Batch #12528 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_17510 C3dActor::CopyVolumes: logic confirmed by peer review
Peer-reviewed-by: Yommy, gordaoprogramas, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12405 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_17493 C3dActorV1::Update: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12238 by Yommy: 0 byte-identical, 3 confirmed by peer review.
- fn_01721 SampleLegacyPosition: logic confirmed by peer review
- fn_01722 SampleModelPosition: logic confirmed by peer review
- fn_01723 SampleLegacyRotation: logic confirmed by peer review
Peer-reviewed-by: KWDev, Toshiro, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12165 by Yommy: 0 byte-identical, 2 confirmed by peer review.
- fn_17512 C3dActorV1::UpdateBounds: logic confirmed by peer review
- fn_17513 C3dActorV2::UpdateBounds: logic confirmed by peer review
Peer-reviewed-by: Tanke, cremane, raiken
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #12104 by Yommy: 0 byte-identical, 2 confirmed by peer review.
- fn_17499 C3dNodeV1::Draw: logic confirmed by peer review
- fn_17500 C3dNodeV2::Draw: logic confirmed by peer review
Peer-reviewed-by: KWDev, SapitoSucio, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11964 by Yommy: 1 byte-identical, 0 confirmed by peer review.
- fn_17509 C3dNode::OverrideColors: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #11713 by cremane: 0 byte-identical, 1 confirmed by peer review.
- fn_17494 C3dActorV2::Update: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11688 by cremane: 0 byte-identical, 2 confirmed by peer review.
- fn_17507 C3dNodeV1::Animate: logic confirmed by peer review
- fn_17508 C3dNodeV2::Animate: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11644 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.
- fn_01724 SampleModelRotation: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11627 by StrawberrysherbetIX: 0 byte-identical, 2 confirmed by peer review.
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review (already on main)
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11481 by kyoshi: 0 byte-identical, 2 confirmed by peer review.
- fn_17512 C3dActorV1::UpdateBounds: logic confirmed by peer review (already on main)
- fn_17513 C3dActorV2::UpdateBounds: logic confirmed by peer review (already on main)
Peer-reviewed-by: Yommy, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11500 by cremane: 0 byte-identical, 3 confirmed by peer review.
- fn_01728 ModelKeyList1::Read: logic confirmed by peer review
- fn_01729 ModelKeyList2::Read: logic confirmed by peer review
- fn_01731 ModelKeyList4::Read: logic confirmed by peer review
Peer-reviewed-by: Yommy, KWDev, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11286 by cremane: 0 byte-identical, 2 confirmed by peer review.
- fn_17491 C3dNode::Find: logic confirmed by peer review
- fn_17521 C3dNode::Prepare: logic confirmed by peer review
Peer-reviewed-by: Yommy, Tanke, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10504 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_17512 C3dActorV1::UpdateBounds: logic confirmed by peer review
- fn_17513 C3dActorV2::UpdateBounds: logic confirmed by peer review
Peer-reviewed-by: Yommy, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10564 by Toshiro: 0 byte-identical, 1 confirmed by peer review.
- fn_17500 C3dNodeV2::Draw: logic confirmed by peer review
Peer-reviewed-by: ragnarok-clanker, Yommy, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #11163 by ragnarok-clanker: no function's compiled code changes; checked with 226 compiled unit(s), including every includer of Source/Client/Application/UnhandledExceptionHandler.h, Source/Contents/ReputeMgrLoad.inl, Source/Render/RenderSystemBase.h, Source/UI/Lists/UIListBoxTemplate.h, Source/Utility/Async/NRecycleObject.h.
Batch #10695 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_17487 C3dActor::MarkOccluded: logic confirmed by peer review (already on main)
Peer-reviewed-by: Tanke, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #10277 by ragnarok-clanker: forced by an admin (17 lower score(s), 63 changed function(s)); checked with 414 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldOcclusion.h, Source/Contents/World/WorldTerrainPicking.h, Source/Render/Projection/RendererViewport.h, Source/Render/Projection/RenderProjection.h.
Deletes: Source/Render/Projection/RenderProjection.h
Batch #10256 by ragnarok-clanker: forced by an admin (0 lower score(s), 8 changed function(s)); checked with 113 compiled unit(s), including every includer of Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/World.h, Source/Contents/World/WorldModelLoading.h.
Batch #8474 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.
- fn_17480 C3dActorV2::Assign: logic confirmed by peer review
Peer-reviewed-by: Yommy, dori
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Move Lexicon*, Text (TextTokens, TextEscapes, Base64), Math/RadialGrid, Hash (MD5, XxHash32) and Cipher (Rijndael, XorBytes) into Source/Utility subfolders; update includes, guards, compile.json and CMakeLists.txt. Backfill // OFFSET: above every standalone // FUNCTION: block (89 IDs, addresses from the symbol database) and make it mandatory in CODING_RULES.md and AGENTS.md. Remove the MatchLexicon cast chain.
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.
449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee