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Achievement
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
Actors
Maintenance: B4/C4: GetBodyImfName (fn_23381) and GetBodyActionResourceName (fn_23394) are CSession members: both end in ret 0x14 and
2026-11-12 13:08:01 +00:00
AdventureGuide
Decompile 7 functions in Source/Client/Mode/GameModeNotices.cpp, Source/Contents/AdventureGuide/AdventureGuideMgr.cpp, ...
2026-11-12 02:08:59 +00:00
Async
Decompile 2 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ...
2026-11-12 04:25:27 +00:00
Camera
Decompile 10 functions in Source/Client/Session/Session.h, Source/Client/Session/SessionPredicates.cpp, ...
2026-11-11 10:58:29 +00:00
CashEmotion
Decompile 4 functions in Source/Contents/CashEmotion/CashEmotionMgr.cpp
2026-11-12 10:51:29 +00:00
Clan
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
Configuration
Maintenance: B3/C3: ServiceOptions::Get (fn_06318) is static (ends plain ret, never uses ecx; callers push id / add esp,4) and the ma
2026-11-12 13:19:58 +00:00
Effects
Decompile fn_07017 (CChargingPierceEffect::CChargingPierceEffect)
2026-11-12 13:11:04 +00:00
Emblems
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
EntryQueue
Decompile 2 functions in Source/Contents/EntryQueue/EntryQueueMgr.cpp
2026-11-12 09:09:22 +00:00
Events
Decompile 10 functions in Source/Script/LuaScript.cpp, Source/UI/Text/UIStaticText.cpp, ...
2026-11-12 01:35:16 +00:00
Ground
Confirm fn_17556 (GroundGeometry::Build)
2026-11-11 20:16:52 +00:00
Guild
Decompile 2 functions in Source/Contents/Navigation/NavigationSource.cpp, Source/Contents/Guild/GuildInfo.cpp
2026-11-11 12:54:14 +00:00
Hotkeys
Decompile 3 functions in Source/Contents/Hotkeys/UserHotkeyMgr.cpp, Source/Contents/Hotkeys/UserHotkeyMgr.h, ...
2026-11-12 11:08:48 +00:00
Items
Decompile 2 functions in Source/Contents/Items/ItemLink.cpp
2026-11-12 12:18:46 +00:00
Jobs
Decompile fn_23580 (CSession::HasJobShieldSprite)
2026-11-12 04:51:27 +00:00
Map
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
Messenger
Decompile fn_07698 (UIMessengerGroupWnd::UIMessengerGroupWnd)
2026-11-12 11:11:09 +00:00
Models
Decompile fn_01727 (SampleModelTexture)
2026-11-12 09:46:21 +00:00
Monster
Confirm fn_17952 (CChampionMonsterMgr::Create)
2026-11-12 11:43:24 +00:00
Movement
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
Movies
Confirm 3 functions in Source/Client/Session/SessionAchievements.cpp, Source/Contents/Movies/BinkMovies.cpp, ...
2026-11-12 10:41:25 +00:00
Navigation
Decompile 5 functions in Source/Contents/Navigation/NavigationRoute.cpp
2026-11-12 11:03:38 +00:00
Party
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
Pet
Decompile fn_05371 (CPetEvolutionMgr::Load)
2026-11-12 00:37:21 +00:00
Quest
Decompile fn_05447 (CRenewQuestMgr::WriteOngoingQuests)
2026-11-12 11:05:08 +00:00
Repute
Confirm fn_04287 (CReputeMgr::InfoInserter::operator())
2026-11-12 01:29:44 +00:00
Rodex
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
RuneSystem
Decompile 3 functions in Source/Contents/RuneSystem/RuneSystem.cpp
2026-11-12 12:51:04 +00:00
Schedule
Decompile fn_19723 (CPartialShutDownSchedule::Process)
2026-11-12 09:55:37 +00:00
SignBoard
Decompile fn_10247 (CSignBoardMgr::Initialize)
2026-11-12 10:49:22 +00:00
Skills
Decompile 2 functions in Source/Contents/Skills/ClientSkills.cpp
2026-11-12 13:13:53 +00:00
Skin
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
Sound
Decompile 2 functions in Source/Contents/Sound/SoundMaker.cpp
2026-11-12 09:59:27 +00:00
Sprites
Maintenance: B4/C4: GetBodyImfName (fn_23381) and GetBodyActionResourceName (fn_23394) are CSession members: both end in ret 0x14 and
2026-11-12 13:08:01 +00:00
Store
Decompile 2 functions in Source/Contents/Store/MCStoreInfoBackupAsyncWork.cpp
2026-11-12 05:42:07 +00:00
Tables
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
Time
Confirm fn_23643 (CSession::AddShopName)
2026-11-12 05:17:02 +00:00
UserData
Maintenance: OBFUSCATE_STRING part 3: 95 more encrypted-string sites in 20 units rewritten as the OBFUSCATE_* macros on main (Utility
2026-11-12 12:23:31 +00:00
World
Decompile fn_21286 (CGameMode::MarkWorldOcclusion)
2026-11-12 11:42:43 +00:00
ClientState.cpp
Decompile fn_24208 (CSession::ReadReplayEntryQueue)
2026-11-12 12:20:53 +00:00
ClientState.h
Maintenance: Rename placeholder sub_XXXXXX functions to evidence-based names (Lua registration strings, log/error strings, packet ids
2026-11-06 16:30:12 +00:00
CombatTypes.h
Maintenance: Source reorganisation, part 1 of 3: Source/Contents into feature folders (375 units/headers moved). Path-only; includes
2026-11-10 23:40:35 +00:00
InstantVar.cpp
Confirm fn_21086 (RenderObjectState::Reset)
2026-11-10 10:13:06 +00:00
InstantVar.h
Confirm fn_21086 (RenderObjectState::Reset)
2026-11-10 10:13:06 +00:00