Commit graph

465 commits

Author SHA1 Message Date
ragnarok-clanker
35d2a8cb36 Decompile fn_01906 (DeviceOwnerDX9::DeviceOwnerDX9)
Batch #155 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_01906 DeviceOwnerDX9::DeviceOwnerDX9: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 20:59:54 +00:00
ragnarok-clanker
d60b669197 Decompile fn_02472 (CTexture::Release)
Batch #140 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02472 CTexture::Release: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 19:25:08 +00:00
ragnarok-clanker
bb8ac68b8e Decompile 11 functions in Source/Render/DCSurface.cpp, Source/Render/DCSurface.h
Batch #136 by ragnarok-clanker: 11 byte-identical, 0 confirmed by peer review.

- fn_02274 RenderSystemHolder::CreateRenderer: byte-identical
- fn_02278 RenderSystemHolder::Close: byte-identical
- fn_02280 RenderSystemHolder::UpdateOption: byte-identical
- fn_02281 RenderSystemHolder::RestoreDisplayMode: byte-identical
- fn_02282 RenderSystemHolder::PrepareErrorDialog: byte-identical
- fn_02285 RenderSystemHolder::Backend: byte-identical
- fn_02287 RenderSystemHolder::BackBufferTexture: byte-identical
- fn_02288 RenderSystemHolder::Height: byte-identical
- fn_02292 RenderSystemHolder::Width: byte-identical
- fn_02294 RenderSystemHolder::IsWindowed: byte-identical
- fn_02295 RenderSystemHolder::TestDevice: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:58:32 +00:00
ragnarok-clanker
9822c2fdf5 Decompile fn_18183 (CRes::AddRef)
Batch #125 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18183 CRes::AddRef: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:10:11 +00:00
ragnarok-clanker
27d9194df4 Decompile 2 functions in Source/Contents/ModelNode.cpp, Source/Contents/ModelNode.h
Batch #119 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.

- fn_17481 C3dNode::Initialize: byte-identical
- fn_17506 C3dNode::Animate: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:02:31 +00:00
ragnarok-clanker
b31bc5ec1f Decompile 11 functions in Source/Render/SurfaceDX7.cpp, Source/Render/DeviceOwnerDX7.h
Batch #118 by ragnarok-clanker: 11 byte-identical, 0 confirmed by peer review.

- fn_01788 DeviceOwnerDX7::BlueMask: byte-identical
- fn_01789 DeviceOwnerDX7::BlueExpansion: byte-identical
- fn_01790 DeviceOwnerDX7::BlueShift: byte-identical
- fn_01792 DeviceOwnerDX7::DirectDraw: byte-identical
- fn_01793 DeviceOwnerDX7::GreenMask: byte-identical
- fn_01794 DeviceOwnerDX7::GreenExpansion: byte-identical
- fn_01795 DeviceOwnerDX7::GreenShift: byte-identical
- fn_01797 DeviceOwnerDX7::RedMask: byte-identical
- fn_01798 DeviceOwnerDX7::RedExpansion: byte-identical
- fn_01799 DeviceOwnerDX7::RedShift: byte-identical
- fn_01800 DeviceOwnerDX7::RenderTarget: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 17:53:08 +00:00
ragnarok-clanker
98f18d9f79 Decompile fn_21063 (EffectActor::EffectVisible)
Batch #99 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_21063 EffectActor::EffectVisible: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:50:53 +00:00
ragnarok-clanker
970bd7c2a3 Decompile fn_20421 (ConnectionBuffer::Available)
Batch #93 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_20421 ConnectionBuffer::Available: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:39:49 +00:00
ragnarok-clanker
56a8b6f167 Decompile fn_02243 (CRendererDX9::UnlockBackBuffer)
Batch #86 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02243 CRendererDX9::UnlockBackBuffer: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:02:37 +00:00
ragnarok-clanker
681c4b8111 Decompile fn_07555 (NAsyncWorkMgr::Start)
Batch #79 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_07555 NAsyncWorkMgr::Start: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 12:59:24 +00:00
ragnarok-clanker
b65ca71a85 Decompile fn_18116 (PakRegistry::ApplyAuxiliary)
Batch #55 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18116 PakRegistry::ApplyAuxiliary: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 11:51:55 +00:00
ragnarok-clanker
ce53ca2040 Decompile fn_18130 (CGPak::Reset)
Batch #36 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18130 CGPak::Reset: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 11:27:02 +00:00
ragnarok-clanker
8430dc8678 Decompile fn_17831 (CWorld::ActiveGameMode)
Batch #19 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_17831 CWorld::ActiveGameMode: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Client/ActiveGameMode.cpp
2026-10-24 05:38:56 +00:00
ragnarok-clanker
57a754c75b Decompile fn_02251 (RenderVertex::Reset)
Batch #4 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02251 RenderVertex::Reset: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 01:38:32 +00:00
ragnarok-clanker
d456e8f64a Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00