Commit graph

17 commits

Author SHA1 Message Date
ragnarok-clanker
e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00
ragnarok-clanker
a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00
ragnarok-clanker
35d2a8cb36 Decompile fn_01906 (DeviceOwnerDX9::DeviceOwnerDX9)
Batch #155 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_01906 DeviceOwnerDX9::DeviceOwnerDX9: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 20:59:54 +00:00
ragnarok-clanker
d60b669197 Decompile fn_02472 (CTexture::Release)
Batch #140 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02472 CTexture::Release: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 19:25:08 +00:00
ragnarok-clanker
bb8ac68b8e Decompile 11 functions in Source/Render/DCSurface.cpp, Source/Render/DCSurface.h
Batch #136 by ragnarok-clanker: 11 byte-identical, 0 confirmed by peer review.

- fn_02274 RenderSystemHolder::CreateRenderer: byte-identical
- fn_02278 RenderSystemHolder::Close: byte-identical
- fn_02280 RenderSystemHolder::UpdateOption: byte-identical
- fn_02281 RenderSystemHolder::RestoreDisplayMode: byte-identical
- fn_02282 RenderSystemHolder::PrepareErrorDialog: byte-identical
- fn_02285 RenderSystemHolder::Backend: byte-identical
- fn_02287 RenderSystemHolder::BackBufferTexture: byte-identical
- fn_02288 RenderSystemHolder::Height: byte-identical
- fn_02292 RenderSystemHolder::Width: byte-identical
- fn_02294 RenderSystemHolder::IsWindowed: byte-identical
- fn_02295 RenderSystemHolder::TestDevice: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:58:32 +00:00
ragnarok-clanker
9822c2fdf5 Decompile fn_18183 (CRes::AddRef)
Batch #125 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18183 CRes::AddRef: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:10:11 +00:00
ragnarok-clanker
27d9194df4 Decompile 2 functions in Source/Contents/ModelNode.cpp, Source/Contents/ModelNode.h
Batch #119 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.

- fn_17481 C3dNode::Initialize: byte-identical
- fn_17506 C3dNode::Animate: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 18:02:31 +00:00
ragnarok-clanker
b31bc5ec1f Decompile 11 functions in Source/Render/SurfaceDX7.cpp, Source/Render/DeviceOwnerDX7.h
Batch #118 by ragnarok-clanker: 11 byte-identical, 0 confirmed by peer review.

- fn_01788 DeviceOwnerDX7::BlueMask: byte-identical
- fn_01789 DeviceOwnerDX7::BlueExpansion: byte-identical
- fn_01790 DeviceOwnerDX7::BlueShift: byte-identical
- fn_01792 DeviceOwnerDX7::DirectDraw: byte-identical
- fn_01793 DeviceOwnerDX7::GreenMask: byte-identical
- fn_01794 DeviceOwnerDX7::GreenExpansion: byte-identical
- fn_01795 DeviceOwnerDX7::GreenShift: byte-identical
- fn_01797 DeviceOwnerDX7::RedMask: byte-identical
- fn_01798 DeviceOwnerDX7::RedExpansion: byte-identical
- fn_01799 DeviceOwnerDX7::RedShift: byte-identical
- fn_01800 DeviceOwnerDX7::RenderTarget: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 17:53:08 +00:00
ragnarok-clanker
98f18d9f79 Decompile fn_21063 (EffectActor::EffectVisible)
Batch #99 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_21063 EffectActor::EffectVisible: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:50:53 +00:00
ragnarok-clanker
970bd7c2a3 Decompile fn_20421 (ConnectionBuffer::Available)
Batch #93 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_20421 ConnectionBuffer::Available: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:39:49 +00:00
ragnarok-clanker
56a8b6f167 Decompile fn_02243 (CRendererDX9::UnlockBackBuffer)
Batch #86 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02243 CRendererDX9::UnlockBackBuffer: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 14:02:37 +00:00
ragnarok-clanker
681c4b8111 Decompile fn_07555 (NAsyncWorkMgr::Start)
Batch #79 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_07555 NAsyncWorkMgr::Start: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 12:59:24 +00:00
ragnarok-clanker
b65ca71a85 Decompile fn_18116 (PakRegistry::ApplyAuxiliary)
Batch #55 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18116 PakRegistry::ApplyAuxiliary: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 11:51:55 +00:00
ragnarok-clanker
ce53ca2040 Decompile fn_18130 (CGPak::Reset)
Batch #36 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_18130 CGPak::Reset: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 11:27:02 +00:00
ragnarok-clanker
8430dc8678 Decompile fn_17831 (CWorld::ActiveGameMode)
Batch #19 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_17831 CWorld::ActiveGameMode: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Client/ActiveGameMode.cpp
2026-10-24 05:38:56 +00:00
ragnarok-clanker
57a754c75b Decompile fn_02251 (RenderVertex::Reset)
Batch #4 by ragnarok-clanker: 1 byte-identical, 0 confirmed by peer review.

- fn_02251 RenderVertex::Reset: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-24 01:38:32 +00:00
ragnarok-clanker
d456e8f64a Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00