rodecomp/Source
ragnarok-clanker 0b48960b10 Decompile fn_02103 (CRendererDX7::LockBackBuffer)
Batch #16097 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_02103 CRendererDX7::LockBackBuffer: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-10 14:11:14 +00:00
..
Archive Decompile fn_18114 (PakRegistry::ReadArchive) 2026-11-10 13:05:34 +00:00
Client Decompile 5 functions in Source/Client/Input/Language.cpp 2026-11-10 13:38:35 +00:00
Contents Decompile fn_19185 (CSphereWind2Effect::OnProcess) 2026-11-10 14:08:57 +00:00
File Decompile fn_18256 (CreateUniqueFileName) 2026-11-10 12:14:11 +00:00
Interface
Network Decompile fn_20400 (CConnection::UpdateStatus) 2026-11-10 13:44:38 +00:00
Render Decompile fn_02103 (CRendererDX7::LockBackBuffer) 2026-11-10 14:11:14 +00:00
Resource Decompile 2 functions in Source/Resource/World/WorldResource.cpp 2026-11-10 13:42:09 +00:00
Script Decompile 6 functions in Source/Script/LuaScript.cpp 2026-11-10 13:28:06 +00:00
Security Decompile 2 functions in Source/Security/NProtectGameGuardMgr.cpp 2026-11-10 09:47:38 +00:00
UI Decompile fn_12095 (UIFrameWnd::DrawWrappedItemName) 2026-11-10 14:10:47 +00:00
Utility Decompile fn_07647 (?SetDebuggerThreadName@?A0x7a5898f9@@YAXIPBD@Z) 2026-11-10 13:48:03 +00:00
ActorPickNode.cpp Maintenance: Move the extern template declaration of std::_Traits_compare<char_traits<char>> from 18 units into Source/Utility/StdStr 2026-11-10 10:18:14 +00:00
ActorPickNode.h Decompile fn_17909 (CActorPickNode::Clear) 2026-11-10 07:54:02 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-11-10 13:04:47 +00:00
LexiconTrie.cpp