Batch #17356 by eAthena: 1 byte-identical, 0 confirmed by peer review.
- fn_23461 CSession::GetRealWeaponId: byte-identical
Merged automatically: every function is byte-identical to the original.
Batch #16466 by eAthena: 2 byte-identical, 0 confirmed by peer review.
- fn_23587 IsPlayerJob: byte-identical
- fn_23887 CSession::IsPlayerJobId: byte-identical (already on main)
Merged automatically: every function is byte-identical to the original.
Batch #2545 by alisonrag: 0 byte-identical, 2 confirmed by peer review.
- fn_23577 ValidateCharacterName: logic confirmed by peer review
- fn_23579 IsNavigationActive: logic confirmed by peer review
Peer-reviewed-by: ntrl, meitogi, willerthal
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #1714 by ragnarok-clanker: 0 byte-identical, 1 confirmed by peer review.
- fn_06623 BuildReplayTaggedRecord: logic confirmed by peer review (annotation added to existing code)
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Batch #1470 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.
- fn_23590 IsVisibleJob: logic confirmed by peer review
- fn_23841 GetWeaponViewValue: logic confirmed by peer review
- fn_23906 ResetHotkeySlots: logic confirmed by peer review
- fn_23910 CSession::SetPairValue: logic confirmed by peer review
Peer-reviewed-by: Kisuka, eAthena
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.
Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee