082 by ragnarok-clanker: 3 byte-identical, 0 confirmed by peer review.
- fn_12144 UIEquipWnd::Slot03: byte-identical
- fn_12145 UIStatusWnd::Slot03: byte-identical
- fn_12153 UIItemCollection_ComparisonWnd::Move: byte-identical
Merged automatically: every function is byte-identical to the original.