rodecomp/Source
ragnarok-clanker 08fac77cdd Decompile fn_14580 (CUIEditBox::OnCreate)
Batch #16300 by Yommy: 1 byte-identical, 0 confirmed by peer review.

- fn_14580 CUIEditBox::OnCreate: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-10 16:22:38 +00:00
..
Archive Decompile fn_18132 (CGPak::Open) 2026-11-10 16:08:03 +00:00
Client Decompile fn_21974 (CGameMode::ReceiveRandomOptionSimulation) 2026-11-10 16:05:50 +00:00
Contents Decompile fn_08447 (CSkillAction_BO_DUST_EXPLOSION::OnSkillEffect) 2026-11-10 16:09:51 +00:00
File Decompile fn_21276 (ScriptMapName) 2026-11-10 14:47:15 +00:00
Interface
Network Decompile fn_20424 (CPacketQueue::Prepend) 2026-11-10 14:49:35 +00:00
Render Decompile fn_01908 (DisplayModeSelectorDX9::Select) 2026-11-10 16:00:40 +00:00
Resource Decompile 17 functions in Source/Resource/ResourceMgr.h, Source/Resource/ResourceAliases.h, ... 2026-11-10 15:59:52 +00:00
Script Decompile fn_18338 (LuaScript::Load) 2026-11-10 15:49:17 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_14580 (CUIEditBox::OnCreate) 2026-11-10 16:22:38 +00:00
Utility Decompile fn_04411 (DecodeBase64) 2026-11-10 15:50:06 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp