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CGameMode.h
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Decompile 4 functions in Source/Client/Mode/GameMode.cpp, Source/Client/Mode/CGameMode.h
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2026-11-06 11:24:43 +00:00 |
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CLoginMode.h
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Maintenance: Decompile the clientinfo.xml custom server-list loader that ships in the target binary's .data6 section, and replace eve
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2026-11-06 13:19:50 +00:00 |
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CMode.h
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Decompile fn_17834 (CMode::ShowTooltip)
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2026-11-05 15:07:15 +00:00 |
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EquipWindowLook.h
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Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ...
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2026-10-31 00:51:56 +00:00 |
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GameMode.cpp
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Decompile fn_21352 (CGameMode::sub_CEB8E0)
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2026-11-06 13:15:10 +00:00 |
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GameModeActorEffects.cpp
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Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ...
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2026-10-31 07:25:15 +00:00 |
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GameModeEquipWindow.cpp
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Maintenance: [forced, user-approved] Family V3: remove the invented view struct ClientItemLists (a copy of CSession's layout, declare
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2026-11-03 16:16:06 +00:00 |
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GameModeHandlers.cpp
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Decompile fn_21803 (CGameMode::ReceiveHomunculusInfo3)
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2026-11-06 12:26:01 +00:00 |
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GameModeItemLists.cpp
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Decompile fn_21835 (CGameMode::ReceiveInventoryStart)
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2026-11-05 08:23:44 +00:00 |
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GameModeMiniMap.cpp
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Maintenance: Link-completeness fixes so the whole client links into one executable (all units in data/compile.json plus exe-only thir
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2026-11-06 10:56:48 +00:00 |
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GameModeNames.cpp
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Decompile fn_21273 (CGameMode::AppendGuildEmblem)
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2026-11-06 11:55:13 +00:00 |
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GameModeNotices.cpp
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Decompile 2 functions in Source/Client/Mode/GameModeNotices.cpp
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2026-11-06 11:19:13 +00:00 |
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GameModePackets.cpp
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Decompile fn_21736 (CGameMode::ReceiveMemorialDungeonInfo)
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2026-11-06 13:01:06 +00:00 |
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GameModeProtocol.cpp
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Decompile 2 functions in Source/Client/Mode/GameModeProtocol.cpp
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2026-11-05 14:24:21 +00:00 |
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GameModeReplay.cpp
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Decompile fn_21368 (CGameMode::UpdateReplayPause)
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2026-10-30 23:25:16 +00:00 |
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GameModeSounds.cpp
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Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ...
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2026-10-30 21:31:01 +00:00 |
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LoginMode.cpp
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Maintenance: Rename sub_3DE9318 (fn_45408) to LoadCustomServerList: it loads the custom server list from clientinfo.xml <connection>
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2026-11-06 13:47:15 +00:00 |
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LoginModeNotices.cpp
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Decompile fn_22311 (CLoginMode::ReceiveBillingInfo)
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2026-11-06 02:03:39 +00:00 |
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ModeCursor.cpp
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Decompile fn_17820 (CMode::CMode)
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2026-11-06 04:54:03 +00:00 |
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ModeDragState.cpp
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Decompile fn_21429 (ModeDragState::BeginItem)
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2026-11-06 03:20:07 +00:00 |
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ModeDragState.h
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Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188
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2026-11-02 23:43:46 +00:00 |
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ModeEvents.h
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Reconstruct readable C++ and organize cohesive source subsystems
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2026-10-25 07:42:41 +00:00 |
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ModeLifetime.cpp
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Decompile fn_17821 (sub_AD53B0)
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2026-10-31 02:39:25 +00:00 |
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ModeMgr.cpp
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Decompile fn_17846 (CModeMgr::Run)
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2026-10-31 01:13:47 +00:00 |
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ModeMgr.h
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Decompile fn_17846 (CModeMgr::Run)
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2026-10-31 01:13:47 +00:00 |
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ModeTooltip.cpp
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Decompile fn_17834 (CMode::ShowTooltip)
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2026-11-05 15:07:15 +00:00 |