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2 commits

Author SHA1 Message Date
ragnarok-clanker
fe0346d0e4 Decompile 7 functions in Source/Client/Mode/GameModePackets.cpp, Source/Client/Mode/CGameMode.h
Batch #3281 by eAthena: 0 byte-identical, 7 confirmed by peer review.

- fn_21660 CGameMode::ReceiveColoredNotice: logic confirmed by peer review
- fn_21666 CGameMode::ReceiveActorText: logic confirmed by peer review
- fn_21674 CGameMode::ReceiveRentalItemTime: logic confirmed by peer review
- fn_21680 CGameMode::ReceiveActorSequenceDeadline: logic confirmed by peer review
- fn_21686 CGameMode::ReceiveActorSignal: logic confirmed by peer review
- fn_21715 CGameMode::ReceiveHuntingList: logic confirmed by peer review
- fn_21728 CGameMode::NotifyItemResult: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-29 22:24:27 +00:00
ragnarok-clanker
260fbe78cc Decompile fn_21707 (CGameMode::IgnorePacket)
Batch #3292 by eAthena: 1 byte-identical, 0 confirmed by peer review.

- fn_21707 CGameMode::IgnorePacket: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Client/Mode/GameModePackets.cpp
2026-10-29 21:16:04 +00:00