ragnarok-clanker
02df811b36
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke
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Batch #1066 by ragnarok-clanker: no function's compiled code changes; checked with 70 compiled unit(s), including every includer of Source/Contents/Actors/RenderObject.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Effects/AttachedEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectParticle.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Emblems/GuildEmblemReqBundle.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/Ground/GroundWaterState.h, Source/Contents/Ground/TerrainHeight.h, Source/Contents/Hotkeys/EmotionHotkeys.h, Source/Contents/Hotkeys/HotkeyInfo.h, Source/Contents/Hotkeys/UserHotkeyMgr.h, Source/Contents/InstantVar.h.
2026-10-27 13:57:41 +00:00
ragnarok-clanker
2a43504543
Decompile 9 functions in Source/Client/ReplayControl.cpp, Source/Client/Replay.h, ...
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Batch #1043 by ragnarok-clanker: 0 byte-identical, 9 confirmed by peer review.
- fn_19316 Replay::AnimationScale: logic confirmed by peer review
- fn_19343 Replay::SetState: logic confirmed by peer review
- fn_21118 CRenderObject::SetAnimation: logic confirmed by peer review
- fn_21119 CRenderObject::SetColor: logic confirmed by peer review
- fn_21130 CRenderObject::SetSequenceDeadline: logic confirmed by peer review
- fn_21131 CRenderObject::SetSequenceInterval: logic confirmed by peer review
- fn_21132 CRenderObject::SetAnimationSequence: logic confirmed by peer review
- fn_21133 CRenderObject::SetFrameSequence: logic confirmed by peer review
- fn_21140 CRenderObject::SetAnimationSpeed: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Client/ReplayControl.cpp
2026-10-27 11:01:59 +00:00
ragnarok-clanker
e21c7e6235
Decompile 2 functions in Source/Contents/Actors/MercenaryAI.cpp, Source/Contents/Actors/MercenaryAI.h
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Batch #1021 by ragnarok-clanker: 0 byte-identical, 2 confirmed by peer review.
- fn_22327 CMercenaryAI::CMercenaryAI: logic confirmed by peer review
- fn_22328 CMercenaryAI::~CMercenaryAI: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-27 10:04:43 +00:00
ragnarok-clanker
7afc1a3a5b
Decompile fn_22331 (CMercenaryAI::Shutdown)
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Batch #1022 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.
- fn_22331 CMercenaryAI::Shutdown: byte-identical
Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Actors/MercenaryAI.cpp
2026-10-27 09:33:55 +00:00
ragnarok-clanker
3897c27241
Decompile 4 functions in Source/Contents/ActorGeometry.cpp, Source/Contents/Actors/RenderObject.h, ...
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Batch #837 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_21007 CRenderObject::Heading: logic confirmed by peer review
- fn_21008 CRenderObject::Face: logic confirmed by peer review
- fn_21009 CRenderObject::HorizontalDistance: logic confirmed by peer review
- fn_21010 CRenderObject::Distance: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
Adds to the build: Source/Contents/ActorGeometry.cpp
2026-10-26 21:51:37 +00:00
ragnarok-clanker
1122aa7c98
Decompile 7 functions in Source/Contents/Jobs/JobId.h, Source/Contents/Jobs/JobInheritance.cpp, ...
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Batch #921 by ragnarok-clanker: 0 byte-identical, 7 confirmed by peer review.
- fn_23461 GetRealWeaponId: logic confirmed by peer review
- fn_23585 ?IsTreeGroupTwo@?A0x66373c89@@YA_NH@Z: logic confirmed by peer review
- fn_23586 ?IsTreeGroupThree@?A0x66373c89@@YA_NH@Z: logic confirmed by peer review
- fn_23587 IsPlayerJob: logic confirmed by peer review
- fn_23907 JobInheritance::InitializeSkillTree: logic confirmed by peer review
- fn_23495 JobNames::Initialize: logic confirmed by peer review
- fn_23444 AttackMotionLength: logic confirmed by peer review
Reviewed-by: ragnarok-clanker
2026-10-26 21:33:33 +00:00
ragnarok-clanker
e168b4e4a6
Restore translation-unit ownership and publish verified source corrections
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Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.
449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be
Reconstruct readable C++ and organize cohesive source subsystems
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Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00