rodecomp/Source/Contents/Effects/FortuneKissEffect.cpp
ragnarok-clanker 2651018186 Decompile 9 functions in Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FortuneKissEffect.h, ...
Batch #3694 by eAthena: 9 byte-identical, 0 confirmed by peer review.

- fn_06996 CFortuneKiss::Slot06: byte-identical
- fn_06998 CFortuneKiss::Slot04: byte-identical
- fn_07011 CFuumaShouakuEffect::Slot06: byte-identical
- fn_07016 CChangeSizeEffect::Slot03: byte-identical
- fn_07025 CChargingPierceEffect::ActiveCount: byte-identical
- fn_07026 CChargingPierceEffect::Slot01: byte-identical
- fn_07027 CChargingPierceNewEffect::Slot01: byte-identical
- fn_07028 CChargingPierceEffect::Slot06: byte-identical
- fn_07029 CChargingPierceNewEffect::Slot06: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/Contents/Effects/FortuneKissEffect.cpp, Source/Contents/Effects/FriggSongEffect.cpp, Source/Contents/Effects/FuumaShouakuEffect.cpp, Source/Contents/Effects/ChangeSizeEffect.cpp, Source/Contents/Effects/ChargingPierceEffect.cpp
2026-10-29 23:00:06 +00:00

19 lines
441 B
C++

#include "Contents/Effects/FortuneKissEffect.h"
#include "Contents/Effects/Particle.h"
// OFFSET: 0x00701700
// FUNCTION: fn_06996
bool CFortuneKiss::Slot06() {
return this->ActorExists();
}
// OFFSET: 0x00701B10
// FUNCTION: fn_06998
void CFortuneKiss::Slot04() {
for (auto it = this->particles.begin(); it != this->particles.end(); ++it) {
if (*it) {
(*it)->Render(false, 0.0f, 1.0f, 0.0f, 1.0f, false, true);
}
}
}