rodecomp/Source
ragnarok-clanker 0d3adaa44c Confirm fn_01828 (CTextureDX7::UploadSprite)
Batch #11899 by StrawberrysherbetIX: 0 byte-identical, 1 confirmed by peer review.

- fn_01828 CTextureDX7::UploadSprite: logic confirmed by peer review (already on main)

Peer-reviewed-by: KWDev, cremane, StrawberrysherbetIX
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 05:21:07 +00:00
..
Archive Decompile 2 functions in Source/Archive/GPak.cpp 2026-11-05 04:58:42 +00:00
Client Decompile 4 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-05 05:16:32 +00:00
Contents Decompile 3 functions in Source/Contents/World/WorldObjects.cpp 2026-11-05 05:20:14 +00:00
File Decompile 3 functions in Source/File/ResourcePath.cpp, Source/File/ResourcePath.h, ... 2026-11-05 04:28:09 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Decompile 2 functions in Source/Network/Packets/PacketLengths.cpp 2026-11-05 03:42:59 +00:00
Render Confirm fn_01828 (CTextureDX7::UploadSprite) 2026-11-05 05:21:07 +00:00
Resource Decompile 2 functions in Source/Resource/Models/ModelResource.cpp, Source/Resource/Models/ModelResource.h 2026-11-05 04:52:59 +00:00
Script Decompile fn_20939 (TreeSubMap::Clear) 2026-11-05 03:46:03 +00:00
Security Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
UI Decompile 4 functions in Source/UI/EntryQueue/UIEntryQueueWnd.cpp 2026-11-05 05:18:02 +00:00
Utility Decompile fn_02529 (NRecycleObjectPool<CAccountLinkedUserDataLoadAsyncWork>::NRecycleObjectPool<CAccountLinkedUserDataLoadAsyncWork>) 2026-11-05 04:56:12 +00:00
ActorPickNode.cpp Maintenance: Annotation cleanup, no code change (resubmission of 10984). Every // FUNCTION: line now has // OFFSET: <its address from 2026-11-04 21:29:46 +00:00
ActorPickNode.h Confirm fn_17911 (CActorPickNode::MakeQuardTree) 2026-11-05 03:47:31 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00